mirror of
https://github.com/nzbget/nzbget.git
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365 lines
9.0 KiB
C++
365 lines
9.0 KiB
C++
/*
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* This file is part of nzbget
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*
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* Copyright (C) 2004 Sven Henkel <sidddy@users.sourceforge.net>
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* Copyright (C) 2007-2013 Andrey Prygunkov <hugbug@users.sourceforge.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $Revision$
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* $Date$
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef WIN32
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#include "win32.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#ifndef WIN32
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#include <unistd.h>
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#include <errno.h>
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#endif
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#include <algorithm>
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#include "nzbget.h"
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#include "ServerPool.h"
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#include "Log.h"
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static const int CONNECTION_HOLD_SECODNS = 5;
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ServerPool::PooledConnection::PooledConnection(NewsServer* server) : NNTPConnection(server)
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{
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m_bInUse = false;
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m_tFreeTime = 0;
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}
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ServerPool::ServerPool()
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{
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debug("Creating ServerPool");
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m_iMaxNormLevel = 0;
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m_iTimeout = 60;
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m_iGeneration = 0;
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}
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ServerPool::~ ServerPool()
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{
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debug("Destroying ServerPool");
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m_Levels.clear();
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for (Servers::iterator it = m_Servers.begin(); it != m_Servers.end(); it++)
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{
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delete *it;
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}
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m_Servers.clear();
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m_SortedServers.clear();
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for (Connections::iterator it = m_Connections.begin(); it != m_Connections.end(); it++)
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{
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delete *it;
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}
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m_Connections.clear();
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}
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void ServerPool::AddServer(NewsServer* pNewsServer)
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{
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debug("Adding server to ServerPool");
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m_Servers.push_back(pNewsServer);
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m_SortedServers.push_back(pNewsServer);
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}
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/*
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* Calculate normalized levels for all servers.
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* Normalized Level means: starting from 0 with step 1.
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* The servers of minimum Level must be always used even if they are not active;
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* this is to prevent backup servers to act as main servers.
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**/
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void ServerPool::NormalizeLevels()
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{
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if (m_Servers.empty())
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{
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return;
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}
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std::sort(m_SortedServers.begin(), m_SortedServers.end(), CompareServers);
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// find minimum level
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int iMinLevel = m_SortedServers.front()->GetLevel();
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for (Servers::iterator it = m_SortedServers.begin(); it != m_SortedServers.end(); it++)
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{
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NewsServer* pNewsServer = *it;
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if (pNewsServer->GetLevel() < iMinLevel)
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{
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iMinLevel = pNewsServer->GetLevel();
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}
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}
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m_iMaxNormLevel = 0;
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int iLastLevel = iMinLevel;
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for (Servers::iterator it = m_SortedServers.begin(); it != m_SortedServers.end(); it++)
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{
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NewsServer* pNewsServer = *it;
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if ((pNewsServer->GetActive() && pNewsServer->GetMaxConnections() > 0) ||
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(pNewsServer->GetLevel() == iMinLevel))
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{
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if (pNewsServer->GetLevel() != iLastLevel)
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{
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m_iMaxNormLevel++;
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}
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pNewsServer->SetNormLevel(m_iMaxNormLevel);
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iLastLevel = pNewsServer->GetLevel();
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}
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else
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{
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pNewsServer->SetNormLevel(-1);
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}
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}
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}
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bool ServerPool::CompareServers(NewsServer* pServer1, NewsServer* pServer2)
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{
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return pServer1->GetLevel() < pServer2->GetLevel();
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}
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void ServerPool::InitConnections()
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{
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debug("Initializing connections in ServerPool");
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m_mutexConnections.Lock();
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NormalizeLevels();
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m_Levels.clear();
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for (Servers::iterator it = m_SortedServers.begin(); it != m_SortedServers.end(); it++)
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{
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NewsServer* pNewsServer = *it;
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int iNormLevel = pNewsServer->GetNormLevel();
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if (pNewsServer->GetNormLevel() > -1)
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{
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if ((int)m_Levels.size() <= iNormLevel)
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{
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m_Levels.push_back(0);
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}
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if (pNewsServer->GetActive())
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{
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int iConnections = 0;
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for (Connections::iterator it = m_Connections.begin(); it != m_Connections.end(); it++)
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{
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PooledConnection* pConnection = *it;
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if (pConnection->GetNewsServer() == pNewsServer)
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{
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iConnections++;
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}
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}
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for (int i = iConnections; i < pNewsServer->GetMaxConnections(); i++)
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{
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PooledConnection* pConnection = new PooledConnection(pNewsServer);
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pConnection->SetTimeout(m_iTimeout);
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m_Connections.push_back(pConnection);
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iConnections++;
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}
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m_Levels[iNormLevel] += iConnections;
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}
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}
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}
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m_iGeneration++;
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m_mutexConnections.Unlock();
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}
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NNTPConnection* ServerPool::GetConnection(int iLevel, NewsServer* pWantServer, Servers* pIgnoreServers)
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{
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PooledConnection* pConnection = NULL;
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m_mutexConnections.Lock();
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if (iLevel < (int)m_Levels.size() && m_Levels[iLevel] > 0)
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{
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for (Connections::iterator it = m_Connections.begin(); it != m_Connections.end(); it++)
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{
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PooledConnection* pCandidateConnection = *it;
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NewsServer* pCandidateServer = pCandidateConnection->GetNewsServer();
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if (!pCandidateConnection->GetInUse() && pCandidateServer->GetActive() &&
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pCandidateServer->GetNormLevel() == iLevel &&
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(!pWantServer || pCandidateServer == pWantServer ||
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(pWantServer->GetGroup() > 0 && pWantServer->GetGroup() == pCandidateServer->GetGroup())))
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{
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// free connection found, check if it's not from the server which should be ignored
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bool bUseConnection = true;
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if (pIgnoreServers && !pWantServer)
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{
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for (Servers::iterator it = pIgnoreServers->begin(); it != pIgnoreServers->end(); it++)
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{
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NewsServer* pIgnoreServer = *it;
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if (pIgnoreServer == pCandidateServer ||
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(pIgnoreServer->GetGroup() > 0 && pIgnoreServer->GetGroup() == pCandidateServer->GetGroup() &&
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pIgnoreServer->GetNormLevel() == pCandidateServer->GetNormLevel()))
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{
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bUseConnection = false;
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break;
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}
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}
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}
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if (bUseConnection)
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{
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pConnection = pCandidateConnection;
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pConnection->SetInUse(true);
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break;
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}
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}
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}
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if (pConnection)
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{
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m_Levels[iLevel]--;
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}
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}
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m_mutexConnections.Unlock();
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return pConnection;
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}
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void ServerPool::FreeConnection(NNTPConnection* pConnection, bool bUsed)
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{
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if (bUsed)
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{
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debug("Freeing used connection");
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}
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m_mutexConnections.Lock();
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((PooledConnection*)pConnection)->SetInUse(false);
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if (bUsed)
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{
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((PooledConnection*)pConnection)->SetFreeTimeNow();
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}
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if (pConnection->GetNewsServer()->GetNormLevel() > -1 && pConnection->GetNewsServer()->GetActive())
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{
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m_Levels[pConnection->GetNewsServer()->GetNormLevel()]++;
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}
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m_mutexConnections.Unlock();
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}
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void ServerPool::CloseUnusedConnections()
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{
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m_mutexConnections.Lock();
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time_t curtime = ::time(NULL);
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int i = 0;
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for (Connections::iterator it = m_Connections.begin(); it != m_Connections.end(); )
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{
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PooledConnection* pConnection = *it;
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bool bDeleted = false;
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if (!pConnection->GetInUse() &&
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(pConnection->GetNewsServer()->GetNormLevel() == -1 ||
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!pConnection->GetNewsServer()->GetActive()))
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{
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debug("Closing (and deleting) unused connection to server%i", pConnection->GetNewsServer()->GetID());
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if (pConnection->GetStatus() == Connection::csConnected)
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{
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pConnection->Disconnect();
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}
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delete pConnection;
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m_Connections.erase(it);
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it = m_Connections.begin() + i;
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bDeleted = true;
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}
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if (!bDeleted && !pConnection->GetInUse() && pConnection->GetStatus() == Connection::csConnected)
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{
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int tdiff = (int)(curtime - pConnection->GetFreeTime());
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if (tdiff > CONNECTION_HOLD_SECODNS)
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{
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debug("Closing (and keeping) unused connection to server%i", pConnection->GetNewsServer()->GetID());
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pConnection->Disconnect();
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}
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}
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if (!bDeleted)
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{
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it++;
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i++;
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}
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}
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m_mutexConnections.Unlock();
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}
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void ServerPool::Changed()
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{
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debug("Server config has been changed");
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InitConnections();
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CloseUnusedConnections();
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}
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void ServerPool::LogDebugInfo()
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{
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debug(" ServerPool");
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debug(" ----------------");
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debug(" Max-Level: %i", m_iMaxNormLevel);
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m_mutexConnections.Lock();
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debug(" Servers: %i", m_Servers.size());
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for (Servers::iterator it = m_Servers.begin(); it != m_Servers.end(); it++)
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{
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NewsServer* pNewsServer = *it;
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debug(" %i) %s (%s): Level=%i, NormLevel=%i", pNewsServer->GetID(), pNewsServer->GetName(),
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pNewsServer->GetHost(), pNewsServer->GetLevel(), pNewsServer->GetNormLevel());
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}
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debug(" Levels: %i", m_Levels.size());
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int index = 0;
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for (Levels::iterator it = m_Levels.begin(); it != m_Levels.end(); it++, index++)
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{
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int iSize = *it;
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debug(" %i: Size=%i", index, iSize);
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}
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debug(" Connections: %i", m_Connections.size());
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for (Connections::iterator it = m_Connections.begin(); it != m_Connections.end(); it++)
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{
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PooledConnection* pConnection = *it;
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debug(" %i) %s (%s): Level=%i, NormLevel=%i, InUse:%i", pConnection->GetNewsServer()->GetID(),
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pConnection->GetNewsServer()->GetName(), pConnection->GetNewsServer()->GetHost(),
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pConnection->GetNewsServer()->GetLevel(), pConnection->GetNewsServer()->GetNormLevel(),
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(int)pConnection->GetInUse());
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}
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m_mutexConnections.Unlock();
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}
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