mirror of
https://github.com/nzbget/nzbget.git
synced 2026-01-14 17:09:09 -05:00
280 lines
6.0 KiB
C++
280 lines
6.0 KiB
C++
/*
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* This file is part of nzbget
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*
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* Copyright (C) 2004 Sven Henkel <sidddy@users.sourceforge.net>
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* Copyright (C) 2007-2010 Andrey Prygunkov <hugbug@users.sourceforge.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $Revision$
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* $Date$
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef WIN32
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#include "win32.h"
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <errno.h>
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#ifdef WIN32
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#include <process.h>
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#else
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#include <fcntl.h>
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#include <pthread.h>
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#endif
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#include "Log.h"
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#include "Thread.h"
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int Thread::m_iThreadCount = 1; // take the main program thread into account
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Mutex* Thread::m_pMutexThread;
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Mutex::Mutex()
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{
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#ifdef WIN32
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m_pMutexObj = (CRITICAL_SECTION*)malloc(sizeof(CRITICAL_SECTION));
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InitializeCriticalSection((CRITICAL_SECTION*)m_pMutexObj);
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#else
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m_pMutexObj = (pthread_mutex_t*)malloc(sizeof(pthread_mutex_t));
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pthread_mutex_init((pthread_mutex_t*)m_pMutexObj, NULL);
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#endif
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}
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Mutex::~ Mutex()
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{
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#ifdef WIN32
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DeleteCriticalSection((CRITICAL_SECTION*)m_pMutexObj);
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#else
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pthread_mutex_destroy((pthread_mutex_t*)m_pMutexObj);
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#endif
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free(m_pMutexObj);
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}
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void Mutex::Lock()
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{
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#ifdef WIN32
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EnterCriticalSection((CRITICAL_SECTION*)m_pMutexObj);
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#ifdef DEBUG
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// CriticalSections on Windows can be locked many times from the same thread,
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// but we do not want this and must treat such situations as errors and detect them.
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if (((CRITICAL_SECTION*)m_pMutexObj)->RecursionCount > 1)
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{
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error("Internal program error: inconsistent thread-lock detected");
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}
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#endif
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#else
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pthread_mutex_lock((pthread_mutex_t*)m_pMutexObj);
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#endif
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}
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void Mutex::Unlock()
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{
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#ifdef WIN32
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LeaveCriticalSection((CRITICAL_SECTION*)m_pMutexObj);
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#else
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pthread_mutex_unlock((pthread_mutex_t*)m_pMutexObj);
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#endif
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}
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#ifdef HAVE_SPINLOCK
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SpinLock::SpinLock()
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{
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#ifdef WIN32
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m_pSpinLockObj = (CRITICAL_SECTION *)malloc(sizeof(CRITICAL_SECTION));
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InitializeCriticalSectionAndSpinCount((CRITICAL_SECTION *)m_pSpinLockObj, 0x00FFFFFF);
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#else
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m_pSpinLockObj = (pthread_spinlock_t *)malloc(sizeof(pthread_spinlock_t));
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pthread_spin_init((pthread_spinlock_t *)m_pSpinLockObj, PTHREAD_PROCESS_PRIVATE);
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#endif
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}
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SpinLock::~SpinLock()
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{
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#ifdef WIN32
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DeleteCriticalSection((CRITICAL_SECTION *)m_pSpinLockObj);
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#else
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pthread_spin_destroy((pthread_spinlock_t *)m_pSpinLockObj);
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#endif
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free((void*)m_pSpinLockObj);
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}
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void SpinLock::Lock()
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{
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#ifdef WIN32
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EnterCriticalSection((CRITICAL_SECTION *)m_pSpinLockObj);
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#else
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pthread_spin_lock((pthread_spinlock_t *)m_pSpinLockObj);
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#endif
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}
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void SpinLock::Unlock()
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{
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#ifdef WIN32
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LeaveCriticalSection((CRITICAL_SECTION *)m_pSpinLockObj);
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#else
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pthread_spin_unlock((pthread_spinlock_t *)m_pSpinLockObj);
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#endif
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}
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#endif
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void Thread::Init()
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{
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debug("Initializing global thread data");
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m_pMutexThread = new Mutex();
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}
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void Thread::Final()
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{
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debug("Finalizing global thread data");
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delete m_pMutexThread;
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}
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Thread::Thread()
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{
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debug("Creating Thread");
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#ifdef WIN32
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m_pThreadObj = NULL;
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#else
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m_pThreadObj = (pthread_t*)malloc(sizeof(pthread_t));
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*((pthread_t*)m_pThreadObj) = 0;
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#endif
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m_bRunning = false;
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m_bStopped = false;
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m_bAutoDestroy = false;
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}
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Thread::~Thread()
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{
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debug("Destroying Thread");
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#ifndef WIN32
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free(m_pThreadObj);
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#endif
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}
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void Thread::Start()
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{
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debug("Starting Thread");
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m_bRunning = true;
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// NOTE: we must guarantee, that in a time we set m_bRunning
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// to value returned from pthread_create, the thread-object still exists.
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// This is not obviously!
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// pthread_create could wait long enough before returning result
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// back to allow the started thread to complete its job and terminate.
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// We lock mutex m_pMutexThread on calling pthread_create; the started thread
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// then also try to lock the mutex (see thread_handler) and therefore
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// must wait until we unlock it
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m_pMutexThread->Lock();
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#ifdef WIN32
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m_pThreadObj = (HANDLE)_beginthread(Thread::thread_handler, 0, (void *)this);
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m_bRunning = m_pThreadObj != NULL;
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#else
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pthread_attr_t m_Attr;
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pthread_attr_init(&m_Attr);
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pthread_attr_setdetachstate(&m_Attr, PTHREAD_CREATE_DETACHED);
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pthread_attr_setinheritsched(&m_Attr , PTHREAD_INHERIT_SCHED);
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m_bRunning = !pthread_create((pthread_t*)m_pThreadObj, &m_Attr, Thread::thread_handler, (void *) this);
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pthread_attr_destroy(&m_Attr);
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#endif
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m_pMutexThread->Unlock();
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}
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void Thread::Stop()
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{
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debug("Stopping Thread");
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m_bStopped = true;
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}
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bool Thread::Kill()
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{
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debug("Killing Thread");
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m_pMutexThread->Lock();
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#ifdef WIN32
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bool terminated = TerminateThread((HANDLE)m_pThreadObj, 0) != 0;
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#else
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bool terminated = pthread_cancel(*(pthread_t*)m_pThreadObj) == 0;
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#endif
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if (terminated)
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{
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m_iThreadCount--;
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}
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m_pMutexThread->Unlock();
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return terminated;
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}
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#ifdef WIN32
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void __cdecl Thread::thread_handler(void* pObject)
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#else
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void* Thread::thread_handler(void* pObject)
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#endif
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{
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m_pMutexThread->Lock();
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m_iThreadCount++;
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m_pMutexThread->Unlock();
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debug("Entering Thread-func");
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Thread* pThread = (Thread*)pObject;
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pThread->Run();
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debug("Thread-func exited");
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pThread->m_bRunning = false;
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if (pThread->m_bAutoDestroy)
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{
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debug("Autodestroying Thread-object");
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delete pThread;
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}
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m_pMutexThread->Lock();
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m_iThreadCount--;
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m_pMutexThread->Unlock();
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#ifndef WIN32
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return NULL;
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#endif
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}
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int Thread::GetThreadCount()
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{
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m_pMutexThread->Lock();
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int iThreadCount = m_iThreadCount;
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m_pMutexThread->Unlock();
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return iThreadCount;
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}
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