mirror of
https://github.com/nzbget/nzbget.git
synced 2026-01-07 21:47:45 -05:00
instead of dynamic creation, which were used to avoid system includes; that’s become unimportant after using of precompiled headers.
208 lines
4.3 KiB
C++
208 lines
4.3 KiB
C++
/*
|
|
* This file is part of nzbget
|
|
*
|
|
* Copyright (C) 2004 Sven Henkel <sidddy@users.sourceforge.net>
|
|
* Copyright (C) 2007-2015 Andrey Prygunkov <hugbug@users.sourceforge.net>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $Revision$
|
|
* $Date$
|
|
*
|
|
*/
|
|
|
|
#include "nzbget.h"
|
|
#include "Log.h"
|
|
#include "Thread.h"
|
|
|
|
int Thread::m_threadCount = 1; // take the main program thread into account
|
|
std::unique_ptr<Mutex> Thread::m_threadMutex;
|
|
|
|
|
|
Mutex::Mutex()
|
|
{
|
|
#ifdef WIN32
|
|
InitializeCriticalSection(&m_mutexObj);
|
|
#else
|
|
pthread_mutex_init(&m_mutexObj, nullptr);
|
|
#endif
|
|
}
|
|
|
|
Mutex::~Mutex()
|
|
{
|
|
#ifdef WIN32
|
|
DeleteCriticalSection(&m_mutexObj);
|
|
#else
|
|
pthread_mutex_destroy(&m_mutexObj);
|
|
#endif
|
|
}
|
|
|
|
void Mutex::Lock()
|
|
{
|
|
#ifdef WIN32
|
|
EnterCriticalSection(&m_mutexObj);
|
|
#ifdef DEBUG
|
|
// CriticalSections on Windows can be locked many times from the same thread,
|
|
// but we do not want this and must treat such situations as errors and detect them.
|
|
if (m_mutexObj.RecursionCount > 1)
|
|
{
|
|
error("Internal program error: inconsistent thread-lock detected");
|
|
}
|
|
#endif
|
|
#else
|
|
pthread_mutex_lock(&m_mutexObj);
|
|
#endif
|
|
}
|
|
|
|
void Mutex::Unlock()
|
|
{
|
|
#ifdef WIN32
|
|
LeaveCriticalSection(&m_mutexObj);
|
|
#else
|
|
pthread_mutex_unlock(&m_mutexObj);
|
|
#endif
|
|
}
|
|
|
|
|
|
void Thread::Init()
|
|
{
|
|
debug("Initializing global thread data");
|
|
|
|
m_threadMutex = std::make_unique<Mutex>();
|
|
}
|
|
|
|
Thread::Thread()
|
|
{
|
|
debug("Creating Thread");
|
|
|
|
m_threadObj = 0;
|
|
m_running = false;
|
|
m_stopped = false;
|
|
m_autoDestroy = false;
|
|
}
|
|
|
|
Thread::~Thread()
|
|
{
|
|
debug("Destroying Thread");
|
|
}
|
|
|
|
void Thread::Start()
|
|
{
|
|
debug("Starting Thread");
|
|
|
|
m_running = true;
|
|
|
|
// NOTE: we must guarantee, that in a time we set m_bRunning
|
|
// to value returned from pthread_create, the thread-object still exists.
|
|
// This is not obviously!
|
|
// pthread_create could wait long enough before returning result
|
|
// back to allow the started thread to complete its job and terminate.
|
|
// We lock mutex m_pMutexThread on calling pthread_create; the started thread
|
|
// then also try to lock the mutex (see thread_handler) and therefore
|
|
// must wait until we unlock it
|
|
m_threadMutex->Lock();
|
|
|
|
#ifdef WIN32
|
|
m_threadObj = (HANDLE)_beginthread(Thread::thread_handler, 0, (void*)this);
|
|
m_running = m_threadObj != 0;
|
|
#else
|
|
pthread_attr_t m_attr;
|
|
pthread_attr_init(&m_attr);
|
|
pthread_attr_setdetachstate(&m_attr, PTHREAD_CREATE_DETACHED);
|
|
pthread_attr_setinheritsched(&m_attr , PTHREAD_INHERIT_SCHED);
|
|
m_running = !pthread_create(&m_threadObj, &m_attr, Thread::thread_handler, (void *) this);
|
|
pthread_attr_destroy(&m_attr);
|
|
#endif
|
|
|
|
m_threadMutex->Unlock();
|
|
}
|
|
|
|
void Thread::Stop()
|
|
{
|
|
debug("Stopping Thread");
|
|
|
|
m_stopped = true;
|
|
}
|
|
|
|
void Thread::Resume()
|
|
{
|
|
debug("Resuming Thread");
|
|
|
|
m_stopped = false;
|
|
}
|
|
|
|
bool Thread::Kill()
|
|
{
|
|
debug("Killing Thread");
|
|
|
|
m_threadMutex->Lock();
|
|
|
|
#ifdef WIN32
|
|
bool terminated = TerminateThread(m_threadObj, 0) != 0;
|
|
#else
|
|
bool terminated = pthread_cancel(m_threadObj) == 0;
|
|
#endif
|
|
|
|
if (terminated)
|
|
{
|
|
m_threadCount--;
|
|
}
|
|
m_threadMutex->Unlock();
|
|
return terminated;
|
|
}
|
|
|
|
#ifdef WIN32
|
|
void __cdecl Thread::thread_handler(void* object)
|
|
#else
|
|
void* Thread::thread_handler(void* object)
|
|
#endif
|
|
{
|
|
m_threadMutex->Lock();
|
|
m_threadCount++;
|
|
m_threadMutex->Unlock();
|
|
|
|
debug("Entering Thread-func");
|
|
|
|
Thread* thread = (Thread*)object;
|
|
|
|
thread->Run();
|
|
|
|
debug("Thread-func exited");
|
|
|
|
thread->m_running = false;
|
|
|
|
if (thread->m_autoDestroy)
|
|
{
|
|
debug("Autodestroying Thread-object");
|
|
delete thread;
|
|
}
|
|
|
|
m_threadMutex->Lock();
|
|
m_threadCount--;
|
|
m_threadMutex->Unlock();
|
|
|
|
#ifndef WIN32
|
|
return nullptr;
|
|
#endif
|
|
}
|
|
|
|
int Thread::GetThreadCount()
|
|
{
|
|
m_threadMutex->Lock();
|
|
int threadCount = m_threadCount;
|
|
m_threadMutex->Unlock();
|
|
return threadCount;
|
|
}
|