Do not visually select audio-only sources

This commit is contained in:
jp9000
2014-07-04 10:58:03 -07:00
parent d3e6148ae7
commit 07b2fd5972
2 changed files with 17 additions and 0 deletions

View File

@@ -47,6 +47,13 @@ struct SceneFindData {
{}
};
static bool SceneItemHasVideo(obs_sceneitem_t item)
{
obs_source_t source = obs_sceneitem_getsource(item);
uint32_t flags = obs_source_get_output_flags(source);
return (flags & OBS_SOURCE_VIDEO) != 0;
}
static bool FindItemAtPos(obs_scene_t scene, obs_sceneitem_t item, void *param)
{
SceneFindData *data = reinterpret_cast<SceneFindData*>(param);
@@ -54,6 +61,9 @@ static bool FindItemAtPos(obs_scene_t scene, obs_sceneitem_t item, void *param)
vec3 transformedPos;
vec3 pos3;
if (!SceneItemHasVideo(item))
return true;
vec3_set(&pos3, data->pos.x, data->pos.y, 0.0f);
obs_sceneitem_get_box_transform(item, &transform);
@@ -155,6 +165,9 @@ static bool CheckItemSelected(obs_scene_t scene, obs_sceneitem_t item,
vec3 transformedPos;
vec3 pos3;
if (!SceneItemHasVideo(item))
return true;
vec3_set(&pos3, data->pos.x, data->pos.y, 0.0f);
obs_sceneitem_get_box_transform(item, &transform);