UI: Remove fractional scaling ifdefs

Among the systems we officially support, the oldest Qt version is Qt 5.9
on Ubuntu 18.04. Fractional scaling is supported in Qt 5.6 and newer. We
should be able to safely remove these ifdefs.
This commit is contained in:
Ryan Foster
2021-03-30 08:18:12 -04:00
committed by Jim
parent b496f43d45
commit 1fa45e63a3
4 changed files with 0 additions and 36 deletions

View File

@@ -13,9 +13,6 @@
#define HANDLE_RADIUS 4.0f
#define HANDLE_SEL_RADIUS (HANDLE_RADIUS * 1.5f)
#if QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)
#define SUPPORTS_FRACTIONAL_SCALING
#endif
/* TODO: make C++ math classes and clean up code here later */
@@ -44,11 +41,7 @@ OBSBasicPreview::~OBSBasicPreview()
vec2 OBSBasicPreview::GetMouseEventPos(QMouseEvent *event)
{
OBSBasic *main = reinterpret_cast<OBSBasic *>(App()->GetMainWindow());
#ifdef SUPPORTS_FRACTIONAL_SCALING
float pixelRatio = main->devicePixelRatioF();
#else
float pixelRatio = main->devicePixelRatio();
#endif
float scale = pixelRatio / main->previewScale;
vec2 pos;
vec2_set(&pos,
@@ -406,11 +399,7 @@ void OBSBasicPreview::GetStretchHandleData(const vec2 &pos, bool ignoreGroup)
if (!scene)
return;
#ifdef SUPPORTS_FRACTIONAL_SCALING
float scale = main->previewScale / main->devicePixelRatioF();
#else
float scale = main->previewScale / main->devicePixelRatio();
#endif
vec2 scaled_pos = pos;
vec2_divf(&scaled_pos, &scaled_pos, scale);
HandleFindData data(scaled_pos, scale);
@@ -533,11 +522,7 @@ void OBSBasicPreview::mousePressEvent(QMouseEvent *event)
}
OBSBasic *main = reinterpret_cast<OBSBasic *>(App()->GetMainWindow());
#ifdef SUPPORTS_FRACTIONAL_SCALING
float pixelRatio = main->devicePixelRatioF();
#else
float pixelRatio = main->devicePixelRatio();
#endif
float x = float(event->x()) - main->previewX / pixelRatio;
float y = float(event->y()) - main->previewY / pixelRatio;
Qt::KeyboardModifiers modifiers = QGuiApplication::keyboardModifiers();
@@ -1552,11 +1537,7 @@ void OBSBasicPreview::mouseMoveEvent(QMouseEvent *event)
mousePos = pos;
OBSBasic *main = reinterpret_cast<OBSBasic *>(
App()->GetMainWindow());
#ifdef SUPPORTS_FRACTIONAL_SCALING
float scale = main->devicePixelRatioF();
#else
float scale = main->devicePixelRatio();
#endif
float x = float(event->x()) - main->previewX / scale;
float y = float(event->y()) - main->previewY / scale;
vec2_set(&startPos, x, y);