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(API Change) Refactor module handling
Changed API:
- char *obs_find_plugin_file(const char *sub_path);
Changed to: char *obs_module_file(const char *file);
Cahnge it so you no longer need to specify a sub-path such as:
obs_find_plugin_file("module_name/file.ext")
Instead, now automatically handle the module data path so all you need
to do is:
obs_module_file("file.ext")
- int obs_load_module(const char *name);
Changed to: int obs_open_module(obs_module_t *module,
const char *path,
const char *data_path);
bool obs_init_module(obs_module_t module);
Change the module loading API so that if the front-end chooses, it can
load modules directly from a specified path, and associate a data
directory with it on the spot.
The module will not be initialized immediately; obs_init_module must
be called on the module pointer in order to fully initialize the
module. This is done so a module can be disabled by the front-end if
the it so chooses.
New API:
- void obs_add_module_path(const char *bin, const char *data);
These functions allow you to specify new module search paths to add,
and allow you to search through them, or optionally just load all
modules from them. If the string %module% is included, it will
replace it with the module's name when that string is used as a
lookup. Data paths are now directly added to the module's internal
storage structure, and when obs_find_module_file is used, it will look
up the pointer to the obs_module structure and get its data directory
that way.
Example:
obs_add_module_path("/opt/obs/my-modules/%module%/bin",
"/opt/obs/my-modules/%module%/data");
This would cause it to additionally look for the binary of a
hypthetical module named "foo" at /opt/obs/my-modules/foo/bin/foo.so
(or libfoo.so), and then look for the data in
/opt/obs/my-modules/foo/data.
This gives the front-end more flexibility for handling third-party
plugin modules, or handling all plugin modules in a custom way.
- void obs_find_modules(obs_find_module_callback_t callback, void
*param);
This searches the existing paths for modules and calls the callback
function when any are found. Useful for plugin management and custom
handling of the paths by the front-end if desired.
- void obs_load_all_modules(void);
Search through the paths and both loads and initializes all modules
automatically without custom handling.
- void obs_enum_modules(obs_enum_module_callback_t callback,
void *param);
Enumerates currently opened modules.
This commit is contained in:
@@ -534,28 +534,7 @@ void OBSBasic::OBSInit()
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InitOBSCallbacks();
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/* TODO: this is a test, all modules will be searched for and loaded
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* automatically later */
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obs_load_module("image-source");
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// obs_load_module("test-input");
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obs_load_module("obs-ffmpeg");
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obs_load_module("obs-libfdk");
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obs_load_module("obs-x264");
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obs_load_module("obs-outputs");
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obs_load_module("rtmp-services");
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#ifdef __APPLE__
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obs_load_module("mac-avcapture");
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obs_load_module("mac-capture");
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#elif _WIN32
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obs_load_module("win-wasapi");
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obs_load_module("win-capture");
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obs_load_module("win-dshow");
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#else
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obs_load_module("linux-xshm");
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obs_load_module("linux-xcomposite");
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obs_load_module("linux-pulseaudio");
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obs_load_module("linux-v4l2");
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#endif
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obs_load_all_modules();
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if (!InitOutputs())
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throw "Failed to initialize outputs";
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