frontend: Don't store QT_TO_UTF8 to std::string

QT_TO_UTF8 returns a const char * that, in general, shouldn't be stored.
This is because QT_TO_UTF8(str) expands to str.toUtf8().constData():
toUtf8() returns a QByteArray, and constData() the pointer to its data
which is only valid until the QByteArray goes out of scope, which is
immediately after the call.
The original code that is changed here only works because in all of the
situations, the object that is stored to is actually a std::string that
gets constructed implicitly, so the constData() pointer is valid long
enough for the std::string constructor to copy the data.

The issue is that any "... = QT_TO_UTF8" code *looks* unsafe, and may
lead new or unfamiliar contributors to assume that they can also use it,
only to do "const char *... = QT_TO_UTF8(...)" which is dangerous.
Additionally, it introduces an unnecessary round of implicit conversions
and copies when QString.toStdString() already exists and copies into the
string buffer directly.
This commit is contained in:
Sebastian Beckmann
2025-09-17 13:37:37 +02:00
committed by Ryan Foster
parent d208c0a128
commit 649beed45c
8 changed files with 24 additions and 23 deletions

View File

@@ -370,7 +370,7 @@ void SourceTreeItem::ExitEditModeInternal(bool save)
OBSBasic *main = OBSBasic::Get();
OBSScene scene = main->GetCurrentScene();
newName = QT_TO_UTF8(editor->text());
newName = editor->text().toStdString();
setFocusProxy(nullptr);
int index = boxLayout->indexOf(editor);