docs: Fix Rendering Graphics documentation

This commit is contained in:
nixflorp
2025-09-05 14:49:31 -04:00
committed by Ryan Foster
parent a9002811ad
commit 671fb57daf

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@@ -265,8 +265,8 @@ would be used:
uniform texture2d image;
struct VertInOut {
float4 my_position : POSITION;
float2 my_texcoord : TEXCOORD0;
float4 pos : POSITION;
float2 uv : TEXCOORD0;
};
VertInOut MyVertexShaderFunc(VertInOut vert_in)