diff --git a/docs/sphinx/graphics.rst b/docs/sphinx/graphics.rst index ec085ad23..89db357d2 100644 --- a/docs/sphinx/graphics.rst +++ b/docs/sphinx/graphics.rst @@ -265,8 +265,8 @@ would be used: uniform texture2d image; struct VertInOut { - float4 my_position : POSITION; - float2 my_texcoord : TEXCOORD0; + float4 pos : POSITION; + float2 uv : TEXCOORD0; }; VertInOut MyVertexShaderFunc(VertInOut vert_in)