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UI: Fix broken module paths provided via environment on macOS
When custom module and module data paths are provided via environment variables, the module paths generated by current code will not be compatible with the plugin bundle structure used on macOS. Using environment variables is a simple way to test plugins, as this allows OBS to discover them from alternative user-provided locations.
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@@ -181,10 +181,16 @@ static void AddExtraModulePaths()
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plugins_data_path = s;
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if (!plugins_path.empty() && !plugins_data_path.empty()) {
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#if defined(__APPLE__)
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plugins_path += "/%module%.plugin/Contents/MacOS";
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plugins_data_path += "/%module%.plugin/Contents/Resources";
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obs_add_module_path(plugins_path.c_str(), plugins_data_path.c_str());
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#else
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string data_path_with_module_suffix;
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data_path_with_module_suffix += plugins_data_path;
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data_path_with_module_suffix += "/%module%";
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obs_add_module_path(plugins_path.c_str(), data_path_with_module_suffix.c_str());
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#endif
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}
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if (portable_mode)
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