Fix draw callback for main/properties views

Drawing position wasn't being calculated correctly, viewport/ortho
should have been used instead.  It would cause items to render out of
position on the main viewport (though not on the actual output)
This commit is contained in:
jp9000
2014-04-22 11:24:05 -07:00
parent 6064afbe9f
commit 9edde0b892
2 changed files with 30 additions and 8 deletions

View File

@@ -77,15 +77,24 @@ void OBSBasicProperties::DrawPreview(void *data, uint32_t cx, uint32_t cy)
uint32_t sourceCY = obs_source_getheight(window->source);
int x, y;
int newCX, newCY;
float scale;
GetScaleAndCenterPos(sourceCX, sourceCY, cx, cy, x, y, scale);
gs_matrix_push();
gs_matrix_scale3f(scale, scale, 1.0f);
gs_matrix_translate3f(-x, -y, 0.0f);
newCX = int(scale * float(sourceCX));
newCY = int(scale * float(sourceCY));
gs_viewport_push();
gs_projection_push();
gs_ortho(0.0f, float(sourceCX), 0.0f, float(sourceCY),
-100.0f, 100.0f);
gs_setviewport(x, y, newCX, newCY);
obs_source_video_render(window->source);
gs_matrix_pop();
gs_projection_pop();
gs_viewport_pop();
}
void OBSBasicProperties::resizeEvent(QResizeEvent *event)