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UI: Limit preview scrolling
This prevents the preview from being scrolled on forever.
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@@ -9,6 +9,7 @@
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#include "window-basic-main.hpp"
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#include "obs-app.hpp"
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#include "platform.hpp"
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#include "display-helpers.hpp"
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#define HANDLE_RADIUS 4.0f
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#define HANDLE_SEL_RADIUS (HANDLE_RADIUS * 1.5f)
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@@ -2606,3 +2607,26 @@ void OBSBasicPreview::DrawSpacingHelpers()
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vec3_set(&end, 1.0f, right.y, 1.0f);
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RenderSpacingHelper(3, start, end, viewport, pixelRatio);
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}
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void OBSBasicPreview::ClampScrollingOffsets()
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{
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obs_video_info ovi;
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obs_get_video_info(&ovi);
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QSize targetSize = GetPixelSize(this);
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vec3 target, offset;
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vec3_set(&target, (float)targetSize.width(), (float)targetSize.height(),
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1.0f);
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vec3_set(&offset, (float)ovi.base_width, (float)ovi.base_height, 1.0f);
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vec3_mulf(&offset, &offset, scalingAmount);
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vec3_sub(&offset, &offset, &target);
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vec3_mulf(&offset, &offset, 0.5f);
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vec3_maxf(&offset, &offset, 0.0f);
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scrollingOffset.x = std::clamp(scrollingOffset.x, -offset.x, offset.x);
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scrollingOffset.y = std::clamp(scrollingOffset.y, -offset.y, offset.y);
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}
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