Ensure sizes passed to OBS are actual pixel sizes

This should fix GS rendering on surfaces on HiDPI displays; moving
windows between displays with differing pixel ratios currently requires
a manual resize
This commit is contained in:
Palana
2014-04-16 20:28:02 +02:00
parent 2fc810fd09
commit f447a44f9c
3 changed files with 10 additions and 5 deletions

View File

@@ -433,7 +433,7 @@ bool OBSBasic::ResetVideo()
//required to make opengl display stuff on osx(?)
ResizePreview(ovi.base_width, ovi.base_height);
QSize size = ui->preview->size();
QSize size = GetPixelSize(ui->preview);
ovi.window_width = size.width();
ovi.window_height = size.height();
@@ -515,7 +515,7 @@ void OBSBasic::ResizePreview(uint32_t cx, uint32_t cy)
QSize targetSize;
/* resize preview panel to fix to the top section of the window */
targetSize = ui->preview->size();
targetSize = GetPixelSize(ui->preview);
GetScaleAndCenterPos(int(cx), int(cy),
targetSize.width(), targetSize.height(),
previewX, previewY, previewScale);
@@ -555,7 +555,7 @@ void OBSBasic::timerEvent(QTimerEvent *event)
killTimer(resizeTimer);
resizeTimer = 0;
QSize size = ui->preview->size();
QSize size = GetPixelSize(ui->preview);
obs_resize(size.width(), size.height());
}
}