12 Commits

Author SHA1 Message Date
Ryan Foster
a1fbf1015f clang-format: Increase column limit from 80 to 120 2024-10-04 18:19:27 -04:00
derrod
ec3ea1f8a0 win-capture: Disable clang-format for assembly patterns 2022-10-29 16:06:24 -07:00
derrod
a372c1c0b3 win-capture: Update D3D9 signature for Win 11 22H2 2022-10-09 16:21:02 -07:00
Norihiro Kamae
34e570c5bc Fix indent on multiline comments 2022-04-30 16:06:23 -07:00
jp9000
f53df7da64 clang-format: Apply formatting
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
2019-06-23 23:49:10 -07:00
Richard Stanway
4df7914767 win-capture: Update D3D9 signature for Win10 April 2018 Update 2018-05-02 14:00:44 +02:00
Richard Stanway
38294d6c47 win-capture: Add missing 32 bit offsets 2017-04-26 21:36:49 +02:00
Richard Stanway
35a9b2d27f win-capture: Update get-graphics-offsets
Added support for multiple signature matching and variable offset
positions. Added support for Win7 64 bit signature for consistency.
2017-04-26 21:23:34 +02:00
jp9000
ca607f8b35 cmake: Add _CRT_SECURE_NO_WARNINGS to all projects
This prevents issues with using standard C functions, where microsoft
would otherwise spit out pointless warnings to encourage using
microsoft-specific functions instead.
2016-12-08 03:27:36 -08:00
jp9000
6d33f7e091 win-capture: Add trick to ensure game cap. shared tex support
This new trick forgoes the use of patches and allows the ability to use
shared GPU resources despite being a Direct3D 9.0c context.
2016-08-12 18:44:54 -07:00
jp9000
1755511b2f win-capture: Hook Reset/ResetEx in Present* funcs
The virtual address table values for Reset/ResetEx can sometimes point
to functions that are in libraries outside of D3D8.dll and D3D9.dll, and
will cause a crash if used.  Instead, just hook Reset/ResetEx when one
of the Present* functions are called.
2015-11-20 14:06:37 -08:00
jp9000
f02342ac0c win-capture: Add get-graphics-offsets helper
Before, game capture would find addresses to important graphics
functions by creating a graphics context for the desired API inside of
the hook, and then find the function addresses that way.

The big problem with that is that the context could often cause the
hooked application to crash, especially if another hook was active.

This bypasses that entire need by a simple console application that
creates the contexts, finds the hook address offsets and then returns
them via console output.
2014-12-09 14:21:06 -08:00