Files
obs-studio/frontend/plugin-manager/PluginManager.hpp
FiniteSingularity 23b67268e7 frontend: Provide UI for phase 1 of plugin manager
For phase 1 of the plugin manager, the ability to toggle off/on plugins
to be loaded at launch is provided.

This commit adds a new Plugin Manager dialog which can be accessed from
the Tools menu, which shows a list of all installed 3rd party plugins
with a checkbox to toggle them off or on.  If a change is made, the user
is prompted to restart OBS. To allow this, the plugin manager uses a
json based config file stored in the OBS config directory. Additionally
for sources in the source tree, a sample UI has been provided that
indicates any sources whose parent module is disabled, by turning its
title red.
2025-08-28 14:29:10 -04:00

79 lines
2.3 KiB
C++

/******************************************************************************
Copyright (C) 2025 by FiniteSingularity <finitesingularityttv@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
#include <obs-module.h>
#include <filesystem>
#include <string>
#include <vector>
namespace OBS {
struct ModuleInfo {
std::string display_name;
std::string module_name;
std::string id;
std::string version;
bool enabled;
bool enabledAtLaunch;
std::vector<std::string> sources;
std::vector<std::string> outputs;
std::vector<std::string> encoders;
std::vector<std::string> services;
std::vector<std::string> sourcesLoaded;
std::vector<std::string> outputsLoaded;
std::vector<std::string> encodersLoaded;
std::vector<std::string> servicesLoaded;
};
class PluginManager {
private:
std::vector<ModuleInfo> modules_ = {};
std::vector<std::string> disabledSources_ = {};
std::vector<std::string> disabledOutputs_ = {};
std::vector<std::string> disabledServices_ = {};
std::vector<std::string> disabledEncoders_ = {};
std::filesystem::path getConfigFilePath_();
void loadModules_();
void saveModules_();
void disableModules_();
void addModuleTypes_();
void linkUnloadedModules_();
public:
void preLoad();
void postLoad();
void open();
friend void addModuleToPluginManagerImpl(void *param, obs_module_t *newModule);
};
void addModuleToPluginManagerImpl(void *param, obs_module_t *newModule);
}; // namespace OBS
// Anonymous namespace function to add module to plugin manager
// via libobs's module enumeration.
namespace {
inline void addModuleToPluginManager(void *param, obs_module_t *newModule)
{
OBS::addModuleToPluginManagerImpl(param, newModule);
}
} // namespace