Files
obs-studio/plugins/decklink/DecklinkInput.hpp
2024-10-04 18:19:27 -04:00

43 lines
1.4 KiB
C++

#pragma once
#include "DecklinkBase.h"
class DeckLinkInput : public DecklinkBase {
protected:
bool isCapturing = false;
obs_source_t *source;
void SaveSettings();
static void DevicesChanged(void *param, DeckLinkDevice *device, bool added);
public:
DeckLinkInput(obs_source_t *source, DeckLinkDeviceDiscovery *discovery);
virtual ~DeckLinkInput(void);
long long GetActiveModeId(void) const;
obs_source_t *GetSource(void) const;
inline BMDPixelFormat GetPixelFormat() const { return pixelFormat; }
inline void SetPixelFormat(BMDPixelFormat format) { pixelFormat = format; }
inline video_colorspace GetColorSpace() const { return colorSpace; }
inline void SetColorSpace(video_colorspace format) { colorSpace = format; }
inline video_range_type GetColorRange() const { return colorRange; }
inline void SetColorRange(video_range_type format) { colorRange = format; }
inline speaker_layout GetChannelFormat() const { return channelFormat; }
inline void SetChannelFormat(speaker_layout format) { channelFormat = format; }
bool Activate(DeckLinkDevice *device, long long modeId, BMDVideoConnection bmdVideoConnection,
BMDAudioConnection bmdAudioConnection) override;
void Deactivate() override;
bool Capturing();
bool buffering = false;
bool dwns = false;
std::string hash;
long long id;
bool swap = false;
bool allow10Bit = false;
BMDVideoConnection videoConnection;
BMDAudioConnection audioConnection;
};