Files
obs-studio/shared/qt/idian/components/ToggleSwitch.cpp

251 lines
5.5 KiB
C++

/******************************************************************************
Copyright (C) 2023 by Dennis Sädtler <dennis@obsproject.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <Idian/ToggleSwitch.hpp>
#include <Idian/moc_ToggleSwitch.cpp>
using idian::ToggleSwitch;
namespace {
QColor blendColors(const QColor &color1, const QColor &color2, float ratio)
{
int r = color1.red() * (1 - ratio) + color2.red() * ratio;
int g = color1.green() * (1 - ratio) + color2.green() * ratio;
int b = color1.blue() * (1 - ratio) + color2.blue() * ratio;
return QColor(r, g, b, 255);
}
} // namespace
ToggleSwitch::ToggleSwitch(QWidget *parent)
: QAbstractButton(parent),
animHandle(new QPropertyAnimation(this, "xpos", this)),
animBgColor(new QPropertyAnimation(this, "blend", this)),
Utils(this)
{
Utils::applyStateStylingEventFilter(this);
offPos = rect().width() / 2 - 18;
onPos = rect().width() / 2 + 18;
xPos = offPos;
margin = 3;
setCheckable(true);
setAccessibleName("ToggleSwitch");
installEventFilter(this);
connect(this, &ToggleSwitch::clicked, this, &ToggleSwitch::onClicked);
connect(animHandle, &QVariantAnimation::valueChanged, this, &ToggleSwitch::updateBackgroundColor);
connect(animBgColor, &QVariantAnimation::valueChanged, this, &ToggleSwitch::updateBackgroundColor);
}
ToggleSwitch::ToggleSwitch(bool defaultState, QWidget *parent) : ToggleSwitch(parent)
{
setChecked(defaultState);
if (defaultState) {
xPos = onPos;
}
}
void ToggleSwitch::animateHandlePosition()
{
animHandle->setStartValue(xPos);
int endPos = onPos;
if ((!isDelayed() && !isChecked()) || (isDelayed() && !pendingStatus))
endPos = offPos;
animHandle->setEndValue(endPos);
animHandle->setDuration(120);
animHandle->start();
}
void ToggleSwitch::updateBackgroundColor()
{
QColor offColor = underMouse() ? backgroundInactiveHover : backgroundInactive;
QColor onColor = underMouse() ? backgroundActiveHover : backgroundActive;
if (!isDelayed()) {
int offset = isChecked() ? 0 : offPos;
blend = (float)(xPos - offset) / (float)(onPos);
}
QColor bg = blendColors(offColor, onColor, blend);
if (!isEnabled())
bg = backgroundInactive;
setStyleSheet("background: " + bg.name());
}
void ToggleSwitch::changeEvent(QEvent *event)
{
if (event->type() == QEvent::EnabledChange) {
Utils::toggleClass("disabled", !isEnabled());
updateBackgroundColor();
}
}
void ToggleSwitch::paintEvent(QPaintEvent *)
{
QStyleOptionButton opt;
opt.initFrom(this);
QPainter p(this);
bool showChecked = isChecked();
if (isDelayed()) {
showChecked = pendingStatus;
}
opt.state.setFlag(QStyle::State_On, showChecked);
opt.state.setFlag(QStyle::State_Off, !showChecked);
opt.state.setFlag(QStyle::State_Sunken, true);
style()->drawPrimitive(QStyle::PE_PanelButtonCommand, &opt, &p, this);
p.setRenderHint(QPainter::Antialiasing, true);
p.setBrush(handleColor);
p.drawEllipse(QRectF(xPos, margin, handleSize, handleSize));
}
void ToggleSwitch::showEvent(QShowEvent *e)
{
margin = (rect().height() - handleSize) / 2;
offPos = margin;
onPos = rect().width() - handleSize - margin;
xPos = isChecked() ? onPos : offPos;
updateBackgroundColor();
style()->polish(this);
QAbstractButton::showEvent(e);
}
void ToggleSwitch::click()
{
if (!isDelayed())
QAbstractButton::click();
if (isChecked() == pendingStatus)
setPending(!isChecked());
}
void ToggleSwitch::onClicked(bool checked)
{
if (delayed)
return;
setPending(checked);
}
void ToggleSwitch::setStatus(bool status)
{
if (status == isChecked() && status == pendingStatus)
return;
pendingStatus = status;
setChecked(status);
if (isChecked()) {
animBgColor->setStartValue(0.0f);
animBgColor->setEndValue(1.0f);
} else {
animBgColor->setStartValue(1.0f);
animBgColor->setEndValue(0.0f);
}
animBgColor->setEasingCurve(QEasingCurve::InOutCubic);
animBgColor->setDuration(240);
animBgColor->start();
}
void ToggleSwitch::setPending(bool pending)
{
pendingStatus = pending;
animateHandlePosition();
if (!isDelayed())
return;
if (pending) {
emit pendingChecked();
} else {
emit pendingUnchecked();
}
}
void ToggleSwitch::setDelayed(bool state)
{
delayed = state;
pendingStatus = isChecked();
}
void ToggleSwitch::enterEvent(QEnterEvent *e)
{
setCursor(Qt::PointingHandCursor);
updateBackgroundColor();
QAbstractButton::enterEvent(e);
}
void ToggleSwitch::leaveEvent(QEvent *e)
{
updateBackgroundColor();
QAbstractButton::leaveEvent(e);
}
void ToggleSwitch::keyReleaseEvent(QKeyEvent *e)
{
if (!isDelayed()) {
QAbstractButton::keyReleaseEvent(e);
return;
}
if (e->key() != Qt::Key_Space) {
return;
}
click();
}
void ToggleSwitch::mouseReleaseEvent(QMouseEvent *e)
{
if (!isDelayed()) {
QAbstractButton::mouseReleaseEvent(e);
return;
}
if (e->button() != Qt::LeftButton) {
return;
}
click();
}
QSize ToggleSwitch::sizeHint() const
{
return QSize(2 * handleSize, handleSize);
}