Files
obs-studio/frontend/widgets/OBSBasicControls.cpp
gxalpha 76e1818866 frontend: Highlight control dock buttons using style class
Checkable buttons are troublesome because QAccessible interprets them as
checkboxes, and doesn't pass the "clicked" signal to them (see
QTBUG-110737). Instead, we only get the "toggled" signal, which also
gets triggered by things other than user input (i.e., the button getting
changed by the program).

Making them uncheckable means that they behave like normal buttons
again. To style them, we can just add a class and address them that way.
Note that uncheckable here means *actually* not checkable - unlike the
cursed NonCheckableButton class previously used that makes a button
that *is* checkable ignore the user input (and only allow check state
changes via code, effectively making it solely a styling tool).
2025-04-24 15:37:50 -04:00

284 lines
9.7 KiB
C++

#include "OBSBasicControls.hpp"
#include "OBSBasic.hpp"
#include "qt-wrappers.hpp"
#include "moc_OBSBasicControls.cpp"
OBSBasicControls::OBSBasicControls(OBSBasic *main) : QFrame(nullptr), ui(new Ui::OBSBasicControls)
{
/* Create UI elements */
ui->setupUi(this);
streamButtonMenu.reset(new QMenu());
startStreamAction = streamButtonMenu->addAction(QTStr("Basic.Main.StartStreaming"));
stopStreamAction = streamButtonMenu->addAction(QTStr("Basic.Main.StopStreaming"));
QAction *forceStopStreamAction = streamButtonMenu->addAction(QTStr("Basic.Main.ForceStopStreaming"));
/* Transfer buttons signals as OBSBasicControls signals */
connect(
ui->streamButton, &QPushButton::clicked, this, [this]() { emit this->StreamButtonClicked(); },
Qt::DirectConnection);
connect(
ui->broadcastButton, &QPushButton::clicked, this, [this]() { emit this->BroadcastButtonClicked(); },
Qt::DirectConnection);
connect(
ui->recordButton, &QPushButton::clicked, this, [this]() { emit this->RecordButtonClicked(); },
Qt::DirectConnection);
connect(
ui->pauseRecordButton, &QPushButton::clicked, this, [this]() { emit this->PauseRecordButtonClicked(); },
Qt::DirectConnection);
connect(
ui->replayBufferButton, &QPushButton::clicked, this,
[this]() { emit this->ReplayBufferButtonClicked(); }, Qt::DirectConnection);
connect(
ui->saveReplayButton, &QPushButton::clicked, this,
[this]() { emit this->SaveReplayBufferButtonClicked(); }, Qt::DirectConnection);
connect(
ui->virtualCamButton, &QPushButton::clicked, this, [this]() { emit this->VirtualCamButtonClicked(); },
Qt::DirectConnection);
connect(
ui->virtualCamConfigButton, &QPushButton::clicked, this,
[this]() { emit this->VirtualCamConfigButtonClicked(); }, Qt::DirectConnection);
connect(
ui->modeSwitch, &QPushButton::clicked, this, [this]() { emit this->StudioModeButtonClicked(); },
Qt::DirectConnection);
connect(
ui->settingsButton, &QPushButton::clicked, this, [this]() { emit this->SettingsButtonClicked(); },
Qt::DirectConnection);
/* Transfer menu actions signals as OBSBasicControls signals */
connect(
startStreamAction.get(), &QAction::triggered, this,
[this]() { emit this->StartStreamMenuActionClicked(); }, Qt::DirectConnection);
connect(
stopStreamAction.get(), &QAction::triggered, this,
[this]() { emit this->StopStreamMenuActionClicked(); }, Qt::DirectConnection);
connect(
forceStopStreamAction, &QAction::triggered, this,
[this]() { emit this->ForceStopStreamMenuActionClicked(); }, Qt::DirectConnection);
/* Set up default visibilty */
ui->broadcastButton->setVisible(false);
ui->pauseRecordButton->setVisible(false);
ui->replayBufferButton->setVisible(false);
ui->saveReplayButton->setVisible(false);
ui->virtualCamButton->setVisible(false);
ui->virtualCamConfigButton->setVisible(false);
/* Set up state update connections */
connect(main, &OBSBasic::StreamingPreparing, this, &OBSBasicControls::StreamingPreparing);
connect(main, &OBSBasic::StreamingStarting, this, &OBSBasicControls::StreamingStarting);
connect(main, &OBSBasic::StreamingStarted, this, &OBSBasicControls::StreamingStarted);
connect(main, &OBSBasic::StreamingStopping, this, &OBSBasicControls::StreamingStopping);
connect(main, &OBSBasic::StreamingStopped, this, &OBSBasicControls::StreamingStopped);
connect(main, &OBSBasic::BroadcastStreamReady, this, &OBSBasicControls::BroadcastStreamReady);
connect(main, &OBSBasic::BroadcastStreamActive, this, &OBSBasicControls::BroadcastStreamActive);
connect(main, &OBSBasic::BroadcastStreamStarted, this, &OBSBasicControls::BroadcastStreamStarted);
connect(main, &OBSBasic::RecordingStarted, this, &OBSBasicControls::RecordingStarted);
connect(main, &OBSBasic::RecordingPaused, this, &OBSBasicControls::RecordingPaused);
connect(main, &OBSBasic::RecordingUnpaused, this, &OBSBasicControls::RecordingUnpaused);
connect(main, &OBSBasic::RecordingStopping, this, &OBSBasicControls::RecordingStopping);
connect(main, &OBSBasic::RecordingStopped, this, &OBSBasicControls::RecordingStopped);
connect(main, &OBSBasic::ReplayBufStarted, this, &OBSBasicControls::ReplayBufferStarted);
connect(main, &OBSBasic::ReplayBufStopping, this, &OBSBasicControls::ReplayBufferStopping);
connect(main, &OBSBasic::ReplayBufStopped, this, &OBSBasicControls::ReplayBufferStopped);
connect(main, &OBSBasic::VirtualCamStarted, this, &OBSBasicControls::VirtualCamStarted);
connect(main, &OBSBasic::VirtualCamStopped, this, &OBSBasicControls::VirtualCamStopped);
connect(main, &OBSBasic::PreviewProgramModeChanged, this, &OBSBasicControls::UpdateStudioModeState);
/* Set up enablement connection */
connect(main, &OBSBasic::BroadcastFlowEnabled, this, &OBSBasicControls::EnableBroadcastFlow);
connect(main, &OBSBasic::ReplayBufEnabled, this, &OBSBasicControls::EnableReplayBufferButtons);
connect(main, &OBSBasic::VirtualCamEnabled, this, &OBSBasicControls::EnableVirtualCamButtons);
}
void OBSBasicControls::StreamingPreparing()
{
ui->streamButton->setEnabled(false);
ui->streamButton->setText(QTStr("Basic.Main.PreparingStream"));
}
void OBSBasicControls::StreamingStarting(bool broadcastAutoStart)
{
ui->streamButton->setText(QTStr("Basic.Main.Connecting"));
if (!broadcastAutoStart) {
// well, we need to disable button while stream is not active
ui->broadcastButton->setEnabled(false);
ui->broadcastButton->setText(QTStr("Basic.Main.StartBroadcast"));
ui->broadcastButton->setProperty("broadcastState", "ready");
ui->broadcastButton->style()->unpolish(ui->broadcastButton);
ui->broadcastButton->style()->polish(ui->broadcastButton);
}
}
void OBSBasicControls::StreamingStarted(bool withDelay)
{
ui->streamButton->setEnabled(true);
setClasses(ui->streamButton, "state-active");
ui->streamButton->setText(QTStr("Basic.Main.StopStreaming"));
if (withDelay) {
ui->streamButton->setMenu(streamButtonMenu.get());
startStreamAction->setVisible(false);
stopStreamAction->setVisible(true);
}
}
void OBSBasicControls::StreamingStopping()
{
ui->streamButton->setText(QTStr("Basic.Main.StoppingStreaming"));
}
void OBSBasicControls::StreamingStopped(bool withDelay)
{
ui->streamButton->setEnabled(true);
setClasses(ui->streamButton, "");
ui->streamButton->setText(QTStr("Basic.Main.StartStreaming"));
if (withDelay) {
if (!ui->streamButton->menu())
ui->streamButton->setMenu(streamButtonMenu.get());
startStreamAction->setVisible(true);
stopStreamAction->setVisible(false);
} else {
ui->streamButton->setMenu(nullptr);
}
}
void OBSBasicControls::BroadcastStreamReady(bool ready)
{
setClasses(ui->broadcastButton, ready ? "state-active" : "");
}
void OBSBasicControls::BroadcastStreamActive()
{
ui->broadcastButton->setEnabled(true);
}
void OBSBasicControls::BroadcastStreamStarted(bool autoStop)
{
ui->broadcastButton->setText(QTStr(autoStop ? "Basic.Main.AutoStopEnabled" : "Basic.Main.StopBroadcast"));
if (autoStop)
ui->broadcastButton->setEnabled(false);
ui->broadcastButton->setProperty("broadcastState", "active");
ui->broadcastButton->style()->unpolish(ui->broadcastButton);
ui->broadcastButton->style()->polish(ui->broadcastButton);
}
void OBSBasicControls::RecordingStarted(bool pausable)
{
setClasses(ui->recordButton, "state-active");
ui->recordButton->setText(QTStr("Basic.Main.StopRecording"));
if (pausable) {
ui->pauseRecordButton->setVisible(pausable);
RecordingUnpaused();
}
}
void OBSBasicControls::RecordingPaused()
{
QString text = QTStr("Basic.Main.UnpauseRecording");
setClasses(ui->pauseRecordButton, "icon-media-pause state-active");
ui->pauseRecordButton->setAccessibleName(text);
ui->pauseRecordButton->setToolTip(text);
ui->saveReplayButton->setEnabled(false);
}
void OBSBasicControls::RecordingUnpaused()
{
QString text = QTStr("Basic.Main.PauseRecording");
setClasses(ui->pauseRecordButton, "icon-media-pause");
ui->pauseRecordButton->setAccessibleName(text);
ui->pauseRecordButton->setToolTip(text);
ui->saveReplayButton->setEnabled(true);
}
void OBSBasicControls::RecordingStopping()
{
ui->recordButton->setText(QTStr("Basic.Main.StoppingRecording"));
}
void OBSBasicControls::RecordingStopped()
{
setClasses(ui->recordButton, "");
ui->recordButton->setText(QTStr("Basic.Main.StartRecording"));
ui->pauseRecordButton->setVisible(false);
}
void OBSBasicControls::ReplayBufferStarted()
{
setClasses(ui->replayBufferButton, "state-active");
ui->replayBufferButton->setText(QTStr("Basic.Main.StopReplayBuffer"));
ui->saveReplayButton->setVisible(true);
}
void OBSBasicControls::ReplayBufferStopping()
{
ui->replayBufferButton->setText(QTStr("Basic.Main.StoppingReplayBuffer"));
}
void OBSBasicControls::ReplayBufferStopped()
{
setClasses(ui->replayBufferButton, "");
ui->replayBufferButton->setText(QTStr("Basic.Main.StartReplayBuffer"));
ui->saveReplayButton->setVisible(false);
}
void OBSBasicControls::VirtualCamStarted()
{
setClasses(ui->virtualCamButton, "state-active");
ui->virtualCamButton->setText(QTStr("Basic.Main.StopVirtualCam"));
}
void OBSBasicControls::VirtualCamStopped()
{
setClasses(ui->virtualCamButton, "");
ui->virtualCamButton->setText(QTStr("Basic.Main.StartVirtualCam"));
}
void OBSBasicControls::UpdateStudioModeState(bool enabled)
{
setClasses(ui->modeSwitch, enabled ? "state-active" : "");
}
void OBSBasicControls::EnableBroadcastFlow(bool enabled)
{
ui->broadcastButton->setVisible(enabled);
ui->broadcastButton->setEnabled(enabled);
ui->broadcastButton->setText(QTStr("Basic.Main.SetupBroadcast"));
ui->broadcastButton->setProperty("broadcastState", "idle");
ui->broadcastButton->style()->unpolish(ui->broadcastButton);
ui->broadcastButton->style()->polish(ui->broadcastButton);
}
void OBSBasicControls::EnableReplayBufferButtons(bool enabled)
{
ui->replayBufferButton->setVisible(enabled);
}
void OBSBasicControls::EnableVirtualCamButtons()
{
ui->virtualCamButton->setVisible(true);
ui->virtualCamConfigButton->setVisible(true);
}