Files
obs-studio/frontend/widgets/OBSBasic_SceneCollections.cpp
cg2121 4e8b131509 frontend: Use OBSBasic::Get() in all places
This reduces duplicated code when getting the OBSBasic context.
2025-02-05 15:15:52 -05:00

1566 lines
48 KiB
C++

/******************************************************************************
Copyright (C) 2023 by Lain Bailey <lain@obsproject.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "OBSBasic.hpp"
#include <dialogs/OBSMissingFiles.hpp>
#include <importer/OBSImporter.hpp>
#include <utility/item-widget-helpers.hpp>
#include <qt-wrappers.hpp>
#include <QDir>
#include <filesystem>
#include <string>
#include <vector>
extern bool safe_mode;
extern bool opt_start_streaming;
extern bool opt_start_recording;
extern bool opt_start_virtualcam;
extern bool opt_start_replaybuffer;
extern std::string opt_starting_scene;
// MARK: Constant Expressions
constexpr std::string_view OBSSceneCollectionPath = "/obs-studio/basic/scenes/";
// MARK: - Anonymous Namespace
namespace {
QList<QString> sortedSceneCollections{};
void updateSortedSceneCollections(const OBSSceneCollectionCache &collections)
{
const QLocale locale = QLocale::system();
QList<QString> newList{};
for (auto [collectionName, _] : collections) {
QString entry = QString::fromStdString(collectionName);
newList.append(entry);
}
std::sort(newList.begin(), newList.end(), [&locale](const QString &lhs, const QString &rhs) -> bool {
int result = QString::localeAwareCompare(locale.toLower(lhs), locale.toLower(rhs));
return (result < 0);
});
sortedSceneCollections.swap(newList);
}
void cleanBackupCollision(const OBSSceneCollection &collection)
{
std::filesystem::path backupFilePath = collection.collectionFile;
backupFilePath.replace_extension(".json.bak");
if (std::filesystem::exists(backupFilePath)) {
try {
std::filesystem::remove(backupFilePath);
} catch (std::filesystem::filesystem_error &) {
throw std::logic_error("Failed to remove pre-existing scene collection backup file: " +
backupFilePath.u8string());
}
}
}
} // namespace
// MARK: - Main Scene Collection Management Functions
void OBSBasic::SetupNewSceneCollection(const std::string &collectionName)
{
if (collectionName.empty()) {
throw std::logic_error("Cannot create new scene collection with empty collection name");
}
const OBSSceneCollection &newCollection = CreateSceneCollection(collectionName);
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
cleanBackupCollision(newCollection);
ActivateSceneCollection(newCollection);
blog(LOG_INFO, "Created scene collection '%s' (clean, %s)", newCollection.name.c_str(),
newCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
void OBSBasic::SetupDuplicateSceneCollection(const std::string &collectionName)
{
const OBSSceneCollection &newCollection = CreateSceneCollection(collectionName);
const OBSSceneCollection &currentCollection = GetCurrentSceneCollection();
SaveProjectNow();
const auto copyOptions = std::filesystem::copy_options::overwrite_existing;
try {
std::filesystem::copy(currentCollection.collectionFile, newCollection.collectionFile, copyOptions);
} catch (const std::filesystem::filesystem_error &error) {
blog(LOG_DEBUG, "%s", error.what());
throw std::logic_error("Failed to copy file for cloned scene collection: " + newCollection.name);
}
OBSDataAutoRelease collection = obs_data_create_from_json_file(newCollection.collectionFile.u8string().c_str());
obs_data_set_string(collection, "name", newCollection.name.c_str());
OBSDataArrayAutoRelease sources = obs_data_get_array(collection, "sources");
if (sources) {
obs_data_erase(collection, "sources");
obs_data_array_enum(
sources,
[](obs_data_t *data, void *) -> void {
const char *uuid = os_generate_uuid();
obs_data_set_string(data, "uuid", uuid);
bfree((void *)uuid);
},
nullptr);
obs_data_set_array(collection, "sources", sources);
}
obs_data_save_json_safe(collection, newCollection.collectionFile.u8string().c_str(), "tmp", nullptr);
cleanBackupCollision(newCollection);
ActivateSceneCollection(newCollection);
blog(LOG_INFO, "Created scene collection '%s' (duplicate, %s)", newCollection.name.c_str(),
newCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
void OBSBasic::SetupRenameSceneCollection(const std::string &collectionName)
{
const OBSSceneCollection &newCollection = CreateSceneCollection(collectionName);
const OBSSceneCollection currentCollection = GetCurrentSceneCollection();
SaveProjectNow();
const auto copyOptions = std::filesystem::copy_options::overwrite_existing;
try {
std::filesystem::copy(currentCollection.collectionFile, newCollection.collectionFile, copyOptions);
} catch (const std::filesystem::filesystem_error &error) {
blog(LOG_DEBUG, "%s", error.what());
throw std::logic_error("Failed to copy file for scene collection: " + currentCollection.name);
}
collections.erase(currentCollection.name);
OBSDataAutoRelease collection = obs_data_create_from_json_file(newCollection.collectionFile.u8string().c_str());
obs_data_set_string(collection, "name", newCollection.name.c_str());
obs_data_save_json_safe(collection, newCollection.collectionFile.u8string().c_str(), "tmp", nullptr);
cleanBackupCollision(newCollection);
ActivateSceneCollection(newCollection);
RemoveSceneCollection(currentCollection);
blog(LOG_INFO, "Renamed scene collection '%s' to '%s' (%s)", currentCollection.name.c_str(),
newCollection.name.c_str(), newCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_RENAMED);
}
// MARK: - Scene Collection File Management Functions
const OBSSceneCollection &OBSBasic::CreateSceneCollection(const std::string &collectionName)
{
if (const auto &foundCollection = GetSceneCollectionByName(collectionName)) {
throw std::invalid_argument("Scene collection already exists: " + collectionName);
}
std::string fileName;
if (!GetFileSafeName(collectionName.c_str(), fileName)) {
throw std::invalid_argument("Failed to create safe directory for new scene collection: " +
collectionName);
}
std::string collectionFile;
collectionFile.reserve(App()->userScenesLocation.u8string().size() + OBSSceneCollectionPath.size() +
fileName.size());
collectionFile.append(App()->userScenesLocation.u8string()).append(OBSSceneCollectionPath).append(fileName);
if (!GetClosestUnusedFileName(collectionFile, "json")) {
throw std::invalid_argument("Failed to get closest file name for new scene collection: " + fileName);
}
const std::filesystem::path collectionFilePath = std::filesystem::u8path(collectionFile);
auto [iterator, success] = collections.try_emplace(
collectionName,
OBSSceneCollection{collectionName, collectionFilePath.filename().u8string(), collectionFilePath});
return iterator->second;
}
void OBSBasic::RemoveSceneCollection(OBSSceneCollection collection)
{
try {
std::filesystem::remove(collection.collectionFile);
} catch (const std::filesystem::filesystem_error &error) {
blog(LOG_DEBUG, "%s", error.what());
throw std::logic_error("Failed to remove scene collection file: " + collection.fileName);
}
blog(LOG_INFO, "Removed scene collection '%s' (%s)", collection.name.c_str(), collection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
// MARK: - Scene Collection UI Handling Functions
bool OBSBasic::CreateNewSceneCollection(const QString &name)
{
try {
SetupNewSceneCollection(name.toStdString());
return true;
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
return false;
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
return false;
}
}
bool OBSBasic::CreateDuplicateSceneCollection(const QString &name)
{
try {
SetupDuplicateSceneCollection(name.toStdString());
return true;
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
return false;
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
return false;
}
}
void OBSBasic::DeleteSceneCollection(const QString &name)
{
const std::string_view currentCollectionName{
config_get_string(App()->GetUserConfig(), "Basic", "SceneCollection")};
if (currentCollectionName == name.toStdString()) {
on_actionRemoveSceneCollection_triggered();
return;
}
OBSSceneCollection currentCollection = GetCurrentSceneCollection();
RemoveSceneCollection(currentCollection);
collections.erase(name.toStdString());
RefreshSceneCollections();
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED);
}
void OBSBasic::ChangeSceneCollection()
{
QAction *action = reinterpret_cast<QAction *>(sender());
if (!action) {
return;
}
const std::string_view currentCollectionName{
config_get_string(App()->GetUserConfig(), "Basic", "SceneCollection")};
const QVariant qCollectionName = action->property("collection_name");
const std::string selectedCollectionName{qCollectionName.toString().toStdString()};
if (currentCollectionName == selectedCollectionName) {
action->setChecked(true);
return;
}
const std::optional<OBSSceneCollection> foundCollection = GetSceneCollectionByName(selectedCollectionName);
if (!foundCollection) {
const std::string errorMessage{"Selected scene collection not found: "};
throw std::invalid_argument(errorMessage + currentCollectionName.data());
}
const OBSSceneCollection &selectedCollection = foundCollection.value();
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
ActivateSceneCollection(selectedCollection);
blog(LOG_INFO, "Switched to scene collection '%s' (%s)", selectedCollection.name.c_str(),
selectedCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
void OBSBasic::RefreshSceneCollections(bool refreshCache)
{
std::string_view currentCollectionName{config_get_string(App()->GetUserConfig(), "Basic", "SceneCollection")};
QList<QAction *> menuActions = ui->sceneCollectionMenu->actions();
for (auto &action : menuActions) {
QVariant variant = action->property("file_name");
if (variant.typeName() != nullptr) {
delete action;
}
}
if (refreshCache) {
RefreshSceneCollectionCache();
}
updateSortedSceneCollections(collections);
size_t numAddedCollections = 0;
for (auto &name : sortedSceneCollections) {
const std::string collectionName = name.toStdString();
try {
const OBSSceneCollection &collection = collections.at(collectionName);
const QString qCollectionName = QString().fromStdString(collectionName);
QAction *action = new QAction(qCollectionName, this);
action->setProperty("collection_name", qCollectionName);
action->setProperty("file_name", QString().fromStdString(collection.fileName));
connect(action, &QAction::triggered, this, &OBSBasic::ChangeSceneCollection);
action->setCheckable(true);
action->setChecked(collectionName == currentCollectionName);
ui->sceneCollectionMenu->addAction(action);
numAddedCollections += 1;
} catch (const std::out_of_range &error) {
blog(LOG_ERROR, "No scene collection with name %s found in scene collection cache.\n%s",
collectionName.c_str(), error.what());
}
}
ui->actionRemoveSceneCollection->setEnabled(numAddedCollections > 1);
OBSBasic *main = OBSBasic::Get();
main->ui->actionPasteFilters->setEnabled(false);
main->ui->actionPasteRef->setEnabled(false);
main->ui->actionPasteDup->setEnabled(false);
}
// MARK: - Scene Collection Cache Functions
void OBSBasic::RefreshSceneCollectionCache()
{
OBSSceneCollectionCache foundCollections{};
const std::filesystem::path collectionsPath =
App()->userScenesLocation / std::filesystem::u8path(OBSSceneCollectionPath.substr(1));
if (!std::filesystem::exists(collectionsPath)) {
blog(LOG_WARNING, "Failed to get scene collections config path");
return;
}
for (const auto &entry : std::filesystem::directory_iterator(collectionsPath)) {
if (entry.is_directory()) {
continue;
}
if (entry.path().extension().u8string() != ".json") {
continue;
}
OBSDataAutoRelease collectionData =
obs_data_create_from_json_file_safe(entry.path().u8string().c_str(), "bak");
std::string candidateName;
std::string collectionName = obs_data_get_string(collectionData, "name");
if (collectionName.empty()) {
candidateName = entry.path().stem().u8string();
} else {
candidateName = std::move(collectionName);
}
foundCollections.try_emplace(candidateName,
OBSSceneCollection{candidateName, entry.path().filename().u8string(),
entry.path()});
}
collections.swap(foundCollections);
}
const OBSSceneCollection &OBSBasic::GetCurrentSceneCollection() const
{
std::string currentCollectionName{config_get_string(App()->GetUserConfig(), "Basic", "SceneCollection")};
if (currentCollectionName.empty()) {
throw std::invalid_argument("No valid scene collection name in configuration Basic->SceneCollection");
}
const auto &foundCollection = collections.find(currentCollectionName);
if (foundCollection != collections.end()) {
return foundCollection->second;
} else {
throw std::invalid_argument("Scene collection not found in collection list: " + currentCollectionName);
}
}
std::optional<OBSSceneCollection> OBSBasic::GetSceneCollectionByName(const std::string &collectionName) const
{
auto foundCollection = collections.find(collectionName);
if (foundCollection == collections.end()) {
return {};
} else {
return foundCollection->second;
}
}
std::optional<OBSSceneCollection> OBSBasic::GetSceneCollectionByFileName(const std::string &fileName) const
{
for (auto &[iterator, collection] : collections) {
if (collection.fileName == fileName) {
return collection;
}
}
return {};
}
// MARK: - Qt Slot Functions
void OBSBasic::on_actionNewSceneCollection_triggered()
{
const OBSPromptCallback sceneCollectionCallback = [this](const OBSPromptResult &result) {
if (GetSceneCollectionByName(result.promptValue)) {
return false;
}
return true;
};
const OBSPromptRequest request{Str("Basic.Main.AddSceneCollection.Title"),
Str("Basic.Main.AddSceneCollection.Text")};
OBSPromptResult result = PromptForName(request, sceneCollectionCallback);
if (!result.success) {
return;
}
try {
SetupNewSceneCollection(result.promptValue);
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
}
}
void OBSBasic::on_actionDupSceneCollection_triggered()
{
const OBSPromptCallback sceneCollectionCallback = [this](const OBSPromptResult &result) {
if (GetSceneCollectionByName(result.promptValue)) {
return false;
}
return true;
};
const OBSPromptRequest request{Str("Basic.Main.AddSceneCollection.Title"),
Str("Basic.Main.AddSceneCollection.Text")};
OBSPromptResult result = PromptForName(request, sceneCollectionCallback);
if (!result.success) {
return;
}
try {
SetupDuplicateSceneCollection(result.promptValue);
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
}
}
void OBSBasic::on_actionRenameSceneCollection_triggered()
{
const OBSSceneCollection &currentCollection = GetCurrentSceneCollection();
const OBSPromptCallback sceneCollectionCallback = [this](const OBSPromptResult &result) {
if (GetSceneCollectionByName(result.promptValue)) {
return false;
}
return true;
};
const OBSPromptRequest request{Str("Basic.Main.RenameSceneCollection.Title"),
Str("Basic.Main.AddSceneCollection.Text"), currentCollection.name};
OBSPromptResult result = PromptForName(request, sceneCollectionCallback);
if (!result.success) {
return;
}
try {
SetupRenameSceneCollection(result.promptValue);
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
}
}
void OBSBasic::on_actionRemoveSceneCollection_triggered(bool skipConfirmation)
{
if (collections.size() < 2) {
return;
}
OBSSceneCollection currentCollection;
try {
currentCollection = GetCurrentSceneCollection();
if (!skipConfirmation) {
const QString confirmationText =
QTStr("ConfirmRemove.Text").arg(QString::fromStdString(currentCollection.name));
const QMessageBox::StandardButton button =
OBSMessageBox::question(this, QTStr("ConfirmRemove.Title"), confirmationText);
if (button == QMessageBox::No) {
return;
}
}
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
collections.erase(currentCollection.name);
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
} catch (const std::logic_error &error) {
blog(LOG_ERROR, "%s", error.what());
}
const OBSSceneCollection &newCollection = collections.begin()->second;
ActivateSceneCollection(newCollection);
RemoveSceneCollection(currentCollection);
blog(LOG_INFO, "Switched to scene collection '%s' (%s)", newCollection.name.c_str(),
newCollection.fileName.c_str());
blog(LOG_INFO, "------------------------------------------------");
}
void OBSBasic::on_actionImportSceneCollection_triggered()
{
OBSImporter imp(this);
imp.exec();
RefreshSceneCollections(true);
}
void OBSBasic::on_actionExportSceneCollection_triggered()
{
SaveProjectNow();
const OBSSceneCollection &currentCollection = GetCurrentSceneCollection();
const QString home = QDir::homePath();
const QString destinationFileName = SaveFile(this, QTStr("Basic.MainMenu.SceneCollection.Export"),
home + "/" + currentCollection.fileName.c_str(),
"JSON Files (*.json)");
if (!destinationFileName.isEmpty() && !destinationFileName.isNull()) {
const std::filesystem::path sourceFile = currentCollection.collectionFile;
const std::filesystem::path destinationFile =
std::filesystem::u8path(destinationFileName.toStdString());
OBSDataAutoRelease collection = obs_data_create_from_json_file(sourceFile.u8string().c_str());
OBSDataArrayAutoRelease sources = obs_data_get_array(collection, "sources");
if (!sources) {
blog(LOG_WARNING, "No sources in exported scene collection");
return;
}
obs_data_erase(collection, "sources");
using OBSDataVector = std::vector<OBSData>;
OBSDataVector sourceItems;
obs_data_array_enum(
sources,
[](obs_data_t *data, void *vector) -> void {
OBSDataVector &sourceItems{*static_cast<OBSDataVector *>(vector)};
sourceItems.push_back(data);
},
&sourceItems);
std::sort(sourceItems.begin(), sourceItems.end(), [](const OBSData &a, const OBSData &b) {
return astrcmpi(obs_data_get_string(a, "name"), obs_data_get_string(b, "name")) < 0;
});
OBSDataArrayAutoRelease newSources = obs_data_array_create();
for (auto &item : sourceItems) {
obs_data_array_push_back(newSources, item);
}
obs_data_set_array(collection, "sources", newSources);
obs_data_save_json_pretty_safe(collection, destinationFile.u8string().c_str(), "tmp", "bak");
}
}
void OBSBasic::on_actionRemigrateSceneCollection_triggered()
{
if (Active()) {
OBSMessageBox::warning(this, QTStr("Basic.Main.RemigrateSceneCollection.Title"),
QTStr("Basic.Main.RemigrateSceneCollection.CannotMigrate.Active"));
return;
}
OBSDataAutoRelease priv = obs_get_private_data();
if (!usingAbsoluteCoordinates && !migrationBaseResolution) {
OBSMessageBox::warning(
this, QTStr("Basic.Main.RemigrateSceneCollection.Title"),
QTStr("Basic.Main.RemigrateSceneCollection.CannotMigrate.UnknownBaseResolution"));
return;
}
obs_video_info ovi;
obs_get_video_info(&ovi);
if (!usingAbsoluteCoordinates && migrationBaseResolution->first == ovi.base_width &&
migrationBaseResolution->second == ovi.base_height) {
OBSMessageBox::warning(
this, QTStr("Basic.Main.RemigrateSceneCollection.Title"),
QTStr("Basic.Main.RemigrateSceneCollection.CannotMigrate.BaseResolutionMatches"));
return;
}
const OBSSceneCollection &currentCollection = GetCurrentSceneCollection();
QString name = QString::fromStdString(currentCollection.name);
QString message =
QTStr("Basic.Main.RemigrateSceneCollection.Text").arg(name).arg(ovi.base_width).arg(ovi.base_height);
auto answer = OBSMessageBox::question(this, QTStr("Basic.Main.RemigrateSceneCollection.Title"), message);
if (answer == QMessageBox::No)
return;
lastOutputResolution = {ovi.base_width, ovi.base_height};
if (!usingAbsoluteCoordinates) {
/* Temporarily change resolution to migration resolution */
ovi.base_width = migrationBaseResolution->first;
ovi.base_height = migrationBaseResolution->second;
if (obs_reset_video(&ovi) != OBS_VIDEO_SUCCESS) {
OBSMessageBox::critical(
this, QTStr("Basic.Main.RemigrateSceneCollection.Title"),
QTStr("Basic.Main.RemigrateSceneCollection.CannotMigrate.FailedVideoReset"));
return;
}
}
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
/* Save and immediately reload to (re-)run migrations. */
SaveProjectNow();
/* Reset video if we potentially changed to a temporary resolution */
if (!usingAbsoluteCoordinates) {
ResetVideo();
}
ActivateSceneCollection(currentCollection);
}
// MARK: - Scene Collection Management Helper Functions
void OBSBasic::ActivateSceneCollection(const OBSSceneCollection &collection)
{
const std::string currentCollectionName{config_get_string(App()->GetUserConfig(), "Basic", "SceneCollection")};
if (auto foundCollection = GetSceneCollectionByName(currentCollectionName)) {
if (collection.name != foundCollection.value().name) {
SaveProjectNow();
}
}
config_set_string(App()->GetUserConfig(), "Basic", "SceneCollection", collection.name.c_str());
config_set_string(App()->GetUserConfig(), "Basic", "SceneCollectionFile", collection.fileName.c_str());
Load(collection.collectionFile.u8string().c_str());
RefreshSceneCollections();
UpdateTitleBar();
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED);
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED);
}
// MARK: - OBSBasic Scene Collection Functions
using namespace std;
static void SaveAudioDevice(const char *name, int channel, obs_data_t *parent, vector<OBSSource> &audioSources)
{
OBSSourceAutoRelease source = obs_get_output_source(channel);
if (!source)
return;
audioSources.push_back(source.Get());
OBSDataAutoRelease data = obs_save_source(source);
obs_data_set_obj(parent, name, data);
}
static obs_data_t *GenerateSaveData(obs_data_array_t *sceneOrder, obs_data_array_t *quickTransitionData,
int transitionDuration, obs_data_array_t *transitions, OBSScene &scene,
OBSSource &curProgramScene, obs_data_array_t *savedProjectorList)
{
obs_data_t *saveData = obs_data_create();
vector<OBSSource> audioSources;
audioSources.reserve(6);
SaveAudioDevice(DESKTOP_AUDIO_1, 1, saveData, audioSources);
SaveAudioDevice(DESKTOP_AUDIO_2, 2, saveData, audioSources);
SaveAudioDevice(AUX_AUDIO_1, 3, saveData, audioSources);
SaveAudioDevice(AUX_AUDIO_2, 4, saveData, audioSources);
SaveAudioDevice(AUX_AUDIO_3, 5, saveData, audioSources);
SaveAudioDevice(AUX_AUDIO_4, 6, saveData, audioSources);
/* -------------------------------- */
/* save non-group sources */
auto FilterAudioSources = [&](obs_source_t *source) {
if (obs_source_is_group(source))
return false;
return find(begin(audioSources), end(audioSources), source) == end(audioSources);
};
using FilterAudioSources_t = decltype(FilterAudioSources);
obs_data_array_t *sourcesArray = obs_save_sources_filtered(
[](void *data, obs_source_t *source) {
auto &func = *static_cast<FilterAudioSources_t *>(data);
return func(source);
},
static_cast<void *>(&FilterAudioSources));
/* -------------------------------- */
/* save group sources separately */
/* saving separately ensures they won't be loaded in older versions */
obs_data_array_t *groupsArray = obs_save_sources_filtered(
[](void *, obs_source_t *source) { return obs_source_is_group(source); }, nullptr);
/* -------------------------------- */
OBSSourceAutoRelease transition = obs_get_output_source(0);
obs_source_t *currentScene = obs_scene_get_source(scene);
const char *sceneName = obs_source_get_name(currentScene);
const char *programName = obs_source_get_name(curProgramScene);
const char *sceneCollection = config_get_string(App()->GetUserConfig(), "Basic", "SceneCollection");
obs_data_set_string(saveData, "current_scene", sceneName);
obs_data_set_string(saveData, "current_program_scene", programName);
obs_data_set_array(saveData, "scene_order", sceneOrder);
obs_data_set_string(saveData, "name", sceneCollection);
obs_data_set_array(saveData, "sources", sourcesArray);
obs_data_set_array(saveData, "groups", groupsArray);
obs_data_set_array(saveData, "quick_transitions", quickTransitionData);
obs_data_set_array(saveData, "transitions", transitions);
obs_data_set_array(saveData, "saved_projectors", savedProjectorList);
obs_data_array_release(sourcesArray);
obs_data_array_release(groupsArray);
obs_data_set_string(saveData, "current_transition", obs_source_get_name(transition));
obs_data_set_int(saveData, "transition_duration", transitionDuration);
return saveData;
}
void OBSBasic::Save(const char *file)
{
OBSScene scene = GetCurrentScene();
OBSSource curProgramScene = OBSGetStrongRef(programScene);
if (!curProgramScene)
curProgramScene = obs_scene_get_source(scene);
OBSDataArrayAutoRelease sceneOrder = SaveSceneListOrder();
OBSDataArrayAutoRelease transitions = SaveTransitions();
OBSDataArrayAutoRelease quickTrData = SaveQuickTransitions();
OBSDataArrayAutoRelease savedProjectorList = SaveProjectors();
OBSDataAutoRelease saveData = GenerateSaveData(sceneOrder, quickTrData, ui->transitionDuration->value(),
transitions, scene, curProgramScene, savedProjectorList);
obs_data_set_bool(saveData, "preview_locked", ui->preview->Locked());
obs_data_set_bool(saveData, "scaling_enabled", ui->preview->IsFixedScaling());
obs_data_set_int(saveData, "scaling_level", ui->preview->GetScalingLevel());
obs_data_set_double(saveData, "scaling_off_x", ui->preview->GetScrollX());
obs_data_set_double(saveData, "scaling_off_y", ui->preview->GetScrollY());
if (vcamEnabled) {
OBSDataAutoRelease obj = obs_data_create();
obs_data_set_int(obj, "type2", (int)vcamConfig.type);
switch (vcamConfig.type) {
case VCamOutputType::Invalid:
case VCamOutputType::ProgramView:
case VCamOutputType::PreviewOutput:
break;
case VCamOutputType::SceneOutput:
obs_data_set_string(obj, "scene", vcamConfig.scene.c_str());
break;
case VCamOutputType::SourceOutput:
obs_data_set_string(obj, "source", vcamConfig.source.c_str());
break;
}
obs_data_set_obj(saveData, "virtual-camera", obj);
}
if (api) {
if (!collectionModuleData)
collectionModuleData = obs_data_create();
api->on_save(collectionModuleData);
obs_data_set_obj(saveData, "modules", collectionModuleData);
}
if (lastOutputResolution) {
OBSDataAutoRelease res = obs_data_create();
obs_data_set_int(res, "x", lastOutputResolution->first);
obs_data_set_int(res, "y", lastOutputResolution->second);
obs_data_set_obj(saveData, "resolution", res);
}
obs_data_set_int(saveData, "version", usingAbsoluteCoordinates ? 1 : 2);
if (migrationBaseResolution && !usingAbsoluteCoordinates) {
OBSDataAutoRelease res = obs_data_create();
obs_data_set_int(res, "x", migrationBaseResolution->first);
obs_data_set_int(res, "y", migrationBaseResolution->second);
obs_data_set_obj(saveData, "migration_resolution", res);
}
if (!obs_data_save_json_pretty_safe(saveData, file, "tmp", "bak"))
blog(LOG_ERROR, "Could not save scene data to %s", file);
}
void OBSBasic::DeferSaveBegin()
{
os_atomic_inc_long(&disableSaving);
}
void OBSBasic::DeferSaveEnd()
{
long result = os_atomic_dec_long(&disableSaving);
if (result == 0) {
SaveProject();
}
}
static void LogFilter(obs_source_t *, obs_source_t *filter, void *v_val);
static void LoadAudioDevice(const char *name, int channel, obs_data_t *parent)
{
OBSDataAutoRelease data = obs_data_get_obj(parent, name);
if (!data)
return;
OBSSourceAutoRelease source = obs_load_source(data);
if (!source)
return;
obs_set_output_source(channel, source);
const char *source_name = obs_source_get_name(source);
blog(LOG_INFO, "[Loaded global audio device]: '%s'", source_name);
obs_source_enum_filters(source, LogFilter, (void *)(intptr_t)1);
obs_monitoring_type monitoring_type = obs_source_get_monitoring_type(source);
if (monitoring_type != OBS_MONITORING_TYPE_NONE) {
const char *type = (monitoring_type == OBS_MONITORING_TYPE_MONITOR_ONLY) ? "monitor only"
: "monitor and output";
blog(LOG_INFO, " - monitoring: %s", type);
}
}
void OBSBasic::DisableRelativeCoordinates(bool enable)
{
/* Allow disabling relative positioning to allow loading collections
* that cannot yet be migrated. */
OBSDataAutoRelease priv = obs_get_private_data();
obs_data_set_bool(priv, "AbsoluteCoordinates", enable);
usingAbsoluteCoordinates = enable;
ui->actionRemigrateSceneCollection->setText(enable ? QTStr("Basic.MainMenu.SceneCollection.Migrate")
: QTStr("Basic.MainMenu.SceneCollection.Remigrate"));
ui->actionRemigrateSceneCollection->setEnabled(enable);
}
void OBSBasic::CreateDefaultScene(bool firstStart)
{
disableSaving++;
ClearSceneData();
InitDefaultTransitions();
CreateDefaultQuickTransitions();
ui->transitionDuration->setValue(300);
SetTransition(fadeTransition);
DisableRelativeCoordinates(false);
OBSSceneAutoRelease scene = obs_scene_create(Str("Basic.Scene"));
if (firstStart)
CreateFirstRunSources();
SetCurrentScene(scene, true);
disableSaving--;
}
static void LogFilter(obs_source_t *, obs_source_t *filter, void *v_val)
{
const char *name = obs_source_get_name(filter);
const char *id = obs_source_get_id(filter);
int val = (int)(intptr_t)v_val;
string indent;
for (int i = 0; i < val; i++)
indent += " ";
blog(LOG_INFO, "%s- filter: '%s' (%s)", indent.c_str(), name, id);
}
static bool LogSceneItem(obs_scene_t *, obs_sceneitem_t *item, void *v_val)
{
obs_source_t *source = obs_sceneitem_get_source(item);
const char *name = obs_source_get_name(source);
const char *id = obs_source_get_id(source);
int indent_count = (int)(intptr_t)v_val;
string indent;
for (int i = 0; i < indent_count; i++)
indent += " ";
blog(LOG_INFO, "%s- source: '%s' (%s)", indent.c_str(), name, id);
obs_monitoring_type monitoring_type = obs_source_get_monitoring_type(source);
if (monitoring_type != OBS_MONITORING_TYPE_NONE) {
const char *type = (monitoring_type == OBS_MONITORING_TYPE_MONITOR_ONLY) ? "monitor only"
: "monitor and output";
blog(LOG_INFO, " %s- monitoring: %s", indent.c_str(), type);
}
int child_indent = 1 + indent_count;
obs_source_enum_filters(source, LogFilter, (void *)(intptr_t)child_indent);
obs_source_t *show_tn = obs_sceneitem_get_transition(item, true);
obs_source_t *hide_tn = obs_sceneitem_get_transition(item, false);
if (show_tn)
blog(LOG_INFO, " %s- show: '%s' (%s)", indent.c_str(), obs_source_get_name(show_tn),
obs_source_get_id(show_tn));
if (hide_tn)
blog(LOG_INFO, " %s- hide: '%s' (%s)", indent.c_str(), obs_source_get_name(hide_tn),
obs_source_get_id(hide_tn));
if (obs_sceneitem_is_group(item))
obs_sceneitem_group_enum_items(item, LogSceneItem, (void *)(intptr_t)child_indent);
return true;
}
void OBSBasic::LogScenes()
{
blog(LOG_INFO, "------------------------------------------------");
blog(LOG_INFO, "Loaded scenes:");
for (int i = 0; i < ui->scenes->count(); i++) {
QListWidgetItem *item = ui->scenes->item(i);
OBSScene scene = GetOBSRef<OBSScene>(item);
obs_source_t *source = obs_scene_get_source(scene);
const char *name = obs_source_get_name(source);
blog(LOG_INFO, "- scene '%s':", name);
obs_scene_enum_items(scene, LogSceneItem, (void *)(intptr_t)1);
obs_source_enum_filters(source, LogFilter, (void *)(intptr_t)1);
}
blog(LOG_INFO, "------------------------------------------------");
}
void OBSBasic::Load(const char *file, bool remigrate)
{
disableSaving++;
lastOutputResolution.reset();
migrationBaseResolution.reset();
obs_data_t *data = obs_data_create_from_json_file_safe(file, "bak");
if (!data) {
disableSaving--;
const auto path = filesystem::u8path(file);
const string name = path.stem().u8string();
/* Check if file exists but failed to load. */
if (filesystem::exists(path)) {
/* Assume the file is corrupt and rename it to allow
* for manual recovery if possible. */
auto newPath = path;
newPath.concat(".invalid");
blog(LOG_WARNING,
"File exists but appears to be corrupt, renaming "
"to \"%s\" before continuing.",
newPath.filename().u8string().c_str());
error_code ec;
filesystem::rename(path, newPath, ec);
if (ec) {
blog(LOG_ERROR, "Failed renaming corrupt file with %d", ec.value());
}
}
blog(LOG_INFO, "No scene file found, creating default scene");
bool hasFirstRun = config_get_bool(App()->GetUserConfig(), "General", "FirstRun");
CreateDefaultScene(!hasFirstRun);
SaveProject();
return;
}
LoadData(data, file, remigrate);
}
static inline void AddMissingFiles(void *data, obs_source_t *source)
{
obs_missing_files_t *f = (obs_missing_files_t *)data;
obs_missing_files_t *sf = obs_source_get_missing_files(source);
obs_missing_files_append(f, sf);
obs_missing_files_destroy(sf);
}
static void ClearRelativePosCb(obs_data_t *data, void *)
{
const string_view id = obs_data_get_string(data, "id");
if (id != "scene" && id != "group")
return;
OBSDataAutoRelease settings = obs_data_get_obj(data, "settings");
OBSDataArrayAutoRelease items = obs_data_get_array(settings, "items");
obs_data_array_enum(
items,
[](obs_data_t *data, void *) {
obs_data_unset_user_value(data, "pos_rel");
obs_data_unset_user_value(data, "scale_rel");
obs_data_unset_user_value(data, "scale_ref");
obs_data_unset_user_value(data, "bounds_rel");
},
nullptr);
}
void OBSBasic::LoadData(obs_data_t *data, const char *file, bool remigrate)
{
ClearSceneData();
ClearContextBar();
/* Exit OBS if clearing scene data failed for some reason. */
if (clearingFailed) {
OBSMessageBox::critical(this, QTStr("SourceLeak.Title"), QTStr("SourceLeak.Text"));
close();
return;
}
InitDefaultTransitions();
if (devicePropertiesThread && devicePropertiesThread->isRunning()) {
devicePropertiesThread->wait();
devicePropertiesThread.reset();
}
QApplication::sendPostedEvents(nullptr);
OBSDataAutoRelease modulesObj = obs_data_get_obj(data, "modules");
if (api)
api->on_preload(modulesObj);
/* Keep a reference to "modules" data so plugins that are not loaded do
* not have their collection specific data lost. */
collectionModuleData = obs_data_get_obj(data, "modules");
OBSDataArrayAutoRelease sceneOrder = obs_data_get_array(data, "scene_order");
OBSDataArrayAutoRelease sources = obs_data_get_array(data, "sources");
OBSDataArrayAutoRelease groups = obs_data_get_array(data, "groups");
OBSDataArrayAutoRelease transitions = obs_data_get_array(data, "transitions");
const char *sceneName = obs_data_get_string(data, "current_scene");
const char *programSceneName = obs_data_get_string(data, "current_program_scene");
const char *transitionName = obs_data_get_string(data, "current_transition");
if (!opt_starting_scene.empty()) {
programSceneName = opt_starting_scene.c_str();
if (!IsPreviewProgramMode())
sceneName = opt_starting_scene.c_str();
}
int newDuration = obs_data_get_int(data, "transition_duration");
if (!newDuration)
newDuration = 300;
if (!transitionName)
transitionName = obs_source_get_name(fadeTransition);
const char *curSceneCollection = config_get_string(App()->GetUserConfig(), "Basic", "SceneCollection");
obs_data_set_default_string(data, "name", curSceneCollection);
const char *name = obs_data_get_string(data, "name");
OBSSourceAutoRelease curScene;
OBSSourceAutoRelease curProgramScene;
obs_source_t *curTransition;
if (!name || !*name)
name = curSceneCollection;
LoadAudioDevice(DESKTOP_AUDIO_1, 1, data);
LoadAudioDevice(DESKTOP_AUDIO_2, 2, data);
LoadAudioDevice(AUX_AUDIO_1, 3, data);
LoadAudioDevice(AUX_AUDIO_2, 4, data);
LoadAudioDevice(AUX_AUDIO_3, 5, data);
LoadAudioDevice(AUX_AUDIO_4, 6, data);
if (!sources) {
sources = std::move(groups);
} else {
obs_data_array_push_back_array(sources, groups);
}
/* Reset relative coordinate data if forcefully remigrating. */
if (remigrate) {
obs_data_set_int(data, "version", 1);
obs_data_array_enum(sources, ClearRelativePosCb, nullptr);
}
bool resetVideo = false;
bool disableRelativeCoords = false;
obs_video_info ovi;
int64_t version = obs_data_get_int(data, "version");
OBSDataAutoRelease res = obs_data_get_obj(data, "resolution");
if (res) {
lastOutputResolution = {obs_data_get_int(res, "x"), obs_data_get_int(res, "y")};
}
/* Only migrate legacy collection if resolution is saved. */
if (version < 2 && lastOutputResolution) {
obs_get_video_info(&ovi);
uint32_t width = obs_data_get_int(res, "x");
uint32_t height = obs_data_get_int(res, "y");
migrationBaseResolution = {width, height};
if (ovi.base_height != height || ovi.base_width != width) {
ovi.base_width = width;
ovi.base_height = height;
/* Attempt to reset to last known canvas resolution for migration. */
resetVideo = obs_reset_video(&ovi) == OBS_VIDEO_SUCCESS;
disableRelativeCoords = !resetVideo;
}
/* If migration is possible, and it wasn't forced, back up the original file. */
if (!disableRelativeCoords && !remigrate) {
auto path = filesystem::u8path(file);
auto backupPath = path.concat(".v1");
if (!filesystem::exists(backupPath)) {
if (!obs_data_save_json_pretty_safe(data, backupPath.u8string().c_str(), "tmp", NULL)) {
blog(LOG_WARNING,
"Failed to create a backup of existing scene collection data!");
}
}
}
} else if (version < 2) {
disableRelativeCoords = true;
} else if (OBSDataAutoRelease migration_res = obs_data_get_obj(data, "migration_resolution")) {
migrationBaseResolution = {obs_data_get_int(migration_res, "x"), obs_data_get_int(migration_res, "y")};
}
DisableRelativeCoordinates(disableRelativeCoords);
obs_missing_files_t *files = obs_missing_files_create();
obs_load_sources(sources, AddMissingFiles, files);
if (resetVideo)
ResetVideo();
if (transitions)
LoadTransitions(transitions, AddMissingFiles, files);
if (sceneOrder)
LoadSceneListOrder(sceneOrder);
curTransition = FindTransition(transitionName);
if (!curTransition)
curTransition = fadeTransition;
ui->transitionDuration->setValue(newDuration);
SetTransition(curTransition);
retryScene:
curScene = obs_get_source_by_name(sceneName);
curProgramScene = obs_get_source_by_name(programSceneName);
/* if the starting scene command line parameter is bad at all,
* fall back to original settings */
if (!opt_starting_scene.empty() && (!curScene || !curProgramScene)) {
sceneName = obs_data_get_string(data, "current_scene");
programSceneName = obs_data_get_string(data, "current_program_scene");
opt_starting_scene.clear();
goto retryScene;
}
if (!curScene) {
auto find_scene_cb = [](void *source_ptr, obs_source_t *scene) {
*static_cast<OBSSourceAutoRelease *>(source_ptr) = obs_source_get_ref(scene);
return false;
};
obs_enum_scenes(find_scene_cb, &curScene);
}
SetCurrentScene(curScene.Get(), true);
if (!curProgramScene)
curProgramScene = std::move(curScene);
if (IsPreviewProgramMode())
TransitionToScene(curProgramScene.Get(), true);
/* ------------------- */
bool projectorSave = config_get_bool(App()->GetUserConfig(), "BasicWindow", "SaveProjectors");
if (projectorSave) {
OBSDataArrayAutoRelease savedProjectors = obs_data_get_array(data, "saved_projectors");
if (savedProjectors) {
LoadSavedProjectors(savedProjectors);
activateWindow();
}
}
/* ------------------- */
std::string file_base = strrchr(file, '/') + 1;
file_base.erase(file_base.size() - 5, 5);
config_set_string(App()->GetUserConfig(), "Basic", "SceneCollection", name);
config_set_string(App()->GetUserConfig(), "Basic", "SceneCollectionFile", file_base.c_str());
OBSDataArrayAutoRelease quickTransitionData = obs_data_get_array(data, "quick_transitions");
LoadQuickTransitions(quickTransitionData);
RefreshQuickTransitions();
bool previewLocked = obs_data_get_bool(data, "preview_locked");
ui->preview->SetLocked(previewLocked);
ui->actionLockPreview->setChecked(previewLocked);
/* ---------------------- */
bool fixedScaling = obs_data_get_bool(data, "scaling_enabled");
int scalingLevel = (int)obs_data_get_int(data, "scaling_level");
float scrollOffX = (float)obs_data_get_double(data, "scaling_off_x");
float scrollOffY = (float)obs_data_get_double(data, "scaling_off_y");
if (fixedScaling) {
ui->preview->SetScalingLevel(scalingLevel);
ui->preview->SetScrollingOffset(scrollOffX, scrollOffY);
}
ui->preview->SetFixedScaling(fixedScaling);
emit ui->preview->DisplayResized();
if (vcamEnabled) {
OBSDataAutoRelease obj = obs_data_get_obj(data, "virtual-camera");
vcamConfig.type = (VCamOutputType)obs_data_get_int(obj, "type2");
if (vcamConfig.type == VCamOutputType::Invalid)
vcamConfig.type = (VCamOutputType)obs_data_get_int(obj, "type");
if (vcamConfig.type == VCamOutputType::Invalid) {
VCamInternalType internal = (VCamInternalType)obs_data_get_int(obj, "internal");
switch (internal) {
case VCamInternalType::Default:
vcamConfig.type = VCamOutputType::ProgramView;
break;
case VCamInternalType::Preview:
vcamConfig.type = VCamOutputType::PreviewOutput;
break;
}
}
vcamConfig.scene = obs_data_get_string(obj, "scene");
vcamConfig.source = obs_data_get_string(obj, "source");
}
if (obs_data_has_user_value(data, "resolution")) {
OBSDataAutoRelease res = obs_data_get_obj(data, "resolution");
if (obs_data_has_user_value(res, "x") && obs_data_has_user_value(res, "y")) {
lastOutputResolution = {obs_data_get_int(res, "x"), obs_data_get_int(res, "y")};
}
}
/* ---------------------- */
if (api)
api->on_load(modulesObj);
obs_data_release(data);
if (!opt_starting_scene.empty())
opt_starting_scene.clear();
if (opt_start_streaming && !safe_mode) {
blog(LOG_INFO, "Starting stream due to command line parameter");
QMetaObject::invokeMethod(this, "StartStreaming", Qt::QueuedConnection);
opt_start_streaming = false;
}
if (opt_start_recording && !safe_mode) {
blog(LOG_INFO, "Starting recording due to command line parameter");
QMetaObject::invokeMethod(this, "StartRecording", Qt::QueuedConnection);
opt_start_recording = false;
}
if (opt_start_replaybuffer && !safe_mode) {
QMetaObject::invokeMethod(this, "StartReplayBuffer", Qt::QueuedConnection);
opt_start_replaybuffer = false;
}
if (opt_start_virtualcam && !safe_mode) {
QMetaObject::invokeMethod(this, "StartVirtualCam", Qt::QueuedConnection);
opt_start_virtualcam = false;
}
LogScenes();
if (!App()->IsMissingFilesCheckDisabled())
ShowMissingFilesDialog(files);
disableSaving--;
if (vcamEnabled)
outputHandler->UpdateVirtualCamOutputSource();
OnEvent(OBS_FRONTEND_EVENT_SCENE_CHANGED);
OnEvent(OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED);
}
void OBSBasic::SaveProjectNow()
{
if (disableSaving)
return;
projectChanged = true;
SaveProjectDeferred();
}
void OBSBasic::SaveProject()
{
if (disableSaving)
return;
projectChanged = true;
QMetaObject::invokeMethod(this, "SaveProjectDeferred", Qt::QueuedConnection);
}
void OBSBasic::SaveProjectDeferred()
{
if (disableSaving)
return;
if (!projectChanged)
return;
projectChanged = false;
try {
const OBSSceneCollection &currentCollection = GetCurrentSceneCollection();
Save(currentCollection.collectionFile.u8string().c_str());
} catch (const std::invalid_argument &error) {
blog(LOG_ERROR, "%s", error.what());
}
}
void OBSBasic::ClearSceneData()
{
disableSaving++;
setCursor(Qt::WaitCursor);
CloseDialogs();
ClearVolumeControls();
ClearListItems(ui->scenes);
ui->sources->Clear();
ClearQuickTransitions();
ui->transitions->clear();
ClearProjectors();
for (int i = 0; i < MAX_CHANNELS; i++)
obs_set_output_source(i, nullptr);
/* Reset VCam to default to clear its private scene and any references
* it holds. It will be reconfigured during loading. */
if (vcamEnabled) {
vcamConfig.type = VCamOutputType::ProgramView;
outputHandler->UpdateVirtualCamOutputSource();
}
collectionModuleData = nullptr;
lastScene = nullptr;
swapScene = nullptr;
programScene = nullptr;
prevFTBSource = nullptr;
clipboard.clear();
copyFiltersSource = nullptr;
copyFilter = nullptr;
auto cb = [](void *, obs_source_t *source) {
obs_source_remove(source);
return true;
};
obs_enum_scenes(cb, nullptr);
obs_enum_sources(cb, nullptr);
OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CLEANUP);
undo_s.clear();
/* using QEvent::DeferredDelete explicitly is the only way to ensure
* that deleteLater events are processed at this point */
QApplication::sendPostedEvents(nullptr, QEvent::DeferredDelete);
do {
QApplication::sendPostedEvents(nullptr);
} while (obs_wait_for_destroy_queue());
/* Pump Qt events one final time to give remaining signals time to be
* processed (since this happens after the destroy thread finishes and
* the audio/video threads have processed their tasks). */
QApplication::sendPostedEvents(nullptr);
unsetCursor();
/* If scene data wasn't actually cleared, e.g. faulty plugin holding a
* reference, they will still be in the hash table, enumerate them and
* store the names for logging purposes. */
auto cb2 = [](void *param, obs_source_t *source) {
auto orphans = static_cast<vector<string> *>(param);
orphans->push_back(obs_source_get_name(source));
return true;
};
vector<string> orphan_sources;
obs_enum_sources(cb2, &orphan_sources);
if (!orphan_sources.empty()) {
/* Avoid logging list twice in case it gets called after
* setting the flag the first time. */
if (!clearingFailed) {
/* This ugly mess exists to join a vector of strings
* with a user-defined delimiter. */
string orphan_names =
std::accumulate(orphan_sources.begin(), orphan_sources.end(), string(""),
[](string a, string b) { return std::move(a) + "\n- " + b; });
blog(LOG_ERROR, "Not all sources were cleared when clearing scene data:\n%s\n",
orphan_names.c_str());
}
/* We do not decrement disableSaving here to avoid OBS
* overwriting user data with garbage. */
clearingFailed = true;
} else {
disableSaving--;
blog(LOG_INFO, "All scene data cleared");
blog(LOG_INFO, "------------------------------------------------");
}
}
void OBSBasic::ShowMissingFilesDialog(obs_missing_files_t *files)
{
if (obs_missing_files_count(files) > 0) {
/* When loading the missing files dialog on launch, the
* window hasn't fully initialized by this point on macOS,
* so put this at the end of the current task queue. Fixes
* a bug where the window is behind OBS on startup. */
QTimer::singleShot(0, [this, files] {
missDialog = new OBSMissingFiles(files, this);
missDialog->setAttribute(Qt::WA_DeleteOnClose, true);
missDialog->show();
missDialog->raise();
});
} else {
obs_missing_files_destroy(files);
/* Only raise dialog if triggered manually */
if (!disableSaving)
OBSMessageBox::information(this, QTStr("MissingFiles.NoMissing.Title"),
QTStr("MissingFiles.NoMissing.Text"));
}
}
void OBSBasic::on_actionShowMissingFiles_triggered()
{
obs_missing_files_t *files = obs_missing_files_create();
auto cb_sources = [](void *data, obs_source_t *source) {
AddMissingFiles(data, source);
return true;
};
obs_enum_all_sources(cb_sources, files);
ShowMissingFilesDialog(files);
}