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https://github.com/obsproject/obs-studio.git
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This fixes the following bug: - a source might be copied into the same scene or through a nested scene. The audio level will then increase by +6 dBFS. An earlier fix [1] dealt with this bug at the scene audio rendering level, which leaves some edge cases since the fix is not located directly in the core audio callback. The current fix consists in: - tagging individual sources which appear several times in the audio tree at each tick; - promote them to root_nodes sources; - bypass their mixing in scenes and transitions. Due to being mixed as root_nodes, the audio of duplicated sources appears only once in the final audio mix. [1] https://github.com/obsproject/obs-studio/pull/10537 Signed-off-by: pkv <pkv@obsproject.com>
4152 lines
110 KiB
C
4152 lines
110 KiB
C
/******************************************************************************
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Copyright (C) 2023 by Lain Bailey <lain@obsproject.com>
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Philippe Groarke <philippe.groarke@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include "util/threading.h"
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#include "util/util_uint64.h"
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#include "graphics/math-defs.h"
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#include "obs-scene.h"
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#include "obs-internal.h"
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const struct obs_source_info group_info;
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static void resize_group(obs_sceneitem_t *group, bool scene_resize);
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static void resize_scene(obs_scene_t *scene);
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static void signal_parent(obs_scene_t *parent, const char *name, calldata_t *params);
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static void get_ungrouped_transform(obs_sceneitem_t *group, obs_sceneitem_t *item, struct vec2 *pos, struct vec2 *scale,
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float *rot);
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static inline bool crop_enabled(const struct obs_sceneitem_crop *crop);
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static inline bool item_texture_enabled(const struct obs_scene_item *item);
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static void init_hotkeys(obs_scene_t *scene, obs_sceneitem_t *item, const char *name);
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typedef DARRAY(struct obs_scene_item *) obs_scene_item_ptr_array_t;
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/* NOTE: For proper mutex lock order (preventing mutual cross-locks), never
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* lock the graphics mutex inside either of the scene mutexes.
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*
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* Another thing that must be done to prevent that cross-lock (and improve
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* performance), is to not create/release/update sources within the scene
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* mutexes.
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*
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* It's okay to lock the graphics mutex before locking either of the scene
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* mutexes, but not after.
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*/
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static const char *obs_scene_signals[] = {
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"void item_add(ptr scene, ptr item)",
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"void item_remove(ptr scene, ptr item)",
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"void reorder(ptr scene)",
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"void refresh(ptr scene)",
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"void item_visible(ptr scene, ptr item, bool visible)",
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"void item_select(ptr scene, ptr item)",
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"void item_deselect(ptr scene, ptr item)",
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"void item_transform(ptr scene, ptr item)",
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"void item_locked(ptr scene, ptr item, bool locked)",
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NULL,
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};
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static const struct {
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enum gs_blend_type src_color;
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enum gs_blend_type src_alpha;
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enum gs_blend_type dst_color;
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enum gs_blend_type dst_alpha;
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enum gs_blend_op_type op;
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} obs_blend_mode_params[] = {
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/* clang-format off */
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// OBS_BLEND_NORMAL
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{
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_INVSRCALPHA,
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GS_BLEND_INVSRCALPHA,
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GS_BLEND_OP_ADD,
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},
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// OBS_BLEND_ADDITIVE
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{
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_OP_ADD,
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},
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// OBS_BLEND_SUBTRACT
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{
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_OP_REVERSE_SUBTRACT,
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},
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// OBS_BLEND_SCREEN
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{
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_INVSRCCOLOR,
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GS_BLEND_INVSRCALPHA,
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GS_BLEND_OP_ADD
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},
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// OBS_BLEND_MULTIPLY
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{
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GS_BLEND_DSTCOLOR,
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GS_BLEND_DSTALPHA,
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GS_BLEND_INVSRCALPHA,
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GS_BLEND_INVSRCALPHA,
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GS_BLEND_OP_ADD
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},
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// OBS_BLEND_LIGHTEN
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{
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_OP_MAX,
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},
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// OBS_BLEND_DARKEN
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{
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_ONE,
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GS_BLEND_OP_MIN,
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},
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/* clang-format on */
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};
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static inline void signal_item_remove(struct obs_scene *parent, struct obs_scene_item *item)
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{
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struct calldata params;
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uint8_t stack[128];
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calldata_init_fixed(¶ms, stack, sizeof(stack));
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calldata_set_ptr(¶ms, "item", item);
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signal_parent(parent, "item_remove", ¶ms);
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}
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static const char *scene_getname(void *unused)
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{
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UNUSED_PARAMETER(unused);
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return "Scene";
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}
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static const char *group_getname(void *unused)
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{
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UNUSED_PARAMETER(unused);
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return "Group";
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}
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static void *scene_create(obs_data_t *settings, struct obs_source *source)
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{
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struct obs_scene *scene = bzalloc(sizeof(struct obs_scene));
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scene->source = source;
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if (strcmp(source->info.id, group_info.id) == 0) {
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scene->is_group = true;
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scene->custom_size = true;
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scene->cx = 0;
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scene->cy = 0;
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}
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signal_handler_add_array(obs_source_get_signal_handler(source), obs_scene_signals);
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if (pthread_mutex_init_recursive(&scene->audio_mutex) != 0) {
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blog(LOG_ERROR, "scene_create: Couldn't initialize audio "
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"mutex");
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goto fail;
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}
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if (pthread_mutex_init_recursive(&scene->video_mutex) != 0) {
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blog(LOG_ERROR, "scene_create: Couldn't initialize video "
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"mutex");
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goto fail;
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}
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scene->absolute_coordinates = obs_data_get_bool(obs->data.private_data, "AbsoluteCoordinates");
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UNUSED_PARAMETER(settings);
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return scene;
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fail:
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bfree(scene);
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return NULL;
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}
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#define audio_lock(scene) pthread_mutex_lock(&scene->audio_mutex)
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#define video_lock(scene) pthread_mutex_lock(&scene->video_mutex)
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#define audio_unlock(scene) pthread_mutex_unlock(&scene->audio_mutex)
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#define video_unlock(scene) pthread_mutex_unlock(&scene->video_mutex)
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static inline void full_lock(struct obs_scene *scene)
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{
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video_lock(scene);
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audio_lock(scene);
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}
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static inline void full_unlock(struct obs_scene *scene)
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{
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audio_unlock(scene);
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video_unlock(scene);
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}
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static void obs_sceneitem_remove_internal(obs_sceneitem_t *item);
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static void remove_all_items(struct obs_scene *scene)
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{
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struct obs_scene_item *item;
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obs_scene_item_ptr_array_t items;
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da_init(items);
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full_lock(scene);
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item = scene->first_item;
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while (item) {
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struct obs_scene_item *del_item = item;
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item = item->next;
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obs_sceneitem_remove_internal(del_item);
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da_push_back(items, &del_item);
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}
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full_unlock(scene);
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for (size_t i = 0; i < items.num; i++)
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obs_sceneitem_release(items.array[i]);
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da_free(items);
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}
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static void scene_destroy(void *data)
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{
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struct obs_scene *scene = data;
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remove_all_items(scene);
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pthread_mutex_destroy(&scene->video_mutex);
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pthread_mutex_destroy(&scene->audio_mutex);
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bfree(scene);
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}
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static inline bool transition_active(obs_source_t *transition)
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{
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return transition && (transition->transitioning_audio || transition->transitioning_video);
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}
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static void scene_enum_sources(void *data, obs_source_enum_proc_t enum_callback, void *param, bool active)
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{
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struct obs_scene *scene = data;
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struct obs_scene_item *item;
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struct obs_scene_item *next;
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full_lock(scene);
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item = scene->first_item;
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while (item) {
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next = item->next;
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obs_sceneitem_addref(item);
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if (active) {
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if (item->visible && transition_active(item->show_transition))
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enum_callback(scene->source, item->show_transition, param);
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else if (!item->visible && transition_active(item->hide_transition))
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enum_callback(scene->source, item->hide_transition, param);
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if (os_atomic_load_long(&item->active_refs) > 0)
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enum_callback(scene->source, item->source, param);
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} else {
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if (item->show_transition)
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enum_callback(scene->source, item->show_transition, param);
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if (item->hide_transition)
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enum_callback(scene->source, item->hide_transition, param);
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enum_callback(scene->source, item->source, param);
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}
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obs_sceneitem_release(item);
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item = next;
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}
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full_unlock(scene);
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}
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static void scene_enum_active_sources(void *data, obs_source_enum_proc_t enum_callback, void *param)
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{
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scene_enum_sources(data, enum_callback, param, true);
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}
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static void scene_enum_all_sources(void *data, obs_source_enum_proc_t enum_callback, void *param)
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{
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scene_enum_sources(data, enum_callback, param, false);
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}
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static inline void detach_sceneitem(struct obs_scene_item *item)
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{
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if (item->prev)
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item->prev->next = item->next;
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else
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item->parent->first_item = item->next;
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if (item->next)
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item->next->prev = item->prev;
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item->parent = NULL;
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}
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static inline void attach_sceneitem(struct obs_scene *parent, struct obs_scene_item *item, struct obs_scene_item *prev)
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{
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item->prev = prev;
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item->parent = parent;
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if (prev) {
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item->next = prev->next;
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if (prev->next)
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prev->next->prev = item;
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prev->next = item;
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} else {
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item->next = parent->first_item;
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if (parent->first_item)
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parent->first_item->prev = item;
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parent->first_item = item;
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}
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}
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void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy)
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{
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if (align & OBS_ALIGN_RIGHT)
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v->x += (float)cx;
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else if ((align & OBS_ALIGN_LEFT) == 0)
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v->x += (float)(cx / 2);
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if (align & OBS_ALIGN_BOTTOM)
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v->y += (float)cy;
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else if ((align & OBS_ALIGN_TOP) == 0)
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v->y += (float)(cy / 2);
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}
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static uint32_t scene_getwidth(void *data);
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static uint32_t scene_getheight(void *data);
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static uint32_t canvas_getwidth(obs_weak_canvas_t *weak);
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static uint32_t canvas_getheight(obs_weak_canvas_t *weak);
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static inline void get_scene_dimensions(const obs_sceneitem_t *item, float *x, float *y)
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{
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obs_scene_t *parent = item->parent;
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if (!parent || (parent->is_group && !parent->source->canvas)) {
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*x = (float)obs->data.main_canvas->mix->ovi.base_width;
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*y = (float)obs->data.main_canvas->mix->ovi.base_height;
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} else if (parent->is_group) {
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*x = (float)canvas_getwidth(parent->source->canvas);
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*y = (float)canvas_getheight(parent->source->canvas);
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} else {
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*x = (float)scene_getwidth(parent);
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*y = (float)scene_getheight(parent);
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}
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}
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/* Rounds absolute pixel values to next .5. */
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static inline void nudge_abs_values(struct vec2 *dst, const struct vec2 *v)
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{
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dst->x = floorf(v->x * 2.0f + 0.5f) / 2.0f;
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dst->y = floorf(v->y * 2.0f + 0.5f) / 2.0f;
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}
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static inline void pos_from_absolute(struct vec2 *dst, const struct vec2 *v, const obs_sceneitem_t *item)
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{
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float x, y;
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get_scene_dimensions(item, &x, &y);
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/* Scaled so that height (y) is [-1, 1]. */
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dst->x = (2 * v->x - x) / y;
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dst->y = 2 * v->y / y - 1.0f;
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}
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static inline void pos_to_absolute(struct vec2 *dst, const struct vec2 *v, const obs_sceneitem_t *item)
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{
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float x, y;
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get_scene_dimensions(item, &x, &y);
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dst->x = (v->x * y + x) / 2;
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dst->y = (v->y * y + y) / 2;
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/* In order for group resizing to behave properly they need all the precision
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* they can get, so do not nudge their values. */
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if (!item->is_group && !(item->parent && item->parent->is_group))
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nudge_abs_values(dst, dst);
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}
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static inline void size_from_absolute(struct vec2 *dst, const struct vec2 *v, const obs_sceneitem_t *item)
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{
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float x, y;
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get_scene_dimensions(item, &x, &y);
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/* The height of the canvas is from [-1, 1], so 2.0f * aspect is the
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* full width (depending on aspect ratio). */
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dst->x = (2 * v->x) / y;
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dst->y = 2 * v->y / y;
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}
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static inline void size_to_absolute(struct vec2 *dst, const struct vec2 *v, const obs_sceneitem_t *item)
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{
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float x, y;
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get_scene_dimensions(item, &x, &y);
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dst->x = (v->x * y) / 2;
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dst->y = (v->y * y) / 2;
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if (!item->is_group && !(item->parent && item->parent->is_group))
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nudge_abs_values(dst, dst);
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}
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/* Return item's scale value scaled from original to current canvas size. */
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static inline void item_canvas_scale(struct vec2 *dst, const obs_sceneitem_t *item)
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{
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/* Groups will themselves resize so their items do not need to be
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* rescaled manually. Nested scenes will use the updated canvas
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* resolution, so they also don't need manual adjustment. */
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if (item->is_group || item->is_scene) {
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vec2_copy(dst, &item->scale);
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return;
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}
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float x, y;
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get_scene_dimensions(item, &x, &y);
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float scale_factor = y / item->scale_ref.y;
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vec2_mulf(dst, &item->scale, scale_factor);
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}
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/* Return scale value scaled to original canvas size. */
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static inline void item_relative_scale(struct vec2 *dst, const struct vec2 *v, const obs_sceneitem_t *item)
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{
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if (item->is_group || item->is_scene) {
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vec2_copy(dst, v);
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return;
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}
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float x, y;
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get_scene_dimensions(item, &x, &y);
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float scale_factor = item->scale_ref.y / y;
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vec2_mulf(dst, v, scale_factor);
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}
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static inline bool crop_to_bounds(const struct obs_scene_item *item)
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{
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return item->crop_to_bounds &&
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(item->bounds_type == OBS_BOUNDS_SCALE_OUTER || item->bounds_type == OBS_BOUNDS_SCALE_TO_HEIGHT ||
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item->bounds_type == OBS_BOUNDS_SCALE_TO_WIDTH);
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}
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|
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static void calculate_bounds_data(struct obs_scene_item *item, struct vec2 *origin, struct vec2 *scale, uint32_t *cx,
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uint32_t *cy)
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{
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struct vec2 bounds;
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if (item->absolute_coordinates)
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vec2_copy(&bounds, &item->bounds);
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else
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size_to_absolute(&bounds, &item->bounds, item);
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|
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float width = (float)(*cx) * fabsf(scale->x);
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float height = (float)(*cy) * fabsf(scale->y);
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float item_aspect = width / height;
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float bounds_aspect = bounds.x / bounds.y;
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uint32_t bounds_type = item->bounds_type;
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float width_diff, height_diff;
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|
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if (item->bounds_type == OBS_BOUNDS_MAX_ONLY)
|
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if (width > bounds.x || height > bounds.y)
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bounds_type = OBS_BOUNDS_SCALE_INNER;
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|
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if (bounds_type == OBS_BOUNDS_SCALE_INNER || bounds_type == OBS_BOUNDS_SCALE_OUTER) {
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bool use_width = (bounds_aspect < item_aspect);
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float mul;
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if (item->bounds_type == OBS_BOUNDS_SCALE_OUTER)
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use_width = !use_width;
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mul = use_width ? bounds.x / width : bounds.y / height;
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|
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vec2_mulf(scale, scale, mul);
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} else if (bounds_type == OBS_BOUNDS_SCALE_TO_WIDTH) {
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vec2_mulf(scale, scale, bounds.x / width);
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} else if (bounds_type == OBS_BOUNDS_SCALE_TO_HEIGHT) {
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vec2_mulf(scale, scale, bounds.y / height);
|
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|
|
} else if (bounds_type == OBS_BOUNDS_STRETCH) {
|
|
scale->x = copysignf(bounds.x / (float)(*cx), scale->x);
|
|
scale->y = copysignf(bounds.y / (float)(*cy), scale->y);
|
|
}
|
|
|
|
width = (float)(*cx) * scale->x;
|
|
height = (float)(*cy) * scale->y;
|
|
|
|
/* Disregards flip when calculating size diff */
|
|
width_diff = bounds.x - fabsf(width);
|
|
height_diff = bounds.y - fabsf(height);
|
|
*cx = (uint32_t)bounds.x;
|
|
*cy = (uint32_t)bounds.y;
|
|
|
|
add_alignment(origin, item->bounds_align, (int)-width_diff, (int)-height_diff);
|
|
|
|
/* Set cropping if enabled and large enough size difference exists */
|
|
if (crop_to_bounds(item) && (width_diff < -0.1 || height_diff < -0.1)) {
|
|
bool crop_width = width_diff < -0.1;
|
|
bool crop_flipped = crop_width ? width < 0.0f : height < 0.0f;
|
|
|
|
float crop_diff = crop_width ? width_diff : height_diff;
|
|
float crop_scale = crop_width ? scale->x : scale->y;
|
|
float crop_origin = crop_width ? origin->x : origin->y;
|
|
|
|
/* Only get alignment for relevant axis */
|
|
uint32_t crop_align_mask = crop_width ? OBS_ALIGN_LEFT | OBS_ALIGN_RIGHT
|
|
: OBS_ALIGN_TOP | OBS_ALIGN_BOTTOM;
|
|
uint32_t crop_align = item->bounds_align & crop_align_mask;
|
|
|
|
/* Cropping values need to scaled to input source */
|
|
float overdraw = fabsf(crop_diff / crop_scale);
|
|
|
|
/* tl = top / left, br = bottom / right */
|
|
float overdraw_tl;
|
|
if (crop_align & (OBS_ALIGN_TOP | OBS_ALIGN_LEFT))
|
|
overdraw_tl = 0;
|
|
else if (crop_align & (OBS_ALIGN_BOTTOM | OBS_ALIGN_RIGHT))
|
|
overdraw_tl = overdraw;
|
|
else
|
|
overdraw_tl = overdraw / 2;
|
|
|
|
float overdraw_br = overdraw - overdraw_tl;
|
|
|
|
int crop_br, crop_tl;
|
|
if (crop_flipped) {
|
|
/* Adjust origin for flips */
|
|
if (crop_align == OBS_ALIGN_CENTER)
|
|
crop_origin *= 2;
|
|
else if (crop_align & (OBS_ALIGN_TOP | OBS_ALIGN_LEFT))
|
|
crop_origin -= crop_diff;
|
|
|
|
/* Note that crops are swapped if the axis is flipped */
|
|
crop_br = (int)roundf(overdraw_tl);
|
|
crop_tl = (int)roundf(overdraw_br);
|
|
} else {
|
|
crop_origin = 0;
|
|
crop_br = (int)roundf(overdraw_br);
|
|
crop_tl = (int)roundf(overdraw_tl);
|
|
}
|
|
|
|
if (crop_width) {
|
|
item->bounds_crop.right = crop_br;
|
|
item->bounds_crop.left = crop_tl;
|
|
origin->x = crop_origin;
|
|
} else {
|
|
item->bounds_crop.bottom = crop_br;
|
|
item->bounds_crop.top = crop_tl;
|
|
origin->y = crop_origin;
|
|
}
|
|
}
|
|
|
|
/* Makes the item stay in-place in the box if flipped */
|
|
origin->x += (width < 0.0f) ? width : 0.0f;
|
|
origin->y += (height < 0.0f) ? height : 0.0f;
|
|
}
|
|
|
|
static inline uint32_t calc_cx(const struct obs_scene_item *item, uint32_t width)
|
|
{
|
|
uint32_t crop_cx = item->crop.left + item->crop.right + item->bounds_crop.left + item->bounds_crop.right;
|
|
return (crop_cx > width) ? 2 : (width - crop_cx);
|
|
}
|
|
|
|
static inline uint32_t calc_cy(const struct obs_scene_item *item, uint32_t height)
|
|
{
|
|
uint32_t crop_cy = item->crop.top + item->crop.bottom + item->bounds_crop.top + item->bounds_crop.bottom;
|
|
return (crop_cy > height) ? 2 : (height - crop_cy);
|
|
}
|
|
|
|
#ifdef DEBUG_TRANSFORM
|
|
static inline void log_matrix(const struct matrix4 *mat, const char *name)
|
|
{
|
|
blog(LOG_DEBUG,
|
|
"Matrix \"%s\":\n"
|
|
"┏ %9.4f %9.4f %9.4f %9.4f ┓\n"
|
|
"┃ %9.4f %9.4f %9.4f %9.4f ┃\n"
|
|
"┃ %9.4f %9.4f %9.4f %9.4f ┃\n"
|
|
"┗ %9.4f %9.4f %9.4f %9.4f ┛",
|
|
name, mat->x.x, mat->x.y, mat->x.z, mat->x.w, mat->y.x, mat->y.y, mat->y.z, mat->y.w, mat->z.x, mat->z.y,
|
|
mat->z.z, mat->z.w, mat->t.x, mat->t.y, mat->t.z, mat->t.w);
|
|
}
|
|
#endif
|
|
|
|
static inline void update_nested_scene_crop(struct obs_scene_item *item, uint32_t width, uint32_t height)
|
|
{
|
|
if (!item->last_height || !item->last_width)
|
|
return;
|
|
|
|
/* Use last size and new size to calculate factor to adjust crop by. */
|
|
float scale_x = (float)width / (float)item->last_width;
|
|
float scale_y = (float)height / (float)item->last_height;
|
|
|
|
item->crop.left = (int)((float)item->crop.left * scale_x);
|
|
item->crop.right = (int)((float)item->crop.right * scale_x);
|
|
item->crop.top = (int)((float)item->crop.top * scale_y);
|
|
item->crop.bottom = (int)((float)item->crop.bottom * scale_y);
|
|
}
|
|
|
|
static void update_item_transform(struct obs_scene_item *item, bool update_tex)
|
|
{
|
|
uint32_t width;
|
|
uint32_t height;
|
|
uint32_t cx;
|
|
uint32_t cy;
|
|
struct vec2 base_origin;
|
|
struct vec2 origin;
|
|
struct vec2 scale;
|
|
struct vec2 position;
|
|
struct calldata params;
|
|
uint8_t stack[128];
|
|
|
|
if (os_atomic_load_long(&item->defer_update) > 0)
|
|
return;
|
|
|
|
/* Reset bounds crop */
|
|
memset(&item->bounds_crop, 0, sizeof(item->bounds_crop));
|
|
|
|
width = obs_source_get_width(item->source);
|
|
height = obs_source_get_height(item->source);
|
|
|
|
/* Adjust crop on nested scenes (if any) */
|
|
if (update_tex && item->is_scene)
|
|
update_nested_scene_crop(item, width, height);
|
|
|
|
cx = calc_cx(item, width);
|
|
cy = calc_cy(item, height);
|
|
item->last_width = width;
|
|
item->last_height = height;
|
|
|
|
width = cx;
|
|
height = cy;
|
|
|
|
vec2_zero(&base_origin);
|
|
vec2_zero(&origin);
|
|
|
|
if (!item->absolute_coordinates) {
|
|
item_canvas_scale(&scale, item);
|
|
pos_to_absolute(&position, &item->pos, item);
|
|
} else {
|
|
scale = item->scale;
|
|
position = item->pos;
|
|
}
|
|
|
|
/* ----------------------- */
|
|
|
|
if (item->bounds_type != OBS_BOUNDS_NONE) {
|
|
calculate_bounds_data(item, &origin, &scale, &cx, &cy);
|
|
} else {
|
|
cx = (uint32_t)((float)cx * scale.x);
|
|
cy = (uint32_t)((float)cy * scale.y);
|
|
}
|
|
|
|
add_alignment(&origin, item->align, (int)cx, (int)cy);
|
|
|
|
matrix4_identity(&item->draw_transform);
|
|
matrix4_scale3f(&item->draw_transform, &item->draw_transform, scale.x, scale.y, 1.0f);
|
|
matrix4_translate3f(&item->draw_transform, &item->draw_transform, -origin.x, -origin.y, 0.0f);
|
|
matrix4_rotate_aa4f(&item->draw_transform, &item->draw_transform, 0.0f, 0.0f, 1.0f, RAD(item->rot));
|
|
matrix4_translate3f(&item->draw_transform, &item->draw_transform, position.x, position.y, 0.0f);
|
|
|
|
#ifdef DEBUG_TRANSFORM
|
|
blog(LOG_DEBUG, "Transform updated for \"%s\":", obs_source_get_name(item->source));
|
|
log_matrix(&item->draw_transform, "draw_transform");
|
|
#endif
|
|
|
|
item->output_scale = scale;
|
|
|
|
/* ----------------------- */
|
|
|
|
if (item->bounds_type != OBS_BOUNDS_NONE) {
|
|
if (!item->absolute_coordinates)
|
|
size_to_absolute(&scale, &item->bounds, item);
|
|
else
|
|
vec2_copy(&scale, &item->bounds);
|
|
} else {
|
|
scale.x *= (float)width;
|
|
scale.y *= (float)height;
|
|
}
|
|
|
|
item->box_scale = scale;
|
|
|
|
add_alignment(&base_origin, item->align, (int)scale.x, (int)scale.y);
|
|
|
|
matrix4_identity(&item->box_transform);
|
|
matrix4_scale3f(&item->box_transform, &item->box_transform, scale.x, scale.y, 1.0f);
|
|
matrix4_translate3f(&item->box_transform, &item->box_transform, -base_origin.x, -base_origin.y, 0.0f);
|
|
matrix4_rotate_aa4f(&item->box_transform, &item->box_transform, 0.0f, 0.0f, 1.0f, RAD(item->rot));
|
|
matrix4_translate3f(&item->box_transform, &item->box_transform, position.x, position.y, 0.0f);
|
|
|
|
#ifdef DEBUG_TRANSFORM
|
|
log_matrix(&item->draw_transform, "box_transform");
|
|
#endif
|
|
|
|
/* ----------------------- */
|
|
|
|
calldata_init_fixed(¶ms, stack, sizeof(stack));
|
|
calldata_set_ptr(¶ms, "item", item);
|
|
signal_parent(item->parent, "item_transform", ¶ms);
|
|
|
|
if (!update_tex)
|
|
return;
|
|
|
|
os_atomic_set_bool(&item->update_transform, false);
|
|
}
|
|
|
|
static inline bool source_size_changed(struct obs_scene_item *item)
|
|
{
|
|
uint32_t width = obs_source_get_width(item->source);
|
|
uint32_t height = obs_source_get_height(item->source);
|
|
|
|
return item->last_width != width || item->last_height != height;
|
|
}
|
|
|
|
static inline bool crop_enabled(const struct obs_sceneitem_crop *crop)
|
|
{
|
|
return crop->left || crop->right || crop->top || crop->bottom;
|
|
}
|
|
|
|
static inline bool scale_filter_enabled(const struct obs_scene_item *item)
|
|
{
|
|
return item->scale_filter != OBS_SCALE_DISABLE;
|
|
}
|
|
|
|
static inline bool default_blending_enabled(const struct obs_scene_item *item)
|
|
{
|
|
return item->blend_type == OBS_BLEND_NORMAL;
|
|
}
|
|
|
|
static inline bool item_is_scene(const struct obs_scene_item *item)
|
|
{
|
|
return item->source && item->source->info.type == OBS_SOURCE_TYPE_SCENE;
|
|
}
|
|
|
|
static inline bool item_texture_enabled(const struct obs_scene_item *item)
|
|
{
|
|
return crop_enabled(&item->crop) || crop_enabled(&item->bounds_crop) || scale_filter_enabled(item) ||
|
|
(item->blend_method == OBS_BLEND_METHOD_SRGB_OFF) || !default_blending_enabled(item) ||
|
|
(item_is_scene(item) && !item->is_group);
|
|
}
|
|
|
|
static void render_item_texture(struct obs_scene_item *item, enum gs_color_space current_space,
|
|
enum gs_color_space source_space)
|
|
{
|
|
gs_texture_t *tex = gs_texrender_get_texture(item->item_render);
|
|
if (!tex) {
|
|
return;
|
|
}
|
|
|
|
GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_ITEM_TEXTURE, "render_item_texture");
|
|
|
|
gs_effect_t *effect = obs->video.default_effect;
|
|
enum obs_scale_type type = item->scale_filter;
|
|
uint32_t cx = gs_texture_get_width(tex);
|
|
uint32_t cy = gs_texture_get_height(tex);
|
|
|
|
bool upscale = false;
|
|
if (type != OBS_SCALE_DISABLE) {
|
|
if (type == OBS_SCALE_POINT) {
|
|
gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
|
|
gs_effect_set_next_sampler(image, obs->video.point_sampler);
|
|
|
|
} else if (!close_float(item->output_scale.x, 1.0f, EPSILON) ||
|
|
!close_float(item->output_scale.y, 1.0f, EPSILON)) {
|
|
if (item->output_scale.x < 0.5f || item->output_scale.y < 0.5f) {
|
|
effect = obs->video.bilinear_lowres_effect;
|
|
} else if (type == OBS_SCALE_BICUBIC) {
|
|
effect = obs->video.bicubic_effect;
|
|
} else if (type == OBS_SCALE_LANCZOS) {
|
|
effect = obs->video.lanczos_effect;
|
|
} else if (type == OBS_SCALE_AREA) {
|
|
effect = obs->video.area_effect;
|
|
upscale = (item->output_scale.x >= 1.0f) && (item->output_scale.y >= 1.0f);
|
|
}
|
|
|
|
gs_eparam_t *const scale_param = gs_effect_get_param_by_name(effect, "base_dimension");
|
|
if (scale_param) {
|
|
struct vec2 base_res = {(float)cx, (float)cy};
|
|
|
|
gs_effect_set_vec2(scale_param, &base_res);
|
|
}
|
|
|
|
gs_eparam_t *const scale_i_param = gs_effect_get_param_by_name(effect, "base_dimension_i");
|
|
if (scale_i_param) {
|
|
struct vec2 base_res_i = {1.0f / (float)cx, 1.0f / (float)cy};
|
|
|
|
gs_effect_set_vec2(scale_i_param, &base_res_i);
|
|
}
|
|
}
|
|
}
|
|
|
|
float multiplier = 1.f;
|
|
|
|
if (current_space == GS_CS_709_SCRGB) {
|
|
switch (source_space) {
|
|
case GS_CS_SRGB:
|
|
case GS_CS_SRGB_16F:
|
|
case GS_CS_709_EXTENDED:
|
|
multiplier = obs_get_video_sdr_white_level() / 80.f;
|
|
break;
|
|
case GS_CS_709_SCRGB:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (source_space == GS_CS_709_SCRGB) {
|
|
switch (current_space) {
|
|
case GS_CS_SRGB:
|
|
case GS_CS_SRGB_16F:
|
|
case GS_CS_709_EXTENDED:
|
|
multiplier = 80.f / obs_get_video_sdr_white_level();
|
|
break;
|
|
case GS_CS_709_SCRGB:
|
|
break;
|
|
}
|
|
}
|
|
|
|
const char *tech_name = "Draw";
|
|
if (upscale) {
|
|
tech_name = "DrawUpscale";
|
|
switch (source_space) {
|
|
case GS_CS_SRGB:
|
|
case GS_CS_SRGB_16F:
|
|
if (current_space == GS_CS_709_SCRGB)
|
|
tech_name = "DrawUpscaleMultiply";
|
|
break;
|
|
case GS_CS_709_EXTENDED:
|
|
if (current_space == GS_CS_SRGB || current_space == GS_CS_SRGB_16F)
|
|
tech_name = "DrawUpscaleTonemap";
|
|
else if (current_space == GS_CS_709_SCRGB)
|
|
tech_name = "DrawUpscaleMultiply";
|
|
break;
|
|
case GS_CS_709_SCRGB:
|
|
if (current_space == GS_CS_SRGB || current_space == GS_CS_SRGB_16F)
|
|
tech_name = "DrawUpscaleMultiplyTonemap";
|
|
else if (current_space == GS_CS_709_EXTENDED)
|
|
tech_name = "DrawUpscaleMultiply";
|
|
break;
|
|
}
|
|
} else {
|
|
switch (source_space) {
|
|
case GS_CS_SRGB:
|
|
case GS_CS_SRGB_16F:
|
|
if (current_space == GS_CS_709_SCRGB)
|
|
tech_name = "DrawMultiply";
|
|
break;
|
|
case GS_CS_709_EXTENDED:
|
|
if (current_space == GS_CS_SRGB || current_space == GS_CS_SRGB_16F)
|
|
tech_name = "DrawTonemap";
|
|
else if (current_space == GS_CS_709_SCRGB)
|
|
tech_name = "DrawMultiply";
|
|
break;
|
|
case GS_CS_709_SCRGB:
|
|
if (current_space == GS_CS_SRGB || current_space == GS_CS_SRGB_16F)
|
|
tech_name = "DrawMultiplyTonemap";
|
|
else if (current_space == GS_CS_709_EXTENDED)
|
|
tech_name = "DrawMultiply";
|
|
break;
|
|
}
|
|
}
|
|
|
|
gs_eparam_t *const multiplier_param = gs_effect_get_param_by_name(effect, "multiplier");
|
|
if (multiplier_param)
|
|
gs_effect_set_float(multiplier_param, multiplier);
|
|
|
|
gs_blend_state_push();
|
|
|
|
gs_blend_function_separate(obs_blend_mode_params[item->blend_type].src_color,
|
|
obs_blend_mode_params[item->blend_type].dst_color,
|
|
obs_blend_mode_params[item->blend_type].src_alpha,
|
|
obs_blend_mode_params[item->blend_type].dst_alpha);
|
|
gs_blend_op(obs_blend_mode_params[item->blend_type].op);
|
|
|
|
while (gs_effect_loop(effect, tech_name))
|
|
obs_source_draw(tex, 0, 0, 0, 0, 0);
|
|
|
|
gs_blend_state_pop();
|
|
|
|
GS_DEBUG_MARKER_END();
|
|
}
|
|
|
|
static bool are_texcoords_centered(struct matrix4 *m)
|
|
{
|
|
static const struct matrix4 identity = {
|
|
{1.0f, 0.0f, 0.0f, 0.0f},
|
|
{0.0f, 1.0f, 0.0f, 0.0f},
|
|
{0.0f, 0.0f, 1.0f, 0.0f},
|
|
{0.0f, 0.0f, 0.0f, 1.0f},
|
|
};
|
|
struct matrix4 copy = identity;
|
|
copy.t.x = floorf(m->t.x);
|
|
copy.t.y = floorf(m->t.y);
|
|
return memcmp(m, ©, sizeof(*m)) == 0;
|
|
}
|
|
|
|
static inline void render_item(struct obs_scene_item *item)
|
|
{
|
|
GS_DEBUG_MARKER_BEGIN_FORMAT(GS_DEBUG_COLOR_ITEM, "Item: %s", obs_source_get_name(item->source));
|
|
|
|
const bool use_texrender = item_texture_enabled(item);
|
|
|
|
obs_source_t *const source = item->source;
|
|
const enum gs_color_space current_space = gs_get_color_space();
|
|
const enum gs_color_space source_space = obs_source_get_color_space(source, 1, ¤t_space);
|
|
const enum gs_color_format format = gs_get_format_from_space(source_space);
|
|
|
|
if (item->item_render && (!use_texrender || (gs_texrender_get_format(item->item_render) != format))) {
|
|
gs_texrender_destroy(item->item_render);
|
|
item->item_render = NULL;
|
|
}
|
|
|
|
if (!item->item_render && use_texrender) {
|
|
item->item_render = gs_texrender_create(format, GS_ZS_NONE);
|
|
}
|
|
|
|
if (item->item_render) {
|
|
uint32_t width = obs_source_get_width(item->source);
|
|
uint32_t height = obs_source_get_height(item->source);
|
|
|
|
if (!width || !height) {
|
|
goto cleanup;
|
|
}
|
|
|
|
uint32_t cx = calc_cx(item, width);
|
|
uint32_t cy = calc_cy(item, height);
|
|
|
|
if (cx && cy && gs_texrender_begin_with_color_space(item->item_render, cx, cy, source_space)) {
|
|
float cx_scale = (float)width / (float)cx;
|
|
float cy_scale = (float)height / (float)cy;
|
|
struct vec4 clear_color;
|
|
|
|
vec4_zero(&clear_color);
|
|
gs_clear(GS_CLEAR_COLOR, &clear_color, 0.0f, 0);
|
|
gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
|
|
|
|
gs_matrix_scale3f(cx_scale, cy_scale, 1.0f);
|
|
gs_matrix_translate3f(-(float)(item->crop.left + item->bounds_crop.left),
|
|
-(float)(item->crop.top + item->bounds_crop.top), 0.0f);
|
|
|
|
if (item->user_visible && transition_active(item->show_transition)) {
|
|
const int cx = obs_source_get_width(item->source);
|
|
const int cy = obs_source_get_height(item->source);
|
|
obs_transition_set_size(item->show_transition, cx, cy);
|
|
obs_source_video_render(item->show_transition);
|
|
} else if (!item->user_visible && transition_active(item->hide_transition)) {
|
|
const int cx = obs_source_get_width(item->source);
|
|
const int cy = obs_source_get_height(item->source);
|
|
obs_transition_set_size(item->hide_transition, cx, cy);
|
|
obs_source_video_render(item->hide_transition);
|
|
} else {
|
|
obs_source_set_texcoords_centered(item->source, true);
|
|
obs_source_video_render(item->source);
|
|
obs_source_set_texcoords_centered(item->source, false);
|
|
}
|
|
|
|
gs_texrender_end(item->item_render);
|
|
}
|
|
}
|
|
|
|
const bool linear_srgb = !item->item_render || (item->blend_method != OBS_BLEND_METHOD_SRGB_OFF);
|
|
const bool previous = gs_set_linear_srgb(linear_srgb);
|
|
gs_matrix_push();
|
|
gs_matrix_mul(&item->draw_transform);
|
|
if (item->item_render) {
|
|
render_item_texture(item, current_space, source_space);
|
|
} else if (item->user_visible && transition_active(item->show_transition)) {
|
|
const int cx = obs_source_get_width(item->source);
|
|
const int cy = obs_source_get_height(item->source);
|
|
obs_transition_set_size(item->show_transition, cx, cy);
|
|
obs_source_video_render(item->show_transition);
|
|
} else if (!item->user_visible && transition_active(item->hide_transition)) {
|
|
const int cx = obs_source_get_width(item->source);
|
|
const int cy = obs_source_get_height(item->source);
|
|
obs_transition_set_size(item->hide_transition, cx, cy);
|
|
obs_source_video_render(item->hide_transition);
|
|
} else {
|
|
const bool centered = are_texcoords_centered(&item->draw_transform);
|
|
obs_source_set_texcoords_centered(item->source, centered);
|
|
obs_source_video_render(item->source);
|
|
obs_source_set_texcoords_centered(item->source, false);
|
|
}
|
|
gs_matrix_pop();
|
|
gs_set_linear_srgb(previous);
|
|
|
|
cleanup:
|
|
GS_DEBUG_MARKER_END();
|
|
}
|
|
|
|
static void scene_video_tick(void *data, float seconds)
|
|
{
|
|
struct obs_scene *scene = data;
|
|
struct obs_scene_item *item;
|
|
|
|
video_lock(scene);
|
|
item = scene->first_item;
|
|
while (item) {
|
|
if (item->item_render)
|
|
gs_texrender_reset(item->item_render);
|
|
item = item->next;
|
|
}
|
|
video_unlock(scene);
|
|
|
|
UNUSED_PARAMETER(seconds);
|
|
}
|
|
|
|
/* assumes video lock */
|
|
static void update_transforms_and_prune_sources(obs_scene_t *scene, obs_scene_item_ptr_array_t *remove_items,
|
|
obs_sceneitem_t *group_sceneitem, bool scene_size_changed)
|
|
{
|
|
struct obs_scene_item *item = scene->first_item;
|
|
bool rebuild_group = group_sceneitem && os_atomic_load_bool(&group_sceneitem->update_group_resize);
|
|
|
|
while (item) {
|
|
if (obs_source_removed(item->source)) {
|
|
struct obs_scene_item *del_item = item;
|
|
item = item->next;
|
|
|
|
obs_sceneitem_remove_internal(del_item);
|
|
da_push_back(*remove_items, &del_item);
|
|
rebuild_group = true;
|
|
continue;
|
|
}
|
|
|
|
if (item->is_group) {
|
|
obs_scene_t *group_scene = item->source->context.data;
|
|
|
|
video_lock(group_scene);
|
|
update_transforms_and_prune_sources(group_scene, remove_items, item, scene_size_changed);
|
|
video_unlock(group_scene);
|
|
}
|
|
|
|
if (os_atomic_load_bool(&item->update_transform) || source_size_changed(item) || scene_size_changed) {
|
|
|
|
update_item_transform(item, true);
|
|
rebuild_group = true;
|
|
}
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
if (rebuild_group && group_sceneitem)
|
|
resize_group(group_sceneitem, scene_size_changed);
|
|
}
|
|
|
|
static inline bool scene_size_changed(obs_scene_t *scene)
|
|
{
|
|
uint32_t width = scene_getwidth(scene);
|
|
uint32_t height = scene_getheight(scene);
|
|
|
|
if (width == scene->last_width && height == scene->last_height)
|
|
return false;
|
|
|
|
scene->last_width = width;
|
|
scene->last_height = height;
|
|
return true;
|
|
}
|
|
|
|
static void scene_video_render(void *data, gs_effect_t *effect)
|
|
{
|
|
obs_scene_item_ptr_array_t remove_items;
|
|
struct obs_scene *scene = data;
|
|
struct obs_scene_item *item;
|
|
|
|
da_init(remove_items);
|
|
|
|
video_lock(scene);
|
|
|
|
if (!scene->is_group) {
|
|
bool size_changed = scene_size_changed(scene);
|
|
update_transforms_and_prune_sources(scene, &remove_items, NULL, size_changed);
|
|
}
|
|
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
if (item->user_visible || transition_active(item->hide_transition))
|
|
render_item(item);
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
gs_blend_state_pop();
|
|
|
|
video_unlock(scene);
|
|
|
|
for (size_t i = 0; i < remove_items.num; i++)
|
|
obs_sceneitem_release(remove_items.array[i]);
|
|
da_free(remove_items);
|
|
|
|
UNUSED_PARAMETER(effect);
|
|
}
|
|
|
|
static void set_visibility(struct obs_scene_item *item, bool vis)
|
|
{
|
|
pthread_mutex_lock(&item->actions_mutex);
|
|
|
|
da_resize(item->audio_actions, 0);
|
|
|
|
if (os_atomic_load_long(&item->active_refs) > 0) {
|
|
if (!vis)
|
|
obs_source_remove_active_child(item->parent->source, item->source);
|
|
} else if (vis) {
|
|
obs_source_add_active_child(item->parent->source, item->source);
|
|
}
|
|
|
|
os_atomic_set_long(&item->active_refs, vis ? 1 : 0);
|
|
item->visible = vis;
|
|
item->user_visible = vis;
|
|
|
|
pthread_mutex_unlock(&item->actions_mutex);
|
|
}
|
|
|
|
static obs_sceneitem_t *obs_scene_add_internal(obs_scene_t *scene, obs_source_t *source, obs_sceneitem_t *insert_after,
|
|
int64_t id);
|
|
|
|
static void scene_load_item(struct obs_scene *scene, obs_data_t *item_data)
|
|
{
|
|
const char *name = obs_data_get_string(item_data, "name");
|
|
const char *src_uuid = obs_data_get_string(item_data, "source_uuid");
|
|
obs_source_t *source = NULL;
|
|
const char *scale_filter_str;
|
|
const char *blend_method_str;
|
|
const char *blend_str;
|
|
struct obs_scene_item *item;
|
|
struct calldata params;
|
|
uint8_t stack[128];
|
|
bool visible;
|
|
bool lock;
|
|
|
|
if (obs_data_get_bool(item_data, "group_item_backup"))
|
|
return;
|
|
|
|
if (src_uuid && strlen(src_uuid) == UUID_STR_LENGTH)
|
|
source = obs_get_source_by_uuid(src_uuid);
|
|
|
|
/* Fall back to name if UUID was not found or is not set. */
|
|
if (!source)
|
|
source = obs_get_source_by_name(name);
|
|
|
|
if (!source) {
|
|
blog(LOG_WARNING,
|
|
"[scene_load_item] Source %s not "
|
|
"found!",
|
|
name);
|
|
return;
|
|
}
|
|
|
|
item = obs_scene_add_internal(scene, source, NULL, obs_data_get_int(item_data, "id"));
|
|
if (!item) {
|
|
blog(LOG_WARNING,
|
|
"[scene_load_item] Could not add source '%s' "
|
|
"to scene '%s'!",
|
|
name, obs_source_get_name(scene->source));
|
|
|
|
obs_source_release(source);
|
|
return;
|
|
}
|
|
|
|
calldata_init_fixed(¶ms, stack, sizeof(stack));
|
|
calldata_set_ptr(¶ms, "scene", scene);
|
|
calldata_set_ptr(¶ms, "item", item);
|
|
signal_handler_signal(scene->source->context.signals, "item_add", ¶ms);
|
|
|
|
item->is_group = strcmp(source->info.id, group_info.id) == 0;
|
|
|
|
obs_data_set_default_int(item_data, "align", OBS_ALIGN_TOP | OBS_ALIGN_LEFT);
|
|
|
|
item->rot = (float)obs_data_get_double(item_data, "rot");
|
|
item->align = (uint32_t)obs_data_get_int(item_data, "align");
|
|
visible = obs_data_get_bool(item_data, "visible");
|
|
lock = obs_data_get_bool(item_data, "locked");
|
|
|
|
if (!item->absolute_coordinates && obs_data_has_user_value(item_data, "pos_rel") &&
|
|
obs_data_has_user_value(item_data, "scale_rel") && obs_data_has_user_value(item_data, "scale_ref")) {
|
|
obs_data_get_vec2(item_data, "pos_rel", &item->pos);
|
|
obs_data_get_vec2(item_data, "scale_rel", &item->scale);
|
|
obs_data_get_vec2(item_data, "scale_ref", &item->scale_ref);
|
|
} else {
|
|
obs_data_get_vec2(item_data, "pos", &item->pos);
|
|
if (!item->absolute_coordinates)
|
|
pos_from_absolute(&item->pos, &item->pos, item);
|
|
obs_data_get_vec2(item_data, "scale", &item->scale);
|
|
}
|
|
|
|
obs_data_release(item->private_settings);
|
|
item->private_settings = obs_data_get_obj(item_data, "private_settings");
|
|
if (!item->private_settings)
|
|
item->private_settings = obs_data_create();
|
|
|
|
set_visibility(item, visible);
|
|
obs_sceneitem_set_locked(item, lock);
|
|
|
|
item->bounds_type = (enum obs_bounds_type)obs_data_get_int(item_data, "bounds_type");
|
|
item->bounds_align = (uint32_t)obs_data_get_int(item_data, "bounds_align");
|
|
item->crop_to_bounds = obs_data_get_bool(item_data, "bounds_crop");
|
|
obs_data_get_vec2(item_data, "bounds", &item->bounds);
|
|
|
|
if (!item->absolute_coordinates && obs_data_has_user_value(item_data, "bounds_rel")) {
|
|
obs_data_get_vec2(item_data, "bounds_rel", &item->bounds);
|
|
} else {
|
|
obs_data_get_vec2(item_data, "bounds", &item->bounds);
|
|
if (!item->absolute_coordinates)
|
|
size_from_absolute(&item->bounds, &item->bounds, item);
|
|
}
|
|
|
|
item->crop.left = (uint32_t)obs_data_get_int(item_data, "crop_left");
|
|
item->crop.top = (uint32_t)obs_data_get_int(item_data, "crop_top");
|
|
item->crop.right = (uint32_t)obs_data_get_int(item_data, "crop_right");
|
|
item->crop.bottom = (uint32_t)obs_data_get_int(item_data, "crop_bottom");
|
|
|
|
scale_filter_str = obs_data_get_string(item_data, "scale_filter");
|
|
item->scale_filter = OBS_SCALE_DISABLE;
|
|
|
|
if (scale_filter_str) {
|
|
if (astrcmpi(scale_filter_str, "point") == 0)
|
|
item->scale_filter = OBS_SCALE_POINT;
|
|
else if (astrcmpi(scale_filter_str, "bilinear") == 0)
|
|
item->scale_filter = OBS_SCALE_BILINEAR;
|
|
else if (astrcmpi(scale_filter_str, "bicubic") == 0)
|
|
item->scale_filter = OBS_SCALE_BICUBIC;
|
|
else if (astrcmpi(scale_filter_str, "lanczos") == 0)
|
|
item->scale_filter = OBS_SCALE_LANCZOS;
|
|
else if (astrcmpi(scale_filter_str, "area") == 0)
|
|
item->scale_filter = OBS_SCALE_AREA;
|
|
}
|
|
|
|
blend_method_str = obs_data_get_string(item_data, "blend_method");
|
|
item->blend_method = OBS_BLEND_METHOD_DEFAULT;
|
|
|
|
if (blend_method_str) {
|
|
if (astrcmpi(blend_method_str, "srgb_off") == 0)
|
|
item->blend_method = OBS_BLEND_METHOD_SRGB_OFF;
|
|
}
|
|
|
|
blend_str = obs_data_get_string(item_data, "blend_type");
|
|
item->blend_type = OBS_BLEND_NORMAL;
|
|
|
|
if (blend_str) {
|
|
if (astrcmpi(blend_str, "additive") == 0)
|
|
item->blend_type = OBS_BLEND_ADDITIVE;
|
|
else if (astrcmpi(blend_str, "subtract") == 0)
|
|
item->blend_type = OBS_BLEND_SUBTRACT;
|
|
else if (astrcmpi(blend_str, "screen") == 0)
|
|
item->blend_type = OBS_BLEND_SCREEN;
|
|
else if (astrcmpi(blend_str, "multiply") == 0)
|
|
item->blend_type = OBS_BLEND_MULTIPLY;
|
|
else if (astrcmpi(blend_str, "lighten") == 0)
|
|
item->blend_type = OBS_BLEND_LIGHTEN;
|
|
else if (astrcmpi(blend_str, "darken") == 0)
|
|
item->blend_type = OBS_BLEND_DARKEN;
|
|
}
|
|
|
|
obs_data_t *show_data = obs_data_get_obj(item_data, "show_transition");
|
|
if (show_data) {
|
|
obs_sceneitem_transition_load(item, show_data, true);
|
|
obs_data_release(show_data);
|
|
}
|
|
|
|
obs_data_t *hide_data = obs_data_get_obj(item_data, "hide_transition");
|
|
if (hide_data) {
|
|
obs_sceneitem_transition_load(item, hide_data, false);
|
|
obs_data_release(hide_data);
|
|
}
|
|
|
|
obs_source_release(source);
|
|
|
|
update_item_transform(item, false);
|
|
}
|
|
|
|
static void scene_load(void *data, obs_data_t *settings)
|
|
{
|
|
struct obs_scene *scene = data;
|
|
obs_data_array_t *items = obs_data_get_array(settings, "items");
|
|
size_t count, i;
|
|
|
|
remove_all_items(scene);
|
|
|
|
if (obs_data_get_bool(settings, "custom_size")) {
|
|
scene->cx = (uint32_t)obs_data_get_int(settings, "cx");
|
|
scene->cy = (uint32_t)obs_data_get_int(settings, "cy");
|
|
scene->custom_size = true;
|
|
}
|
|
|
|
if (obs_data_has_user_value(settings, "id_counter"))
|
|
scene->id_counter = obs_data_get_int(settings, "id_counter");
|
|
|
|
scene->absolute_coordinates = obs_data_get_bool(obs->data.private_data, "AbsoluteCoordinates");
|
|
|
|
if (!items)
|
|
return;
|
|
|
|
count = obs_data_array_count(items);
|
|
|
|
for (i = 0; i < count; i++) {
|
|
obs_data_t *item_data = obs_data_array_item(items, i);
|
|
scene_load_item(scene, item_data);
|
|
obs_data_release(item_data);
|
|
}
|
|
|
|
obs_data_array_release(items);
|
|
}
|
|
|
|
static void scene_save(void *data, obs_data_t *settings);
|
|
|
|
static void scene_save_item(obs_data_array_t *array, struct obs_scene_item *item, struct obs_scene_item *backup_group)
|
|
{
|
|
obs_data_t *item_data = obs_data_create();
|
|
const char *name = obs_source_get_name(item->source);
|
|
const char *src_uuid = obs_source_get_uuid(item->source);
|
|
const char *scale_filter;
|
|
const char *blend_method;
|
|
const char *blend_type;
|
|
struct vec2 pos = item->pos;
|
|
struct vec2 scale = item->scale;
|
|
float rot = item->rot;
|
|
|
|
if (backup_group) {
|
|
get_ungrouped_transform(backup_group, item, &pos, &scale, &rot);
|
|
}
|
|
|
|
obs_data_set_string(item_data, "name", name);
|
|
obs_data_set_string(item_data, "source_uuid", src_uuid);
|
|
obs_data_set_bool(item_data, "visible", item->user_visible);
|
|
obs_data_set_bool(item_data, "locked", item->locked);
|
|
obs_data_set_double(item_data, "rot", rot);
|
|
obs_data_set_vec2(item_data, "scale_ref", &item->scale_ref);
|
|
obs_data_set_int(item_data, "align", (int)item->align);
|
|
obs_data_set_int(item_data, "bounds_type", (int)item->bounds_type);
|
|
obs_data_set_int(item_data, "bounds_align", (int)item->bounds_align);
|
|
obs_data_set_bool(item_data, "bounds_crop", item->crop_to_bounds);
|
|
obs_data_set_int(item_data, "crop_left", (int)item->crop.left);
|
|
obs_data_set_int(item_data, "crop_top", (int)item->crop.top);
|
|
obs_data_set_int(item_data, "crop_right", (int)item->crop.right);
|
|
obs_data_set_int(item_data, "crop_bottom", (int)item->crop.bottom);
|
|
obs_data_set_int(item_data, "id", item->id);
|
|
obs_data_set_bool(item_data, "group_item_backup", !!backup_group);
|
|
|
|
if (!item->absolute_coordinates) {
|
|
/* For backwards compatibility, also store absolute values. */
|
|
struct vec2 tmp_abs;
|
|
|
|
pos_to_absolute(&tmp_abs, &pos, item);
|
|
obs_data_set_vec2(item_data, "pos", &tmp_abs);
|
|
obs_data_set_vec2(item_data, "pos_rel", &pos);
|
|
|
|
item_canvas_scale(&tmp_abs, item);
|
|
obs_data_set_vec2(item_data, "scale", &tmp_abs);
|
|
obs_data_set_vec2(item_data, "scale_rel", &scale);
|
|
|
|
size_to_absolute(&tmp_abs, &item->bounds, item);
|
|
obs_data_set_vec2(item_data, "bounds", &tmp_abs);
|
|
obs_data_set_vec2(item_data, "bounds_rel", &item->bounds);
|
|
} else {
|
|
obs_data_set_vec2(item_data, "pos", &pos);
|
|
obs_data_set_vec2(item_data, "scale", &scale);
|
|
obs_data_set_vec2(item_data, "bounds", &item->bounds);
|
|
}
|
|
|
|
if (item->is_group) {
|
|
obs_scene_t *group_scene = item->source->context.data;
|
|
obs_sceneitem_t *group_item;
|
|
|
|
/* save group items as part of main scene, but ignored.
|
|
* causes an automatic ungroup if scene collection file
|
|
* is loaded in previous versions. */
|
|
full_lock(group_scene);
|
|
|
|
group_item = group_scene->first_item;
|
|
while (group_item) {
|
|
scene_save_item(array, group_item, item);
|
|
group_item = group_item->next;
|
|
}
|
|
|
|
full_unlock(group_scene);
|
|
}
|
|
|
|
if (item->scale_filter == OBS_SCALE_POINT)
|
|
scale_filter = "point";
|
|
else if (item->scale_filter == OBS_SCALE_BILINEAR)
|
|
scale_filter = "bilinear";
|
|
else if (item->scale_filter == OBS_SCALE_BICUBIC)
|
|
scale_filter = "bicubic";
|
|
else if (item->scale_filter == OBS_SCALE_LANCZOS)
|
|
scale_filter = "lanczos";
|
|
else if (item->scale_filter == OBS_SCALE_AREA)
|
|
scale_filter = "area";
|
|
else
|
|
scale_filter = "disable";
|
|
|
|
obs_data_set_string(item_data, "scale_filter", scale_filter);
|
|
|
|
if (item->blend_method == OBS_BLEND_METHOD_SRGB_OFF)
|
|
blend_method = "srgb_off";
|
|
else
|
|
blend_method = "default";
|
|
|
|
obs_data_set_string(item_data, "blend_method", blend_method);
|
|
|
|
if (item->blend_type == OBS_BLEND_NORMAL)
|
|
blend_type = "normal";
|
|
else if (item->blend_type == OBS_BLEND_ADDITIVE)
|
|
blend_type = "additive";
|
|
else if (item->blend_type == OBS_BLEND_SUBTRACT)
|
|
blend_type = "subtract";
|
|
else if (item->blend_type == OBS_BLEND_SCREEN)
|
|
blend_type = "screen";
|
|
else if (item->blend_type == OBS_BLEND_MULTIPLY)
|
|
blend_type = "multiply";
|
|
else if (item->blend_type == OBS_BLEND_LIGHTEN)
|
|
blend_type = "lighten";
|
|
else if (item->blend_type == OBS_BLEND_DARKEN)
|
|
blend_type = "darken";
|
|
else
|
|
blend_type = "normal";
|
|
|
|
obs_data_set_string(item_data, "blend_type", blend_type);
|
|
|
|
obs_data_t *show_data = obs_sceneitem_transition_save(item, true);
|
|
obs_data_set_obj(item_data, "show_transition", show_data);
|
|
obs_data_release(show_data);
|
|
|
|
obs_data_t *hide_data = obs_sceneitem_transition_save(item, false);
|
|
obs_data_set_obj(item_data, "hide_transition", hide_data);
|
|
obs_data_release(hide_data);
|
|
|
|
obs_data_set_obj(item_data, "private_settings", item->private_settings);
|
|
|
|
obs_data_array_push_back(array, item_data);
|
|
obs_data_release(item_data);
|
|
}
|
|
|
|
static void scene_save(void *data, obs_data_t *settings)
|
|
{
|
|
struct obs_scene *scene = data;
|
|
obs_data_array_t *array = obs_data_array_create();
|
|
struct obs_scene_item *item;
|
|
|
|
full_lock(scene);
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
scene_save_item(array, item, NULL);
|
|
item = item->next;
|
|
}
|
|
|
|
obs_data_set_int(settings, "id_counter", scene->id_counter);
|
|
obs_data_set_bool(settings, "custom_size", scene->custom_size);
|
|
if (scene->custom_size) {
|
|
obs_data_set_int(settings, "cx", scene->cx);
|
|
obs_data_set_int(settings, "cy", scene->cy);
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
obs_data_set_array(settings, "items", array);
|
|
obs_data_array_release(array);
|
|
}
|
|
|
|
static uint32_t canvas_getwidth(obs_weak_canvas_t *weak)
|
|
{
|
|
uint32_t width = 0;
|
|
|
|
obs_canvas_t *canvas = obs_weak_canvas_get_canvas(weak);
|
|
if (canvas) {
|
|
width = canvas->ovi.base_width;
|
|
obs_canvas_release(canvas);
|
|
}
|
|
|
|
return width;
|
|
}
|
|
|
|
static uint32_t canvas_getheight(obs_weak_canvas_t *weak)
|
|
{
|
|
uint32_t height = 0;
|
|
|
|
obs_canvas_t *canvas = obs_weak_canvas_get_canvas(weak);
|
|
if (canvas) {
|
|
height = canvas->ovi.base_height;
|
|
obs_canvas_release(canvas);
|
|
}
|
|
|
|
return height;
|
|
}
|
|
|
|
static uint32_t scene_getwidth(void *data)
|
|
{
|
|
obs_scene_t *scene = data;
|
|
if (scene->custom_size)
|
|
return scene->cx;
|
|
if (scene->source->canvas)
|
|
return canvas_getwidth(scene->source->canvas);
|
|
if (obs->data.main_canvas->mix)
|
|
return obs->data.main_canvas->mix->ovi.base_width;
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t scene_getheight(void *data)
|
|
{
|
|
obs_scene_t *scene = data;
|
|
if (scene->custom_size)
|
|
return scene->cy;
|
|
if (scene->source->canvas)
|
|
return canvas_getheight(scene->source->canvas);
|
|
if (obs->data.main_canvas->mix)
|
|
return obs->data.main_canvas->mix->ovi.base_height;
|
|
return 0;
|
|
}
|
|
|
|
static void apply_scene_item_audio_actions(struct obs_scene_item *item, float *buf, uint64_t ts, size_t sample_rate)
|
|
{
|
|
bool cur_visible = item->visible;
|
|
uint64_t frame_num = 0;
|
|
size_t deref_count = 0;
|
|
|
|
pthread_mutex_lock(&item->actions_mutex);
|
|
|
|
for (size_t i = 0; i < item->audio_actions.num; i++) {
|
|
struct item_action action = item->audio_actions.array[i];
|
|
uint64_t timestamp = action.timestamp;
|
|
uint64_t new_frame_num;
|
|
|
|
if (timestamp < ts)
|
|
timestamp = ts;
|
|
|
|
new_frame_num = util_mul_div64(timestamp - ts, sample_rate, 1000000000ULL);
|
|
|
|
if (ts && new_frame_num >= AUDIO_OUTPUT_FRAMES)
|
|
break;
|
|
|
|
da_erase(item->audio_actions, i--);
|
|
|
|
item->visible = action.visible;
|
|
if (!item->visible)
|
|
deref_count++;
|
|
|
|
if (buf && new_frame_num > frame_num) {
|
|
for (; frame_num < new_frame_num; frame_num++)
|
|
buf[frame_num] = cur_visible ? 1.0f : 0.0f;
|
|
}
|
|
|
|
cur_visible = item->visible;
|
|
}
|
|
|
|
if (buf) {
|
|
for (; frame_num < AUDIO_OUTPUT_FRAMES; frame_num++)
|
|
buf[frame_num] = cur_visible ? 1.0f : 0.0f;
|
|
}
|
|
|
|
pthread_mutex_unlock(&item->actions_mutex);
|
|
|
|
while (deref_count--) {
|
|
if (os_atomic_dec_long(&item->active_refs) == 0) {
|
|
obs_source_remove_active_child(item->parent->source, item->source);
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool apply_scene_item_volume(struct obs_scene_item *item, float *buf, uint64_t ts, size_t sample_rate)
|
|
{
|
|
bool actions_pending;
|
|
struct item_action action;
|
|
|
|
pthread_mutex_lock(&item->actions_mutex);
|
|
|
|
actions_pending = item->audio_actions.num > 0;
|
|
if (actions_pending)
|
|
action = item->audio_actions.array[0];
|
|
|
|
pthread_mutex_unlock(&item->actions_mutex);
|
|
|
|
if (actions_pending) {
|
|
uint64_t duration = util_mul_div64(AUDIO_OUTPUT_FRAMES, 1000000000ULL, sample_rate);
|
|
|
|
if (!ts || action.timestamp < (ts + duration)) {
|
|
apply_scene_item_audio_actions(item, buf, ts, sample_rate);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void process_all_audio_actions(struct obs_scene_item *item, size_t sample_rate)
|
|
{
|
|
while (apply_scene_item_volume(item, NULL, 0, sample_rate))
|
|
;
|
|
}
|
|
|
|
static void mix_audio_with_buf(float *p_out, float *p_in, float *buf_in, size_t pos, size_t count)
|
|
{
|
|
register float *out = p_out + pos;
|
|
register float *buf = buf_in;
|
|
register float *in = p_in;
|
|
register float *end = in + count;
|
|
|
|
while (in < end)
|
|
*(out++) += *(in++) * *(buf++);
|
|
}
|
|
|
|
static inline void mix_audio(float *p_out, float *p_in, size_t pos, size_t count)
|
|
{
|
|
register float *out = p_out + pos;
|
|
register float *in = p_in;
|
|
register float *end = in + count;
|
|
|
|
while (in < end)
|
|
*(out++) += *(in++);
|
|
}
|
|
|
|
static bool scene_audio_render(void *data, uint64_t *ts_out, struct obs_source_audio_mix *audio_output, uint32_t mixers,
|
|
size_t channels, size_t sample_rate)
|
|
{
|
|
uint64_t timestamp = 0;
|
|
float buf[AUDIO_OUTPUT_FRAMES];
|
|
struct obs_source_audio_mix child_audio;
|
|
struct obs_scene *scene = data;
|
|
struct obs_scene_item *item;
|
|
|
|
audio_lock(scene);
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
struct obs_source *source;
|
|
if (item->visible && transition_active(item->show_transition))
|
|
source = item->show_transition;
|
|
else if (!item->visible && transition_active(item->hide_transition))
|
|
source = item->hide_transition;
|
|
else
|
|
source = item->source;
|
|
|
|
if (!obs_source_audio_pending(source) && (item->visible || transition_active(item->hide_transition))) {
|
|
uint64_t source_ts = obs_source_get_audio_timestamp(source);
|
|
|
|
if (source_ts && (!timestamp || source_ts < timestamp))
|
|
timestamp = source_ts;
|
|
}
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
if (!timestamp) {
|
|
/* just process all pending audio actions if no audio playing,
|
|
* otherwise audio actions will just never be processed */
|
|
item = scene->first_item;
|
|
while (item) {
|
|
process_all_audio_actions(item, sample_rate);
|
|
item = item->next;
|
|
}
|
|
|
|
audio_unlock(scene);
|
|
return false;
|
|
}
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
uint64_t source_ts;
|
|
size_t pos;
|
|
size_t count;
|
|
bool apply_buf;
|
|
struct obs_source *source;
|
|
|
|
if (item->visible && transition_active(item->show_transition))
|
|
source = item->show_transition;
|
|
else if (!item->visible && transition_active(item->hide_transition))
|
|
source = item->hide_transition;
|
|
else
|
|
source = item->source;
|
|
|
|
apply_buf = apply_scene_item_volume(item, buf, timestamp, sample_rate);
|
|
|
|
if (obs_source_audio_pending(source)) {
|
|
item = item->next;
|
|
continue;
|
|
}
|
|
|
|
source_ts = obs_source_get_audio_timestamp(source);
|
|
if (!source_ts) {
|
|
item = item->next;
|
|
continue;
|
|
}
|
|
|
|
pos = (size_t)ns_to_audio_frames(sample_rate, source_ts - timestamp);
|
|
|
|
if (pos >= AUDIO_OUTPUT_FRAMES) {
|
|
item = item->next;
|
|
continue;
|
|
}
|
|
|
|
count = AUDIO_OUTPUT_FRAMES - pos;
|
|
|
|
if (!apply_buf && !item->visible && !transition_active(item->hide_transition)) {
|
|
item = item->next;
|
|
continue;
|
|
}
|
|
|
|
obs_source_get_audio_mix(source, &child_audio);
|
|
|
|
if (!source->audio_is_duplicated) {
|
|
for (size_t mix = 0; mix < MAX_AUDIO_MIXES; mix++) {
|
|
if ((mixers & (1 << mix)) == 0)
|
|
continue;
|
|
|
|
for (size_t ch = 0; ch < channels; ch++) {
|
|
float *out = audio_output->output[mix].data[ch];
|
|
float *in = child_audio.output[mix].data[ch];
|
|
if (apply_buf)
|
|
mix_audio_with_buf(out, in, buf, pos, count);
|
|
else
|
|
mix_audio(out, in, pos, count);
|
|
}
|
|
}
|
|
}
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
*ts_out = timestamp;
|
|
audio_unlock(scene);
|
|
|
|
return true;
|
|
}
|
|
|
|
enum gs_color_space scene_video_get_color_space(void *data, size_t count, const enum gs_color_space *preferred_spaces)
|
|
{
|
|
UNUSED_PARAMETER(data);
|
|
UNUSED_PARAMETER(count);
|
|
UNUSED_PARAMETER(preferred_spaces);
|
|
|
|
enum gs_color_space space = GS_CS_SRGB;
|
|
struct obs_video_info ovi;
|
|
if (obs_get_video_info(&ovi)) {
|
|
if (ovi.colorspace == VIDEO_CS_2100_PQ || ovi.colorspace == VIDEO_CS_2100_HLG)
|
|
space = GS_CS_709_EXTENDED;
|
|
}
|
|
|
|
return space;
|
|
}
|
|
|
|
const struct obs_source_info scene_info = {
|
|
.id = "scene",
|
|
.type = OBS_SOURCE_TYPE_SCENE,
|
|
.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW | OBS_SOURCE_COMPOSITE | OBS_SOURCE_DO_NOT_DUPLICATE |
|
|
OBS_SOURCE_SRGB | OBS_SOURCE_REQUIRES_CANVAS,
|
|
.get_name = scene_getname,
|
|
.create = scene_create,
|
|
.destroy = scene_destroy,
|
|
.video_tick = scene_video_tick,
|
|
.video_render = scene_video_render,
|
|
.audio_render = scene_audio_render,
|
|
.get_width = scene_getwidth,
|
|
.get_height = scene_getheight,
|
|
.load = scene_load,
|
|
.save = scene_save,
|
|
.enum_active_sources = scene_enum_active_sources,
|
|
.enum_all_sources = scene_enum_all_sources,
|
|
.video_get_color_space = scene_video_get_color_space,
|
|
};
|
|
|
|
const struct obs_source_info group_info = {
|
|
.id = "group",
|
|
.type = OBS_SOURCE_TYPE_SCENE,
|
|
.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW | OBS_SOURCE_COMPOSITE | OBS_SOURCE_SRGB |
|
|
OBS_SOURCE_REQUIRES_CANVAS,
|
|
.get_name = group_getname,
|
|
.create = scene_create,
|
|
.destroy = scene_destroy,
|
|
.video_tick = scene_video_tick,
|
|
.video_render = scene_video_render,
|
|
.audio_render = scene_audio_render,
|
|
.get_width = scene_getwidth,
|
|
.get_height = scene_getheight,
|
|
.load = scene_load,
|
|
.save = scene_save,
|
|
.enum_active_sources = scene_enum_active_sources,
|
|
.enum_all_sources = scene_enum_all_sources,
|
|
.video_get_color_space = scene_video_get_color_space,
|
|
};
|
|
|
|
static inline obs_scene_t *create_id(obs_canvas_t *canvas, const char *id, const char *name)
|
|
{
|
|
struct obs_source *source = obs_source_create_canvas(canvas, id, name, NULL, NULL);
|
|
return source->context.data;
|
|
}
|
|
|
|
static inline obs_scene_t *create_private_id(const char *id, const char *name)
|
|
{
|
|
struct obs_source *source = obs_source_create_private(id, name, NULL);
|
|
return source->context.data;
|
|
}
|
|
|
|
obs_scene_t *obs_scene_create(const char *name)
|
|
{
|
|
return create_id(obs->data.main_canvas, "scene", name);
|
|
}
|
|
|
|
obs_scene_t *obs_scene_create_private(const char *name)
|
|
{
|
|
return create_private_id("scene", name);
|
|
}
|
|
|
|
static obs_source_t *get_child_at_idx(obs_scene_t *scene, size_t idx)
|
|
{
|
|
struct obs_scene_item *item = scene->first_item;
|
|
|
|
while (item && idx--)
|
|
item = item->next;
|
|
return item ? item->source : NULL;
|
|
}
|
|
|
|
static inline obs_source_t *dup_child(obs_scene_item_ptr_array_t *old_items, size_t idx, obs_scene_t *new_scene,
|
|
bool private)
|
|
{
|
|
obs_source_t *source;
|
|
|
|
source = old_items->array[idx]->source;
|
|
|
|
/* if the old item is referenced more than once in the old scene,
|
|
* make sure they're referenced similarly in the new scene to reduce
|
|
* load times */
|
|
for (size_t i = 0; i < idx; i++) {
|
|
struct obs_scene_item *item = old_items->array[i];
|
|
if (item->source == source) {
|
|
source = get_child_at_idx(new_scene, i);
|
|
return obs_source_get_ref(source);
|
|
}
|
|
}
|
|
|
|
return obs_source_duplicate(source, private ? obs_source_get_name(source) : NULL, private);
|
|
}
|
|
|
|
static inline obs_source_t *new_ref(obs_source_t *source)
|
|
{
|
|
return obs_source_get_ref(source);
|
|
}
|
|
|
|
static inline void duplicate_item_data(struct obs_scene_item *dst, struct obs_scene_item *src,
|
|
bool defer_texture_update, bool duplicate_hotkeys)
|
|
{
|
|
struct obs_scene *dst_scene = dst->parent;
|
|
|
|
if (!src->user_visible)
|
|
set_visibility(dst, false);
|
|
|
|
dst->selected = src->selected;
|
|
dst->pos = src->pos;
|
|
dst->rot = src->rot;
|
|
dst->scale = src->scale;
|
|
dst->align = src->align;
|
|
dst->last_width = src->last_width;
|
|
dst->last_height = src->last_height;
|
|
dst->output_scale = src->output_scale;
|
|
dst->scale_filter = src->scale_filter;
|
|
dst->blend_method = src->blend_method;
|
|
dst->blend_type = src->blend_type;
|
|
dst->box_transform = src->box_transform;
|
|
dst->box_scale = src->box_scale;
|
|
dst->draw_transform = src->draw_transform;
|
|
dst->bounds_type = src->bounds_type;
|
|
dst->bounds_align = src->bounds_align;
|
|
dst->bounds = src->bounds;
|
|
dst->crop_to_bounds = src->crop_to_bounds;
|
|
dst->bounds_crop = src->bounds_crop;
|
|
|
|
if (src->show_transition) {
|
|
obs_source_t *transition =
|
|
obs_source_duplicate(src->show_transition, obs_source_get_name(src->show_transition), true);
|
|
obs_sceneitem_set_transition(dst, true, transition);
|
|
obs_source_release(transition);
|
|
}
|
|
if (src->hide_transition) {
|
|
obs_source_t *transition =
|
|
obs_source_duplicate(src->hide_transition, obs_source_get_name(src->hide_transition), true);
|
|
obs_sceneitem_set_transition(dst, false, transition);
|
|
obs_source_release(transition);
|
|
}
|
|
dst->show_transition_duration = src->show_transition_duration;
|
|
dst->hide_transition_duration = src->hide_transition_duration;
|
|
|
|
if (duplicate_hotkeys && !dst_scene->source->context.private) {
|
|
struct dstr show = {0};
|
|
struct dstr hide = {0};
|
|
obs_data_array_t *data0 = NULL;
|
|
obs_data_array_t *data1 = NULL;
|
|
|
|
obs_hotkey_pair_save(src->toggle_visibility, &data0, &data1);
|
|
obs_hotkey_pair_load(dst->toggle_visibility, data0, data1);
|
|
|
|
/* Fix scene item ID */
|
|
dstr_printf(&show, "libobs.show_scene_item.%" PRIi64, dst->id);
|
|
dstr_printf(&hide, "libobs.hide_scene_item.%" PRIi64, dst->id);
|
|
obs_hotkey_pair_set_names(dst->toggle_visibility, show.array, hide.array);
|
|
|
|
obs_data_array_release(data0);
|
|
obs_data_array_release(data1);
|
|
dstr_free(&show);
|
|
dstr_free(&hide);
|
|
}
|
|
|
|
obs_sceneitem_set_crop(dst, &src->crop);
|
|
obs_sceneitem_set_locked(dst, src->locked);
|
|
|
|
if (defer_texture_update) {
|
|
os_atomic_set_bool(&dst->update_transform, true);
|
|
}
|
|
|
|
obs_data_apply(dst->private_settings, src->private_settings);
|
|
}
|
|
|
|
obs_scene_t *obs_scene_duplicate(obs_scene_t *scene, const char *name, enum obs_scene_duplicate_type type)
|
|
{
|
|
bool make_unique = type == OBS_SCENE_DUP_COPY || type == OBS_SCENE_DUP_PRIVATE_COPY;
|
|
bool make_private = type == OBS_SCENE_DUP_PRIVATE_REFS || type == OBS_SCENE_DUP_PRIVATE_COPY;
|
|
obs_scene_item_ptr_array_t items;
|
|
struct obs_scene *new_scene;
|
|
struct obs_scene_item *item;
|
|
struct obs_source *source;
|
|
|
|
da_init(items);
|
|
|
|
if (!obs_ptr_valid(scene, "obs_scene_duplicate"))
|
|
return NULL;
|
|
|
|
/* --------------------------------- */
|
|
|
|
full_lock(scene);
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
da_push_back(items, &item);
|
|
obs_sceneitem_addref(item);
|
|
item = item->next;
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
/* --------------------------------- */
|
|
|
|
obs_canvas_t *canvas = obs_weak_canvas_get_canvas(scene->source->canvas);
|
|
new_scene = make_private ? create_private_id(scene->source->info.id, name)
|
|
: create_id(canvas, scene->source->info.id, name);
|
|
obs_canvas_release(canvas);
|
|
|
|
new_scene->is_group = scene->is_group;
|
|
new_scene->custom_size = scene->custom_size;
|
|
new_scene->cx = scene->cx;
|
|
new_scene->cy = scene->cy;
|
|
new_scene->absolute_coordinates = scene->absolute_coordinates;
|
|
new_scene->last_width = scene->last_width;
|
|
new_scene->last_height = scene->last_height;
|
|
|
|
obs_source_copy_filters(new_scene->source, scene->source);
|
|
|
|
obs_data_apply(new_scene->source->private_settings, scene->source->private_settings);
|
|
|
|
/* never duplicate sub-items for groups */
|
|
if (scene->is_group)
|
|
make_unique = false;
|
|
|
|
for (size_t i = 0; i < items.num; i++) {
|
|
item = items.array[i];
|
|
source = make_unique ? dup_child(&items, i, new_scene, make_private) : new_ref(item->source);
|
|
|
|
if (source) {
|
|
struct obs_scene_item *new_item = obs_scene_add(new_scene, source);
|
|
|
|
if (!new_item) {
|
|
obs_source_release(source);
|
|
continue;
|
|
}
|
|
|
|
duplicate_item_data(new_item, item, false, false);
|
|
|
|
obs_source_release(source);
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < items.num; i++)
|
|
obs_sceneitem_release(items.array[i]);
|
|
|
|
if (new_scene->is_group)
|
|
resize_scene(new_scene);
|
|
|
|
da_free(items);
|
|
return new_scene;
|
|
}
|
|
|
|
static inline void obs_scene_addref(obs_scene_t *scene)
|
|
{
|
|
if (scene)
|
|
obs_source_addref(scene->source);
|
|
}
|
|
|
|
obs_scene_t *obs_scene_get_ref(obs_scene_t *scene)
|
|
{
|
|
if (!scene)
|
|
return NULL;
|
|
if (obs_source_get_ref(scene->source) != NULL)
|
|
return scene;
|
|
return NULL;
|
|
}
|
|
|
|
void obs_scene_release(obs_scene_t *scene)
|
|
{
|
|
if (scene)
|
|
obs_source_release(scene->source);
|
|
}
|
|
|
|
obs_source_t *obs_scene_get_source(const obs_scene_t *scene)
|
|
{
|
|
return scene ? scene->source : NULL;
|
|
}
|
|
|
|
obs_scene_t *obs_scene_from_source(const obs_source_t *source)
|
|
{
|
|
if (!source || strcmp(source->info.id, scene_info.id) != 0)
|
|
return NULL;
|
|
|
|
return source->context.data;
|
|
}
|
|
|
|
obs_scene_t *obs_group_from_source(const obs_source_t *source)
|
|
{
|
|
if (!source || strcmp(source->info.id, group_info.id) != 0)
|
|
return NULL;
|
|
|
|
return source->context.data;
|
|
}
|
|
|
|
obs_sceneitem_t *obs_scene_find_source(obs_scene_t *scene, const char *name)
|
|
{
|
|
struct obs_scene_item *item;
|
|
|
|
if (!scene)
|
|
return NULL;
|
|
|
|
full_lock(scene);
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
if (strcmp(item->source->context.name, name) == 0)
|
|
break;
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
return item;
|
|
}
|
|
|
|
obs_sceneitem_t *obs_scene_find_source_recursive(obs_scene_t *scene, const char *name)
|
|
{
|
|
struct obs_scene_item *item;
|
|
|
|
if (!scene)
|
|
return NULL;
|
|
|
|
full_lock(scene);
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
if (strcmp(item->source->context.name, name) == 0)
|
|
break;
|
|
|
|
if (item->is_group) {
|
|
obs_scene_t *group = item->source->context.data;
|
|
obs_sceneitem_t *child = obs_scene_find_source(group, name);
|
|
if (child) {
|
|
item = child;
|
|
break;
|
|
}
|
|
}
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
return item;
|
|
}
|
|
|
|
struct sceneitem_check {
|
|
obs_source_t *source_in;
|
|
obs_sceneitem_t *item_out;
|
|
};
|
|
|
|
bool check_sceneitem_exists(obs_scene_t *scene, obs_sceneitem_t *item, void *vp_check)
|
|
{
|
|
UNUSED_PARAMETER(scene);
|
|
struct sceneitem_check *check = (struct sceneitem_check *)vp_check;
|
|
if (obs_sceneitem_get_source(item) == check->source_in) {
|
|
check->item_out = item;
|
|
obs_sceneitem_addref(item);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
obs_sceneitem_t *obs_scene_find_sceneitem_by_id(obs_scene_t *scene, int64_t id)
|
|
{
|
|
struct obs_scene_item *item;
|
|
|
|
if (!scene)
|
|
return NULL;
|
|
|
|
full_lock(scene);
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
if (item->id == id)
|
|
break;
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
return item;
|
|
}
|
|
|
|
void obs_scene_enum_items(obs_scene_t *scene, bool (*callback)(obs_scene_t *, obs_sceneitem_t *, void *), void *param)
|
|
{
|
|
struct obs_scene_item *item;
|
|
|
|
if (!scene || !callback)
|
|
return;
|
|
|
|
full_lock(scene);
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
struct obs_scene_item *next = item->next;
|
|
|
|
obs_sceneitem_addref(item);
|
|
|
|
if (!callback(scene, item, param)) {
|
|
obs_sceneitem_release(item);
|
|
break;
|
|
}
|
|
|
|
obs_sceneitem_release(item);
|
|
|
|
item = next;
|
|
}
|
|
|
|
full_unlock(scene);
|
|
}
|
|
|
|
static obs_sceneitem_t *sceneitem_get_ref(obs_sceneitem_t *si)
|
|
{
|
|
long owners = os_atomic_load_long(&si->ref);
|
|
while (owners > 0) {
|
|
if (os_atomic_compare_exchange_long(&si->ref, &owners, owners + 1)) {
|
|
return si;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static bool hotkey_show_sceneitem(void *data, obs_hotkey_pair_id id, obs_hotkey_t *hotkey, bool pressed)
|
|
{
|
|
UNUSED_PARAMETER(id);
|
|
UNUSED_PARAMETER(hotkey);
|
|
|
|
obs_sceneitem_t *si = sceneitem_get_ref(data);
|
|
if (pressed && si && !si->user_visible) {
|
|
obs_sceneitem_set_visible(si, true);
|
|
obs_sceneitem_release(si);
|
|
return true;
|
|
}
|
|
|
|
obs_sceneitem_release(si);
|
|
return false;
|
|
}
|
|
|
|
static bool hotkey_hide_sceneitem(void *data, obs_hotkey_pair_id id, obs_hotkey_t *hotkey, bool pressed)
|
|
{
|
|
UNUSED_PARAMETER(id);
|
|
UNUSED_PARAMETER(hotkey);
|
|
|
|
obs_sceneitem_t *si = sceneitem_get_ref(data);
|
|
if (pressed && si && si->user_visible) {
|
|
obs_sceneitem_set_visible(si, false);
|
|
obs_sceneitem_release(si);
|
|
return true;
|
|
}
|
|
|
|
obs_sceneitem_release(si);
|
|
return false;
|
|
}
|
|
|
|
static void init_hotkeys(obs_scene_t *scene, obs_sceneitem_t *item, const char *name)
|
|
{
|
|
struct obs_data_array *hotkey_array;
|
|
obs_data_t *hotkey_data = scene->source->context.hotkey_data;
|
|
|
|
struct dstr show = {0};
|
|
struct dstr hide = {0};
|
|
struct dstr legacy = {0};
|
|
struct dstr show_desc = {0};
|
|
struct dstr hide_desc = {0};
|
|
|
|
dstr_printf(&show, "libobs.show_scene_item.%" PRIi64, item->id);
|
|
dstr_printf(&hide, "libobs.hide_scene_item.%" PRIi64, item->id);
|
|
|
|
dstr_copy(&show_desc, obs->hotkeys.sceneitem_show);
|
|
dstr_replace(&show_desc, "%1", name);
|
|
dstr_copy(&hide_desc, obs->hotkeys.sceneitem_hide);
|
|
dstr_replace(&hide_desc, "%1", name);
|
|
|
|
/* Check if legacy keys exists, migrate if necessary */
|
|
dstr_printf(&legacy, "libobs.show_scene_item.%s", name);
|
|
hotkey_array = obs_data_get_array(hotkey_data, legacy.array);
|
|
if (hotkey_array) {
|
|
obs_data_set_array(hotkey_data, show.array, hotkey_array);
|
|
obs_data_array_release(hotkey_array);
|
|
}
|
|
|
|
dstr_printf(&legacy, "libobs.hide_scene_item.%s", name);
|
|
hotkey_array = obs_data_get_array(hotkey_data, legacy.array);
|
|
if (hotkey_array) {
|
|
obs_data_set_array(hotkey_data, hide.array, hotkey_array);
|
|
obs_data_array_release(hotkey_array);
|
|
}
|
|
|
|
item->toggle_visibility = obs_hotkey_pair_register_source(scene->source, show.array, show_desc.array,
|
|
hide.array, hide_desc.array, hotkey_show_sceneitem,
|
|
hotkey_hide_sceneitem, item, item);
|
|
|
|
dstr_free(&show);
|
|
dstr_free(&hide);
|
|
dstr_free(&legacy);
|
|
dstr_free(&show_desc);
|
|
dstr_free(&hide_desc);
|
|
}
|
|
|
|
static void sceneitem_rename_hotkey(const obs_sceneitem_t *scene_item, const char *new_name)
|
|
{
|
|
struct dstr show_desc = {0};
|
|
struct dstr hide_desc = {0};
|
|
|
|
dstr_copy(&show_desc, obs->hotkeys.sceneitem_show);
|
|
dstr_replace(&show_desc, "%1", new_name);
|
|
dstr_copy(&hide_desc, obs->hotkeys.sceneitem_hide);
|
|
dstr_replace(&hide_desc, "%1", new_name);
|
|
|
|
obs_hotkey_pair_set_descriptions(scene_item->toggle_visibility, show_desc.array, hide_desc.array);
|
|
|
|
dstr_free(&show_desc);
|
|
dstr_free(&hide_desc);
|
|
}
|
|
|
|
static void sceneitem_renamed(void *param, calldata_t *data)
|
|
{
|
|
obs_sceneitem_t *scene_item = param;
|
|
const char *name = calldata_string(data, "new_name");
|
|
|
|
sceneitem_rename_hotkey(scene_item, name);
|
|
}
|
|
|
|
static inline bool source_has_audio(obs_source_t *source)
|
|
{
|
|
return (source->info.output_flags & (OBS_SOURCE_AUDIO | OBS_SOURCE_COMPOSITE)) != 0;
|
|
}
|
|
|
|
static obs_sceneitem_t *obs_scene_add_internal(obs_scene_t *scene, obs_source_t *source, obs_sceneitem_t *insert_after,
|
|
int64_t id)
|
|
{
|
|
struct obs_scene_item *last;
|
|
struct obs_scene_item *item;
|
|
pthread_mutex_t mutex;
|
|
|
|
struct item_action action = {.visible = true, .timestamp = os_gettime_ns()};
|
|
|
|
if (!scene)
|
|
return NULL;
|
|
|
|
source = obs_source_get_ref(source);
|
|
if (!source) {
|
|
blog(LOG_ERROR, "Tried to add a NULL source to a scene");
|
|
return NULL;
|
|
}
|
|
|
|
if (source->removed) {
|
|
blog(LOG_WARNING, "Tried to add a removed source to a scene");
|
|
goto release_source_and_fail;
|
|
}
|
|
|
|
if (pthread_mutex_init(&mutex, NULL) != 0) {
|
|
blog(LOG_WARNING, "Failed to create scene item mutex");
|
|
goto release_source_and_fail;
|
|
}
|
|
|
|
if (!obs_source_add_active_child(scene->source, source)) {
|
|
blog(LOG_WARNING, "Failed to add source to scene due to "
|
|
"infinite source recursion");
|
|
pthread_mutex_destroy(&mutex);
|
|
goto release_source_and_fail;
|
|
}
|
|
|
|
item = bzalloc(sizeof(struct obs_scene_item));
|
|
item->source = source;
|
|
item->id = id ? id : ++scene->id_counter;
|
|
item->parent = scene;
|
|
item->ref = 1;
|
|
item->align = OBS_ALIGN_TOP | OBS_ALIGN_LEFT;
|
|
item->actions_mutex = mutex;
|
|
item->user_visible = true;
|
|
item->locked = false;
|
|
item->is_group = strcmp(source->info.id, group_info.id) == 0;
|
|
item->is_scene = strcmp(source->info.id, scene_info.id) == 0;
|
|
item->private_settings = obs_data_create();
|
|
item->toggle_visibility = OBS_INVALID_HOTKEY_PAIR_ID;
|
|
item->absolute_coordinates = scene->absolute_coordinates;
|
|
os_atomic_set_long(&item->active_refs, 1);
|
|
vec2_set(&item->scale, 1.0f, 1.0f);
|
|
get_scene_dimensions(item, &item->scale_ref.x, &item->scale_ref.y);
|
|
matrix4_identity(&item->draw_transform);
|
|
matrix4_identity(&item->box_transform);
|
|
|
|
/* Ensure initial position is still top-left corner in relative mode. */
|
|
if (!item->absolute_coordinates)
|
|
pos_from_absolute(&item->pos, &item->pos, item);
|
|
|
|
if (source_has_audio(source)) {
|
|
item->visible = false;
|
|
da_push_back(item->audio_actions, &action);
|
|
} else {
|
|
item->visible = true;
|
|
}
|
|
|
|
full_lock(scene);
|
|
|
|
if (insert_after) {
|
|
obs_sceneitem_t *next = insert_after->next;
|
|
if (next)
|
|
next->prev = item;
|
|
item->next = insert_after->next;
|
|
item->prev = insert_after;
|
|
insert_after->next = item;
|
|
} else {
|
|
last = scene->first_item;
|
|
if (!last) {
|
|
scene->first_item = item;
|
|
} else {
|
|
while (last->next)
|
|
last = last->next;
|
|
|
|
last->next = item;
|
|
item->prev = last;
|
|
}
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
if (!scene->source->context.private)
|
|
init_hotkeys(scene, item, obs_source_get_name(source));
|
|
|
|
signal_handler_connect(obs_source_get_signal_handler(source), "rename", sceneitem_renamed, item);
|
|
|
|
return item;
|
|
|
|
release_source_and_fail:
|
|
obs_source_release(source);
|
|
return NULL;
|
|
}
|
|
|
|
obs_sceneitem_t *obs_scene_add(obs_scene_t *scene, obs_source_t *source)
|
|
{
|
|
obs_sceneitem_t *item = obs_scene_add_internal(scene, source, NULL, 0);
|
|
struct calldata params;
|
|
uint8_t stack[128];
|
|
|
|
if (!item)
|
|
return NULL;
|
|
|
|
calldata_init_fixed(¶ms, stack, sizeof(stack));
|
|
calldata_set_ptr(¶ms, "scene", scene);
|
|
calldata_set_ptr(¶ms, "item", item);
|
|
signal_handler_signal(scene->source->context.signals, "item_add", ¶ms);
|
|
return item;
|
|
}
|
|
|
|
static void obs_sceneitem_destroy(obs_sceneitem_t *item)
|
|
{
|
|
if (item) {
|
|
if (item->item_render) {
|
|
obs_enter_graphics();
|
|
gs_texrender_destroy(item->item_render);
|
|
obs_leave_graphics();
|
|
}
|
|
obs_data_release(item->private_settings);
|
|
obs_hotkey_pair_unregister(item->toggle_visibility);
|
|
pthread_mutex_destroy(&item->actions_mutex);
|
|
signal_handler_disconnect(obs_source_get_signal_handler(item->source), "rename", sceneitem_renamed,
|
|
item);
|
|
if (item->show_transition)
|
|
obs_source_release(item->show_transition);
|
|
if (item->hide_transition)
|
|
obs_source_release(item->hide_transition);
|
|
if (item->source)
|
|
obs_source_release(item->source);
|
|
da_free(item->audio_actions);
|
|
bfree(item);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_addref(obs_sceneitem_t *item)
|
|
{
|
|
if (item)
|
|
os_atomic_inc_long(&item->ref);
|
|
}
|
|
|
|
void obs_sceneitem_release(obs_sceneitem_t *item)
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
if (os_atomic_dec_long(&item->ref) == 0)
|
|
obs_sceneitem_destroy(item);
|
|
}
|
|
|
|
static void obs_sceneitem_remove_internal(obs_sceneitem_t *item)
|
|
{
|
|
obs_scene_t *parent = item->parent;
|
|
item->removed = true;
|
|
|
|
obs_sceneitem_select(item, false);
|
|
set_visibility(item, false);
|
|
|
|
detach_sceneitem(item);
|
|
signal_item_remove(parent, item);
|
|
|
|
obs_sceneitem_set_transition(item, true, NULL);
|
|
obs_sceneitem_set_transition(item, false, NULL);
|
|
}
|
|
|
|
void obs_sceneitem_remove(obs_sceneitem_t *item)
|
|
{
|
|
obs_scene_t *scene;
|
|
|
|
if (!item || item->removed)
|
|
return;
|
|
|
|
scene = item->parent;
|
|
|
|
assert(scene != NULL);
|
|
assert(scene->source != NULL);
|
|
|
|
full_lock(scene);
|
|
obs_sceneitem_remove_internal(item);
|
|
full_unlock(scene);
|
|
|
|
obs_sceneitem_release(item);
|
|
}
|
|
|
|
void obs_sceneitem_save(obs_sceneitem_t *item, obs_data_array_t *arr)
|
|
{
|
|
scene_save_item(arr, item, NULL);
|
|
}
|
|
|
|
void sceneitem_restore(obs_data_t *data, void *vp)
|
|
{
|
|
obs_scene_t *scene = (obs_scene_t *)vp;
|
|
scene_load_item(scene, data);
|
|
}
|
|
|
|
void obs_sceneitems_add(obs_scene_t *scene, obs_data_array_t *data)
|
|
{
|
|
obs_data_array_enum(data, sceneitem_restore, scene);
|
|
}
|
|
|
|
obs_scene_t *obs_sceneitem_get_scene(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->parent : NULL;
|
|
}
|
|
|
|
obs_source_t *obs_sceneitem_get_source(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->source : NULL;
|
|
}
|
|
|
|
static void signal_parent(obs_scene_t *parent, const char *command, calldata_t *params)
|
|
{
|
|
calldata_set_ptr(params, "scene", parent);
|
|
signal_handler_signal(parent->source->context.signals, command, params);
|
|
}
|
|
|
|
struct passthrough {
|
|
obs_data_array_t *ids;
|
|
obs_data_array_t *scenes_and_groups;
|
|
bool all_items;
|
|
};
|
|
|
|
bool save_transform_states(obs_scene_t *scene, obs_sceneitem_t *item, void *vp_pass)
|
|
{
|
|
struct passthrough *pass = (struct passthrough *)vp_pass;
|
|
if (obs_sceneitem_selected(item) || pass->all_items) {
|
|
obs_data_t *temp = obs_data_create();
|
|
obs_data_array_t *item_ids = (obs_data_array_t *)pass->ids;
|
|
|
|
struct obs_transform_info info;
|
|
struct obs_sceneitem_crop crop;
|
|
obs_sceneitem_get_info2(item, &info);
|
|
obs_sceneitem_get_crop(item, &crop);
|
|
|
|
struct vec2 pos = info.pos;
|
|
struct vec2 scale = info.scale;
|
|
float rot = info.rot;
|
|
uint32_t alignment = info.alignment;
|
|
uint32_t bounds_type = info.bounds_type;
|
|
uint32_t bounds_alignment = info.bounds_alignment;
|
|
bool crop_to_bounds = info.crop_to_bounds;
|
|
struct vec2 bounds = info.bounds;
|
|
|
|
obs_data_set_int(temp, "id", obs_sceneitem_get_id(item));
|
|
obs_data_set_vec2(temp, "pos", &pos);
|
|
obs_data_set_vec2(temp, "scale", &scale);
|
|
obs_data_set_double(temp, "rot", rot);
|
|
obs_data_set_int(temp, "alignment", alignment);
|
|
obs_data_set_int(temp, "bounds_type", bounds_type);
|
|
obs_data_set_vec2(temp, "bounds", &bounds);
|
|
obs_data_set_int(temp, "bounds_alignment", bounds_alignment);
|
|
obs_data_set_bool(temp, "crop_to_bounds", crop_to_bounds);
|
|
obs_data_set_int(temp, "top", crop.top);
|
|
obs_data_set_int(temp, "bottom", crop.bottom);
|
|
obs_data_set_int(temp, "left", crop.left);
|
|
obs_data_set_int(temp, "right", crop.right);
|
|
|
|
obs_data_array_push_back(item_ids, temp);
|
|
|
|
obs_data_release(temp);
|
|
}
|
|
|
|
obs_source_t *item_source = obs_sceneitem_get_source(item);
|
|
|
|
if (obs_source_is_group(item_source)) {
|
|
obs_data_t *temp = obs_data_create();
|
|
obs_data_array_t *nids = obs_data_array_create();
|
|
|
|
obs_data_set_string(temp, "scene_name", obs_source_get_name(item_source));
|
|
obs_data_set_string(temp, "scene_uuid", obs_source_get_uuid(item_source));
|
|
obs_data_set_bool(temp, "is_group", true);
|
|
obs_data_set_string(temp, "group_parent", obs_source_get_uuid(obs_scene_get_source(scene)));
|
|
|
|
struct passthrough npass = {nids, pass->scenes_and_groups, pass->all_items};
|
|
obs_sceneitem_group_enum_items(item, save_transform_states, (void *)&npass);
|
|
|
|
obs_data_set_array(temp, "items", nids);
|
|
|
|
obs_data_array_push_back(pass->scenes_and_groups, temp);
|
|
|
|
obs_data_release(temp);
|
|
obs_data_array_release(nids);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
obs_data_t *obs_scene_save_transform_states(obs_scene_t *scene, bool all_items)
|
|
{
|
|
obs_data_t *wrapper = obs_data_create();
|
|
obs_data_array_t *scenes_and_groups = obs_data_array_create();
|
|
obs_data_array_t *item_ids = obs_data_array_create();
|
|
|
|
struct passthrough pass = {item_ids, scenes_and_groups, all_items};
|
|
|
|
obs_data_t *temp = obs_data_create();
|
|
|
|
obs_data_set_string(temp, "scene_name", obs_source_get_name(obs_scene_get_source(scene)));
|
|
obs_data_set_string(temp, "scene_uuid", obs_source_get_uuid(obs_scene_get_source(scene)));
|
|
obs_data_set_bool(temp, "is_group", false);
|
|
|
|
obs_scene_enum_items(scene, save_transform_states, (void *)&pass);
|
|
|
|
obs_data_set_array(temp, "items", item_ids);
|
|
obs_data_array_push_back(scenes_and_groups, temp);
|
|
|
|
obs_data_set_array(wrapper, "scenes_and_groups", scenes_and_groups);
|
|
|
|
obs_data_array_release(item_ids);
|
|
obs_data_array_release(scenes_and_groups);
|
|
obs_data_release(temp);
|
|
|
|
return wrapper;
|
|
}
|
|
|
|
void load_transform_states(obs_data_t *temp, void *vp_scene)
|
|
{
|
|
obs_scene_t *scene = (obs_scene_t *)vp_scene;
|
|
int64_t id = obs_data_get_int(temp, "id");
|
|
obs_sceneitem_t *item = obs_scene_find_sceneitem_by_id(scene, id);
|
|
|
|
struct obs_transform_info info;
|
|
struct obs_sceneitem_crop crop;
|
|
obs_data_get_vec2(temp, "pos", &info.pos);
|
|
obs_data_get_vec2(temp, "scale", &info.scale);
|
|
info.rot = (float)obs_data_get_double(temp, "rot");
|
|
info.alignment = (uint32_t)obs_data_get_int(temp, "alignment");
|
|
info.bounds_type = (enum obs_bounds_type)obs_data_get_int(temp, "bounds_type");
|
|
info.bounds_alignment = (uint32_t)obs_data_get_int(temp, "bounds_alignment");
|
|
obs_data_get_vec2(temp, "bounds", &info.bounds);
|
|
info.crop_to_bounds = obs_data_get_bool(temp, "crop_to_bounds");
|
|
crop.top = (int)obs_data_get_int(temp, "top");
|
|
crop.bottom = (int)obs_data_get_int(temp, "bottom");
|
|
crop.left = (int)obs_data_get_int(temp, "left");
|
|
crop.right = (int)obs_data_get_int(temp, "right");
|
|
|
|
obs_sceneitem_defer_update_begin(item);
|
|
|
|
obs_sceneitem_set_info2(item, &info);
|
|
obs_sceneitem_set_crop(item, &crop);
|
|
|
|
obs_sceneitem_defer_update_end(item);
|
|
}
|
|
|
|
void iterate_scenes_and_groups_transform_states(obs_data_t *data, void *vp)
|
|
{
|
|
obs_data_array_t *items = obs_data_get_array(data, "items");
|
|
obs_source_t *scene_source = obs_get_source_by_uuid(obs_data_get_string(data, "scene_uuid"));
|
|
obs_scene_t *scene = obs_scene_from_source(scene_source);
|
|
|
|
if (obs_data_get_bool(data, "is_group")) {
|
|
obs_source_t *parent_source = obs_get_source_by_uuid(obs_data_get_string(data, "group_parent"));
|
|
obs_scene_t *parent = obs_scene_from_source(parent_source);
|
|
obs_sceneitem_t *group = obs_scene_get_group(parent, obs_data_get_string(data, "scene_name"));
|
|
scene = obs_sceneitem_group_get_scene(group);
|
|
|
|
obs_source_release(parent_source);
|
|
}
|
|
|
|
obs_data_array_enum(items, load_transform_states, (void *)scene);
|
|
|
|
UNUSED_PARAMETER(vp);
|
|
|
|
obs_data_array_release(items);
|
|
obs_source_release(scene_source);
|
|
}
|
|
|
|
void obs_scene_load_transform_states(const char *data)
|
|
{
|
|
obs_data_t *dat = obs_data_create_from_json(data);
|
|
|
|
obs_data_array_t *scenes_and_groups = obs_data_get_array(dat, "scenes_and_groups");
|
|
|
|
obs_data_array_enum(scenes_and_groups, iterate_scenes_and_groups_transform_states, NULL);
|
|
|
|
obs_data_release(dat);
|
|
obs_data_array_release(scenes_and_groups);
|
|
}
|
|
|
|
void obs_sceneitem_select(obs_sceneitem_t *item, bool select)
|
|
{
|
|
struct calldata params;
|
|
uint8_t stack[128];
|
|
const char *command = select ? "item_select" : "item_deselect";
|
|
|
|
if (!item || item->selected == select || !item->parent)
|
|
return;
|
|
|
|
item->selected = select;
|
|
|
|
calldata_init_fixed(¶ms, stack, sizeof(stack));
|
|
calldata_set_ptr(¶ms, "item", item);
|
|
|
|
signal_parent(item->parent, command, ¶ms);
|
|
}
|
|
|
|
bool obs_sceneitem_selected(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->selected : false;
|
|
}
|
|
|
|
#define do_update_transform(item) \
|
|
do { \
|
|
if (!item->parent || item->parent->is_group) \
|
|
os_atomic_set_bool(&item->update_transform, true); \
|
|
else \
|
|
update_item_transform(item, false); \
|
|
} while (false)
|
|
|
|
void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
|
|
{
|
|
if (item) {
|
|
if (!item->absolute_coordinates)
|
|
pos_from_absolute(&item->pos, pos, item);
|
|
else
|
|
vec2_copy(&item->pos, pos);
|
|
|
|
do_update_transform(item);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot)
|
|
{
|
|
if (item) {
|
|
item->rot = rot;
|
|
do_update_transform(item);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale)
|
|
{
|
|
if (item) {
|
|
if (!item->absolute_coordinates)
|
|
item_relative_scale(&item->scale, scale, item);
|
|
else
|
|
vec2_copy(&item->scale, scale);
|
|
|
|
do_update_transform(item);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment)
|
|
{
|
|
if (item) {
|
|
item->align = alignment;
|
|
do_update_transform(item);
|
|
}
|
|
}
|
|
|
|
static inline void signal_reorder(struct obs_scene_item *item)
|
|
{
|
|
const char *command = NULL;
|
|
struct calldata params;
|
|
uint8_t stack[128];
|
|
|
|
command = "reorder";
|
|
|
|
calldata_init_fixed(¶ms, stack, sizeof(stack));
|
|
signal_parent(item->parent, command, ¶ms);
|
|
}
|
|
|
|
static inline void signal_refresh(obs_scene_t *scene)
|
|
{
|
|
const char *command = NULL;
|
|
struct calldata params;
|
|
uint8_t stack[128];
|
|
|
|
command = "refresh";
|
|
|
|
calldata_init_fixed(¶ms, stack, sizeof(stack));
|
|
signal_parent(scene, command, ¶ms);
|
|
}
|
|
|
|
void obs_sceneitem_set_order(obs_sceneitem_t *item, enum obs_order_movement movement)
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
struct obs_scene_item *next, *prev;
|
|
struct obs_scene *scene = obs_scene_get_ref(item->parent);
|
|
|
|
if (!scene)
|
|
return;
|
|
|
|
full_lock(scene);
|
|
|
|
next = item->next;
|
|
prev = item->prev;
|
|
|
|
detach_sceneitem(item);
|
|
|
|
if (movement == OBS_ORDER_MOVE_DOWN) {
|
|
attach_sceneitem(scene, item, prev ? prev->prev : NULL);
|
|
|
|
} else if (movement == OBS_ORDER_MOVE_UP) {
|
|
attach_sceneitem(scene, item, next ? next : prev);
|
|
|
|
} else if (movement == OBS_ORDER_MOVE_TOP) {
|
|
struct obs_scene_item *last = next;
|
|
if (!last) {
|
|
last = prev;
|
|
} else {
|
|
while (last->next)
|
|
last = last->next;
|
|
}
|
|
|
|
attach_sceneitem(scene, item, last);
|
|
|
|
} else if (movement == OBS_ORDER_MOVE_BOTTOM) {
|
|
attach_sceneitem(scene, item, NULL);
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
signal_reorder(item);
|
|
obs_scene_release(scene);
|
|
}
|
|
|
|
int obs_sceneitem_get_order_position(obs_sceneitem_t *item)
|
|
{
|
|
struct obs_scene *scene = item->parent;
|
|
struct obs_scene_item *next = scene->first_item;
|
|
|
|
full_lock(scene);
|
|
|
|
int index = 0;
|
|
while (next && next != item) {
|
|
next = next->next;
|
|
++index;
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
return index;
|
|
}
|
|
|
|
void obs_sceneitem_set_order_position(obs_sceneitem_t *item, int position)
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
struct obs_scene *scene = obs_scene_get_ref(item->parent);
|
|
|
|
if (!scene)
|
|
return;
|
|
|
|
full_lock(scene);
|
|
|
|
detach_sceneitem(item);
|
|
|
|
if (!scene->first_item || position == 0) {
|
|
attach_sceneitem(scene, item, NULL);
|
|
} else {
|
|
struct obs_scene_item *next = scene->first_item;
|
|
|
|
for (int i = position; i > 1; --i) {
|
|
if (next->next == NULL)
|
|
break;
|
|
next = next->next;
|
|
}
|
|
|
|
attach_sceneitem(scene, item, next);
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
signal_reorder(item);
|
|
obs_scene_release(scene);
|
|
}
|
|
|
|
void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item, enum obs_bounds_type type)
|
|
{
|
|
if (item) {
|
|
item->bounds_type = type;
|
|
do_update_transform(item);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item, uint32_t alignment)
|
|
{
|
|
if (item) {
|
|
item->bounds_align = alignment;
|
|
do_update_transform(item);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_set_bounds_crop(obs_sceneitem_t *item, bool crop)
|
|
{
|
|
if (item) {
|
|
item->crop_to_bounds = crop;
|
|
do_update_transform(item);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
|
|
{
|
|
if (item) {
|
|
if (!item->absolute_coordinates)
|
|
size_from_absolute(&item->bounds, bounds, item);
|
|
else
|
|
vec2_copy(&item->bounds, bounds);
|
|
|
|
do_update_transform(item);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
if (!item->absolute_coordinates)
|
|
pos_to_absolute(pos, &item->pos, item);
|
|
else
|
|
vec2_copy(pos, &item->pos);
|
|
}
|
|
|
|
float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->rot : 0.0f;
|
|
}
|
|
|
|
void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale)
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
if (!item->absolute_coordinates)
|
|
item_canvas_scale(scale, item);
|
|
else
|
|
vec2_copy(scale, &item->scale);
|
|
}
|
|
|
|
uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->align : 0;
|
|
}
|
|
|
|
enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->bounds_type : OBS_BOUNDS_NONE;
|
|
}
|
|
|
|
uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->bounds_align : 0;
|
|
}
|
|
|
|
bool obs_sceneitem_get_bounds_crop(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->crop_to_bounds : false;
|
|
}
|
|
|
|
void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
if (!item->absolute_coordinates)
|
|
size_to_absolute(bounds, &item->bounds, item);
|
|
else
|
|
vec2_copy(bounds, &item->bounds);
|
|
}
|
|
|
|
static inline void scene_item_get_info_internal(const obs_sceneitem_t *item, struct obs_transform_info *info)
|
|
{
|
|
if (!item->absolute_coordinates) {
|
|
pos_to_absolute(&info->pos, &item->pos, item);
|
|
item_canvas_scale(&info->scale, item);
|
|
size_to_absolute(&info->bounds, &item->bounds, item);
|
|
} else {
|
|
info->pos = item->pos;
|
|
info->scale = item->scale;
|
|
info->bounds = item->bounds;
|
|
}
|
|
info->rot = item->rot;
|
|
info->alignment = item->align;
|
|
info->bounds_type = item->bounds_type;
|
|
info->bounds_alignment = item->bounds_align;
|
|
}
|
|
|
|
void obs_sceneitem_get_info2(const obs_sceneitem_t *item, struct obs_transform_info *info)
|
|
{
|
|
if (item && info) {
|
|
scene_item_get_info_internal(item, info);
|
|
info->crop_to_bounds = item->crop_to_bounds;
|
|
}
|
|
}
|
|
|
|
static inline void scene_item_set_info_internal(obs_sceneitem_t *item, const struct obs_transform_info *info)
|
|
{
|
|
if (!item->absolute_coordinates) {
|
|
pos_from_absolute(&item->pos, &info->pos, item);
|
|
size_from_absolute(&item->bounds, &info->bounds, item);
|
|
if (isfinite(info->scale.x) && isfinite(info->scale.y)) {
|
|
item_relative_scale(&item->scale, &info->scale, item);
|
|
}
|
|
} else {
|
|
item->pos = info->pos;
|
|
item->bounds = info->bounds;
|
|
if (isfinite(info->scale.x) && isfinite(info->scale.y)) {
|
|
item->scale = info->scale;
|
|
}
|
|
}
|
|
|
|
item->rot = info->rot;
|
|
item->align = info->alignment;
|
|
item->bounds_type = info->bounds_type;
|
|
item->bounds_align = info->bounds_alignment;
|
|
}
|
|
|
|
void obs_sceneitem_set_info2(obs_sceneitem_t *item, const struct obs_transform_info *info)
|
|
{
|
|
if (item && info) {
|
|
scene_item_set_info_internal(item, info);
|
|
item->crop_to_bounds = info->crop_to_bounds;
|
|
do_update_transform(item);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
|
|
{
|
|
if (item)
|
|
matrix4_copy(transform, &item->draw_transform);
|
|
}
|
|
|
|
void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
|
|
{
|
|
if (item)
|
|
matrix4_copy(transform, &item->box_transform);
|
|
}
|
|
|
|
void obs_sceneitem_get_box_scale(const obs_sceneitem_t *item, struct vec2 *scale)
|
|
{
|
|
if (item)
|
|
*scale = item->box_scale;
|
|
}
|
|
|
|
bool obs_sceneitem_visible(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->user_visible : false;
|
|
}
|
|
|
|
static bool group_item_transition(obs_scene_t *scene, obs_sceneitem_t *item, void *param)
|
|
{
|
|
if (!param || !item)
|
|
return true;
|
|
const bool visible = *(bool *)param;
|
|
if (obs_sceneitem_visible(item))
|
|
obs_sceneitem_do_transition(item, visible);
|
|
UNUSED_PARAMETER(scene);
|
|
return true;
|
|
}
|
|
|
|
bool obs_sceneitem_set_visible(obs_sceneitem_t *item, bool visible)
|
|
{
|
|
struct calldata cd;
|
|
uint8_t stack[256];
|
|
struct item_action action = {.visible = visible, .timestamp = os_gettime_ns()};
|
|
|
|
if (!item)
|
|
return false;
|
|
|
|
if (item->user_visible == visible)
|
|
return false;
|
|
|
|
if (!item->parent)
|
|
return false;
|
|
|
|
obs_sceneitem_do_transition(item, visible);
|
|
if (obs_sceneitem_is_group(item))
|
|
obs_sceneitem_group_enum_items(item, group_item_transition, &visible);
|
|
|
|
item->user_visible = visible;
|
|
|
|
if (visible) {
|
|
if (os_atomic_inc_long(&item->active_refs) == 1) {
|
|
if (!obs_source_add_active_child(item->parent->source, item->source)) {
|
|
os_atomic_dec_long(&item->active_refs);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
calldata_init_fixed(&cd, stack, sizeof(stack));
|
|
calldata_set_ptr(&cd, "item", item);
|
|
calldata_set_bool(&cd, "visible", visible);
|
|
|
|
signal_parent(item->parent, "item_visible", &cd);
|
|
|
|
if (source_has_audio(item->source)) {
|
|
pthread_mutex_lock(&item->actions_mutex);
|
|
da_push_back(item->audio_actions, &action);
|
|
pthread_mutex_unlock(&item->actions_mutex);
|
|
} else {
|
|
set_visibility(item, visible);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool obs_sceneitem_locked(const obs_sceneitem_t *item)
|
|
{
|
|
return item ? item->locked : false;
|
|
}
|
|
|
|
bool obs_sceneitem_set_locked(obs_sceneitem_t *item, bool lock)
|
|
{
|
|
struct calldata cd;
|
|
uint8_t stack[256];
|
|
|
|
if (!item)
|
|
return false;
|
|
|
|
if (item->locked == lock)
|
|
return false;
|
|
|
|
if (!item->parent)
|
|
return false;
|
|
|
|
item->locked = lock;
|
|
|
|
calldata_init_fixed(&cd, stack, sizeof(stack));
|
|
calldata_set_ptr(&cd, "item", item);
|
|
calldata_set_bool(&cd, "locked", lock);
|
|
|
|
signal_parent(item->parent, "item_locked", &cd);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool sceneitems_match(obs_scene_t *scene, obs_sceneitem_t *const *items, size_t size, bool *order_matches)
|
|
{
|
|
obs_sceneitem_t *item = scene->first_item;
|
|
|
|
size_t count = 0;
|
|
while (item) {
|
|
bool found = false;
|
|
for (size_t i = 0; i < size; i++) {
|
|
if (items[i] != item)
|
|
continue;
|
|
|
|
if (count != i)
|
|
*order_matches = false;
|
|
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (!found)
|
|
return false;
|
|
|
|
item = item->next;
|
|
count += 1;
|
|
}
|
|
|
|
return count == size;
|
|
}
|
|
|
|
bool obs_scene_reorder_items(obs_scene_t *scene, obs_sceneitem_t *const *item_order, size_t item_order_size)
|
|
{
|
|
if (!scene || !item_order_size)
|
|
return false;
|
|
|
|
scene = obs_scene_get_ref(scene);
|
|
if (!scene)
|
|
return false;
|
|
|
|
full_lock(scene);
|
|
|
|
bool order_matches = true;
|
|
if (!sceneitems_match(scene, item_order, item_order_size, &order_matches) || order_matches) {
|
|
full_unlock(scene);
|
|
obs_scene_release(scene);
|
|
return false;
|
|
}
|
|
|
|
scene->first_item = item_order[0];
|
|
|
|
obs_sceneitem_t *prev = NULL;
|
|
for (size_t i = 0; i < item_order_size; i++) {
|
|
item_order[i]->prev = prev;
|
|
item_order[i]->next = NULL;
|
|
|
|
if (prev)
|
|
prev->next = item_order[i];
|
|
|
|
prev = item_order[i];
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
signal_reorder(scene->first_item);
|
|
obs_scene_release(scene);
|
|
return true;
|
|
}
|
|
|
|
void obs_scene_atomic_update(obs_scene_t *scene, obs_scene_atomic_update_func func, void *data)
|
|
{
|
|
if (!scene)
|
|
return;
|
|
|
|
scene = obs_scene_get_ref(scene);
|
|
if (!scene)
|
|
return;
|
|
|
|
full_lock(scene);
|
|
func(data, scene);
|
|
full_unlock(scene);
|
|
obs_scene_release(scene);
|
|
}
|
|
|
|
static inline bool crop_equal(const struct obs_sceneitem_crop *crop1, const struct obs_sceneitem_crop *crop2)
|
|
{
|
|
return crop1->left == crop2->left && crop1->right == crop2->right && crop1->top == crop2->top &&
|
|
crop1->bottom == crop2->bottom;
|
|
}
|
|
|
|
void obs_sceneitem_set_crop(obs_sceneitem_t *item, const struct obs_sceneitem_crop *crop)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_set_crop"))
|
|
return;
|
|
if (!obs_ptr_valid(crop, "obs_sceneitem_set_crop"))
|
|
return;
|
|
if (crop_equal(crop, &item->crop))
|
|
return;
|
|
|
|
memcpy(&item->crop, crop, sizeof(*crop));
|
|
|
|
if (item->crop.left < 0)
|
|
item->crop.left = 0;
|
|
if (item->crop.right < 0)
|
|
item->crop.right = 0;
|
|
if (item->crop.top < 0)
|
|
item->crop.top = 0;
|
|
if (item->crop.bottom < 0)
|
|
item->crop.bottom = 0;
|
|
|
|
os_atomic_set_bool(&item->update_transform, true);
|
|
}
|
|
|
|
void obs_sceneitem_get_crop(const obs_sceneitem_t *item, struct obs_sceneitem_crop *crop)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_get_crop"))
|
|
return;
|
|
if (!obs_ptr_valid(crop, "obs_sceneitem_get_crop"))
|
|
return;
|
|
|
|
memcpy(crop, &item->crop, sizeof(*crop));
|
|
}
|
|
|
|
void obs_sceneitem_set_scale_filter(obs_sceneitem_t *item, enum obs_scale_type filter)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_set_scale_filter"))
|
|
return;
|
|
|
|
item->scale_filter = filter;
|
|
|
|
os_atomic_set_bool(&item->update_transform, true);
|
|
}
|
|
|
|
enum obs_scale_type obs_sceneitem_get_scale_filter(obs_sceneitem_t *item)
|
|
{
|
|
return obs_ptr_valid(item, "obs_sceneitem_get_scale_filter") ? item->scale_filter : OBS_SCALE_DISABLE;
|
|
}
|
|
|
|
void obs_sceneitem_set_blending_method(obs_sceneitem_t *item, enum obs_blending_method method)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_set_blending_method"))
|
|
return;
|
|
|
|
item->blend_method = method;
|
|
}
|
|
|
|
enum obs_blending_method obs_sceneitem_get_blending_method(obs_sceneitem_t *item)
|
|
{
|
|
return obs_ptr_valid(item, "obs_sceneitem_get_blending_method") ? item->blend_method : OBS_BLEND_METHOD_DEFAULT;
|
|
}
|
|
|
|
void obs_sceneitem_set_blending_mode(obs_sceneitem_t *item, enum obs_blending_type type)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_set_blending_mode"))
|
|
return;
|
|
|
|
item->blend_type = type;
|
|
|
|
os_atomic_set_bool(&item->update_transform, true);
|
|
}
|
|
|
|
enum obs_blending_type obs_sceneitem_get_blending_mode(obs_sceneitem_t *item)
|
|
{
|
|
return obs_ptr_valid(item, "obs_sceneitem_get_blending_mode") ? item->blend_type : OBS_BLEND_NORMAL;
|
|
}
|
|
|
|
void obs_sceneitem_defer_update_begin(obs_sceneitem_t *item)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_begin"))
|
|
return;
|
|
|
|
os_atomic_inc_long(&item->defer_update);
|
|
}
|
|
|
|
void obs_sceneitem_defer_update_end(obs_sceneitem_t *item)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_end"))
|
|
return;
|
|
|
|
if (os_atomic_dec_long(&item->defer_update) == 0)
|
|
do_update_transform(item);
|
|
}
|
|
|
|
void obs_sceneitem_defer_group_resize_begin(obs_sceneitem_t *item)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_defer_group_resize_begin"))
|
|
return;
|
|
|
|
os_atomic_inc_long(&item->defer_group_resize);
|
|
}
|
|
|
|
void obs_sceneitem_defer_group_resize_end(obs_sceneitem_t *item)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_defer_group_resize_end"))
|
|
return;
|
|
|
|
if (os_atomic_dec_long(&item->defer_group_resize) == 0)
|
|
os_atomic_set_bool(&item->update_group_resize, true);
|
|
}
|
|
|
|
int64_t obs_sceneitem_get_id(const obs_sceneitem_t *item)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_get_id"))
|
|
return 0;
|
|
|
|
return item->id;
|
|
}
|
|
|
|
void obs_sceneitem_set_id(obs_sceneitem_t *item, int64_t id)
|
|
{
|
|
item->id = id;
|
|
}
|
|
|
|
obs_data_t *obs_sceneitem_get_private_settings(obs_sceneitem_t *item)
|
|
{
|
|
if (!obs_ptr_valid(item, "obs_sceneitem_get_private_settings"))
|
|
return NULL;
|
|
|
|
obs_data_addref(item->private_settings);
|
|
return item->private_settings;
|
|
}
|
|
|
|
static inline void transform_val(struct vec2 *v2, struct matrix4 *transform)
|
|
{
|
|
struct vec3 v;
|
|
vec3_set(&v, v2->x, v2->y, 0.0f);
|
|
vec3_transform(&v, &v, transform);
|
|
v2->x = v.x;
|
|
v2->y = v.y;
|
|
}
|
|
|
|
static void get_ungrouped_transform(obs_sceneitem_t *group, obs_sceneitem_t *item, struct vec2 *pos, struct vec2 *scale,
|
|
float *rot)
|
|
{
|
|
struct matrix4 transform;
|
|
struct matrix4 mat;
|
|
struct vec4 x_base;
|
|
struct vec2 scale_abs, pos_abs;
|
|
|
|
if (item->absolute_coordinates) {
|
|
vec2_copy(&scale_abs, scale);
|
|
vec2_copy(&pos_abs, pos);
|
|
} else {
|
|
size_to_absolute(&scale_abs, scale, item);
|
|
pos_to_absolute(&pos_abs, pos, item);
|
|
}
|
|
|
|
vec4_set(&x_base, 1.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
matrix4_copy(&transform, &group->draw_transform);
|
|
|
|
transform_val(&pos_abs, &transform);
|
|
vec4_set(&transform.t, 0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
vec4_set(&mat.x, scale_abs.x, 0.0f, 0.0f, 0.0f);
|
|
vec4_set(&mat.y, 0.0f, scale_abs.y, 0.0f, 0.0f);
|
|
vec4_set(&mat.z, 0.0f, 0.0f, 1.0f, 0.0f);
|
|
vec4_set(&mat.t, 0.0f, 0.0f, 0.0f, 1.0f);
|
|
matrix4_mul(&mat, &mat, &transform);
|
|
|
|
scale_abs.x = vec4_len(&mat.x) * (scale_abs.x > 0.0f ? 1.0f : -1.0f);
|
|
scale_abs.y = vec4_len(&mat.y) * (scale_abs.y > 0.0f ? 1.0f : -1.0f);
|
|
|
|
if (item->absolute_coordinates) {
|
|
vec2_copy(scale, &scale_abs);
|
|
vec2_copy(pos, &pos_abs);
|
|
} else {
|
|
size_from_absolute(scale, &scale_abs, item);
|
|
pos_from_absolute(pos, &pos_abs, item);
|
|
}
|
|
|
|
*rot += group->rot;
|
|
}
|
|
|
|
static void remove_group_transform(obs_sceneitem_t *group, obs_sceneitem_t *item)
|
|
{
|
|
obs_scene_t *parent = item->parent;
|
|
if (!parent || !group)
|
|
return;
|
|
|
|
get_ungrouped_transform(group, item, &item->pos, &item->scale, &item->rot);
|
|
|
|
update_item_transform(item, false);
|
|
}
|
|
|
|
static void apply_group_transform(obs_sceneitem_t *item, obs_sceneitem_t *group)
|
|
{
|
|
struct matrix4 transform;
|
|
struct matrix4 mat;
|
|
struct vec4 x_base;
|
|
|
|
struct vec2 scale_abs, pos_abs;
|
|
|
|
if (item->absolute_coordinates) {
|
|
vec2_copy(&scale_abs, &item->scale);
|
|
vec2_copy(&pos_abs, &item->pos);
|
|
} else {
|
|
size_to_absolute(&scale_abs, &item->scale, item);
|
|
pos_to_absolute(&pos_abs, &item->pos, item);
|
|
}
|
|
|
|
vec4_set(&x_base, 1.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
matrix4_inv(&transform, &group->draw_transform);
|
|
|
|
transform_val(&pos_abs, &transform);
|
|
vec4_set(&transform.t, 0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
vec4_set(&mat.x, scale_abs.x, 0.0f, 0.0f, 0.0f);
|
|
vec4_set(&mat.y, 0.0f, scale_abs.y, 0.0f, 0.0f);
|
|
vec4_set(&mat.z, 0.0f, 0.0f, 1.0f, 0.0f);
|
|
vec4_set(&mat.t, 0.0f, 0.0f, 0.0f, 1.0f);
|
|
matrix4_mul(&mat, &mat, &transform);
|
|
|
|
scale_abs.x = vec4_len(&mat.x) * (scale_abs.x > 0.0f ? 1.0f : -1.0f);
|
|
scale_abs.y = vec4_len(&mat.y) * (scale_abs.y > 0.0f ? 1.0f : -1.0f);
|
|
|
|
if (item->absolute_coordinates) {
|
|
vec2_copy(&item->scale, &scale_abs);
|
|
vec2_copy(&item->pos, &pos_abs);
|
|
} else {
|
|
size_from_absolute(&item->scale, &scale_abs, item);
|
|
pos_from_absolute(&item->pos, &pos_abs, item);
|
|
}
|
|
|
|
item->rot -= group->rot;
|
|
|
|
update_item_transform(item, false);
|
|
}
|
|
|
|
static bool resize_scene_base(obs_scene_t *scene, struct vec2 *minv, struct vec2 *maxv, struct vec2 *scale)
|
|
{
|
|
vec2_set(minv, M_INFINITE, M_INFINITE);
|
|
vec2_set(maxv, -M_INFINITE, -M_INFINITE);
|
|
|
|
obs_sceneitem_t *item = scene->first_item;
|
|
if (!item) {
|
|
scene->cx = 0;
|
|
scene->cy = 0;
|
|
return false;
|
|
}
|
|
|
|
while (item) {
|
|
#define get_min_max(x_val, y_val) \
|
|
do { \
|
|
struct vec3 v; \
|
|
vec3_set(&v, x_val, y_val, 0.0f); \
|
|
vec3_transform(&v, &v, &item->box_transform); \
|
|
if (v.x < minv->x) \
|
|
minv->x = v.x; \
|
|
if (v.y < minv->y) \
|
|
minv->y = v.y; \
|
|
if (v.x > maxv->x) \
|
|
maxv->x = v.x; \
|
|
if (v.y > maxv->y) \
|
|
maxv->y = v.y; \
|
|
} while (false)
|
|
|
|
get_min_max(0.0f, 0.0f);
|
|
get_min_max(1.0f, 0.0f);
|
|
get_min_max(0.0f, 1.0f);
|
|
get_min_max(1.0f, 1.0f);
|
|
#undef get_min_max
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
item = scene->first_item;
|
|
if (item) {
|
|
struct vec2 minv_rel;
|
|
if (!item->absolute_coordinates)
|
|
size_from_absolute(&minv_rel, minv, item);
|
|
else
|
|
vec2_copy(&minv_rel, minv);
|
|
|
|
while (item) {
|
|
vec2_sub(&item->pos, &item->pos, &minv_rel);
|
|
update_item_transform(item, false);
|
|
item = item->next;
|
|
}
|
|
}
|
|
|
|
vec2_sub(scale, maxv, minv);
|
|
scene->cx = (uint32_t)ceilf(scale->x);
|
|
scene->cy = (uint32_t)ceilf(scale->y);
|
|
return true;
|
|
}
|
|
|
|
static void resize_scene(obs_scene_t *scene)
|
|
{
|
|
struct vec2 minv;
|
|
struct vec2 maxv;
|
|
struct vec2 scale;
|
|
resize_scene_base(scene, &minv, &maxv, &scale);
|
|
}
|
|
|
|
/* assumes group scene and parent scene is locked */
|
|
static void resize_group(obs_sceneitem_t *group, bool scene_resize)
|
|
{
|
|
obs_scene_t *scene = group->source->context.data;
|
|
struct vec2 minv;
|
|
struct vec2 maxv;
|
|
struct vec2 scale;
|
|
|
|
if (os_atomic_load_long(&group->defer_group_resize) > 0)
|
|
return;
|
|
|
|
if (!resize_scene_base(scene, &minv, &maxv, &scale))
|
|
return;
|
|
|
|
if (group->bounds_type == OBS_BOUNDS_NONE && !scene_resize) {
|
|
struct vec2 new_pos;
|
|
|
|
if ((group->align & OBS_ALIGN_LEFT) != 0)
|
|
new_pos.x = minv.x;
|
|
else if ((group->align & OBS_ALIGN_RIGHT) != 0)
|
|
new_pos.x = maxv.x;
|
|
else
|
|
new_pos.x = (maxv.x - minv.x) * 0.5f + minv.x;
|
|
|
|
if ((group->align & OBS_ALIGN_TOP) != 0)
|
|
new_pos.y = minv.y;
|
|
else if ((group->align & OBS_ALIGN_BOTTOM) != 0)
|
|
new_pos.y = maxv.y;
|
|
else
|
|
new_pos.y = (maxv.y - minv.y) * 0.5f + minv.y;
|
|
|
|
transform_val(&new_pos, &group->draw_transform);
|
|
if (!group->absolute_coordinates)
|
|
pos_from_absolute(&new_pos, &new_pos, group);
|
|
|
|
vec2_copy(&group->pos, &new_pos);
|
|
}
|
|
|
|
os_atomic_set_bool(&group->update_group_resize, false);
|
|
|
|
update_item_transform(group, false);
|
|
}
|
|
|
|
obs_sceneitem_t *obs_scene_add_group(obs_scene_t *scene, const char *name)
|
|
{
|
|
return obs_scene_insert_group(scene, name, NULL, 0);
|
|
}
|
|
|
|
obs_sceneitem_t *obs_scene_add_group2(obs_scene_t *scene, const char *name, bool signal)
|
|
{
|
|
return obs_scene_insert_group2(scene, name, NULL, 0, signal);
|
|
}
|
|
|
|
obs_sceneitem_t *obs_scene_insert_group(obs_scene_t *scene, const char *name, obs_sceneitem_t **items, size_t count)
|
|
{
|
|
if (!scene)
|
|
return NULL;
|
|
|
|
/* don't allow groups or sub-items of other groups */
|
|
for (size_t i = count; i > 0; i--) {
|
|
obs_sceneitem_t *item = items[i - 1];
|
|
if (item->parent != scene || item->is_group)
|
|
return NULL;
|
|
}
|
|
|
|
obs_canvas_t *canvas = obs_weak_canvas_get_canvas(scene->source->canvas);
|
|
obs_scene_t *sub_scene = create_id(canvas, group_info.id, name);
|
|
obs_canvas_release(canvas);
|
|
|
|
obs_sceneitem_t *last_item = items ? items[count - 1] : NULL;
|
|
obs_sceneitem_t *item = obs_scene_add_internal(scene, sub_scene->source, last_item, 0);
|
|
|
|
if (!items || !count) {
|
|
obs_scene_release(sub_scene);
|
|
return item;
|
|
}
|
|
|
|
/* ------------------------- */
|
|
|
|
full_lock(scene);
|
|
full_lock(sub_scene);
|
|
sub_scene->first_item = items[0];
|
|
|
|
for (size_t i = count; i > 0; i--) {
|
|
size_t idx = i - 1;
|
|
remove_group_transform(item, items[idx]);
|
|
detach_sceneitem(items[idx]);
|
|
}
|
|
for (size_t i = 0; i < count; i++) {
|
|
size_t idx = i;
|
|
if (idx != (count - 1)) {
|
|
size_t next_idx = idx + 1;
|
|
items[idx]->next = items[next_idx];
|
|
items[next_idx]->prev = items[idx];
|
|
} else {
|
|
items[idx]->next = NULL;
|
|
}
|
|
items[idx]->parent = sub_scene;
|
|
apply_group_transform(items[idx], item);
|
|
}
|
|
items[0]->prev = NULL;
|
|
resize_group(item, false);
|
|
full_unlock(sub_scene);
|
|
full_unlock(scene);
|
|
|
|
struct calldata params;
|
|
uint8_t stack[128];
|
|
|
|
calldata_init_fixed(¶ms, stack, sizeof(stack));
|
|
calldata_set_ptr(¶ms, "scene", scene);
|
|
calldata_set_ptr(¶ms, "item", item);
|
|
signal_handler_signal(scene->source->context.signals, "item_add", ¶ms);
|
|
|
|
/* ------------------------- */
|
|
|
|
obs_scene_release(sub_scene);
|
|
return item;
|
|
}
|
|
|
|
obs_sceneitem_t *obs_scene_insert_group2(obs_scene_t *scene, const char *name, obs_sceneitem_t **items, size_t count,
|
|
bool signal)
|
|
{
|
|
obs_sceneitem_t *item = obs_scene_insert_group(scene, name, items, count);
|
|
if (signal && item)
|
|
signal_refresh(scene);
|
|
return item;
|
|
}
|
|
|
|
obs_sceneitem_t *obs_scene_get_group(obs_scene_t *scene, const char *name)
|
|
{
|
|
if (!scene || !name || !*name) {
|
|
return NULL;
|
|
}
|
|
|
|
obs_sceneitem_t *group = NULL;
|
|
obs_sceneitem_t *item;
|
|
|
|
full_lock(scene);
|
|
|
|
item = scene->first_item;
|
|
while (item) {
|
|
if (item->is_group && item->source->context.name) {
|
|
if (strcmp(item->source->context.name, name) == 0) {
|
|
group = item;
|
|
break;
|
|
}
|
|
}
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
return group;
|
|
}
|
|
|
|
bool obs_sceneitem_is_group(obs_sceneitem_t *item)
|
|
{
|
|
return item && item->is_group;
|
|
}
|
|
|
|
obs_scene_t *obs_sceneitem_group_get_scene(const obs_sceneitem_t *item)
|
|
{
|
|
return (item && item->is_group) ? item->source->context.data : NULL;
|
|
}
|
|
|
|
void obs_sceneitem_group_ungroup(obs_sceneitem_t *item)
|
|
{
|
|
if (!item || !item->is_group)
|
|
return;
|
|
|
|
obs_scene_t *scene = item->parent;
|
|
obs_scene_t *subscene = item->source->context.data;
|
|
obs_sceneitem_t *insert_after = item;
|
|
obs_sceneitem_t *first;
|
|
obs_sceneitem_t *last;
|
|
|
|
signal_item_remove(scene, item);
|
|
|
|
full_lock(scene);
|
|
|
|
/* ------------------------- */
|
|
|
|
full_lock(subscene);
|
|
first = subscene->first_item;
|
|
last = first;
|
|
while (last) {
|
|
obs_sceneitem_t *dst;
|
|
|
|
remove_group_transform(item, last);
|
|
dst = obs_scene_add_internal(scene, last->source, insert_after, 0);
|
|
duplicate_item_data(dst, last, true, true);
|
|
apply_group_transform(last, item);
|
|
|
|
if (!last->next)
|
|
break;
|
|
|
|
insert_after = dst;
|
|
last = last->next;
|
|
}
|
|
full_unlock(subscene);
|
|
|
|
/* ------------------------- */
|
|
|
|
detach_sceneitem(item);
|
|
full_unlock(scene);
|
|
|
|
obs_sceneitem_release(item);
|
|
}
|
|
|
|
void obs_sceneitem_group_ungroup2(obs_sceneitem_t *item, bool signal)
|
|
{
|
|
obs_scene_t *scene = item->parent;
|
|
obs_sceneitem_group_ungroup(item);
|
|
if (signal)
|
|
signal_refresh(scene);
|
|
}
|
|
|
|
void obs_sceneitem_group_add_item(obs_sceneitem_t *group, obs_sceneitem_t *item)
|
|
{
|
|
if (!group || !group->is_group || !item)
|
|
return;
|
|
|
|
obs_scene_t *scene = group->parent;
|
|
obs_scene_t *groupscene = group->source->context.data;
|
|
|
|
if (item->parent != scene)
|
|
return;
|
|
|
|
if (item->parent == groupscene)
|
|
return;
|
|
|
|
/* ------------------------- */
|
|
|
|
full_lock(scene);
|
|
full_lock(groupscene);
|
|
|
|
remove_group_transform(group, item);
|
|
|
|
detach_sceneitem(item);
|
|
attach_sceneitem(groupscene, item, NULL);
|
|
|
|
apply_group_transform(item, group);
|
|
|
|
resize_group(group, false);
|
|
|
|
full_unlock(groupscene);
|
|
full_unlock(scene);
|
|
|
|
/* ------------------------- */
|
|
|
|
signal_refresh(scene);
|
|
}
|
|
|
|
void obs_sceneitem_group_remove_item(obs_sceneitem_t *group, obs_sceneitem_t *item)
|
|
{
|
|
if (!item || !group || !group->is_group)
|
|
return;
|
|
|
|
obs_scene_t *groupscene = item->parent;
|
|
obs_scene_t *scene = group->parent;
|
|
|
|
/* ------------------------- */
|
|
|
|
full_lock(scene);
|
|
full_lock(groupscene);
|
|
|
|
remove_group_transform(group, item);
|
|
|
|
detach_sceneitem(item);
|
|
attach_sceneitem(scene, item, NULL);
|
|
|
|
resize_group(group, false);
|
|
|
|
full_unlock(groupscene);
|
|
full_unlock(scene);
|
|
|
|
/* ------------------------- */
|
|
|
|
signal_refresh(scene);
|
|
}
|
|
|
|
static void build_current_order_info(obs_scene_t *scene, struct obs_sceneitem_order_info **items_out, size_t *size_out)
|
|
{
|
|
DARRAY(struct obs_sceneitem_order_info) items;
|
|
da_init(items);
|
|
|
|
obs_sceneitem_t *item = scene->first_item;
|
|
while (item) {
|
|
struct obs_sceneitem_order_info info = {0};
|
|
info.item = item;
|
|
da_push_back(items, &info);
|
|
|
|
if (item->is_group) {
|
|
obs_scene_t *sub_scene = item->source->context.data;
|
|
|
|
full_lock(sub_scene);
|
|
|
|
obs_sceneitem_t *sub_item = sub_scene->first_item;
|
|
|
|
while (sub_item) {
|
|
info.group = item;
|
|
info.item = sub_item;
|
|
da_push_back(items, &info);
|
|
|
|
sub_item = sub_item->next;
|
|
}
|
|
|
|
full_unlock(sub_scene);
|
|
}
|
|
|
|
item = item->next;
|
|
}
|
|
|
|
*items_out = items.array;
|
|
*size_out = items.num;
|
|
}
|
|
|
|
static bool sceneitems_match2(obs_scene_t *scene, struct obs_sceneitem_order_info *items, size_t size)
|
|
{
|
|
struct obs_sceneitem_order_info *cur_items;
|
|
size_t cur_size;
|
|
|
|
build_current_order_info(scene, &cur_items, &cur_size);
|
|
if (cur_size != size) {
|
|
bfree(cur_items);
|
|
return false;
|
|
}
|
|
|
|
for (size_t i = 0; i < size; i++) {
|
|
struct obs_sceneitem_order_info *new = &items[i];
|
|
struct obs_sceneitem_order_info *old = &cur_items[i];
|
|
|
|
if (new->group != old->group || new->item != old->item) {
|
|
bfree(cur_items);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bfree(cur_items);
|
|
return true;
|
|
}
|
|
|
|
static obs_sceneitem_t *get_sceneitem_parent_group(obs_scene_t *scene, obs_sceneitem_t *group_subitem)
|
|
{
|
|
if (group_subitem->is_group)
|
|
return NULL;
|
|
|
|
obs_sceneitem_t *item = scene->first_item;
|
|
while (item) {
|
|
if (item->is_group && item->source->context.data == group_subitem->parent)
|
|
return item;
|
|
item = item->next;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void obs_sceneitem_move_hotkeys(obs_scene_t *parent, obs_sceneitem_t *item)
|
|
{
|
|
obs_data_array_t *data0 = NULL;
|
|
obs_data_array_t *data1 = NULL;
|
|
|
|
obs_hotkey_pair_save(item->toggle_visibility, &data0, &data1);
|
|
obs_hotkey_pair_unregister(item->toggle_visibility);
|
|
|
|
init_hotkeys(parent, item, obs_source_get_name(item->source));
|
|
obs_hotkey_pair_load(item->toggle_visibility, data0, data1);
|
|
|
|
obs_data_array_release(data0);
|
|
obs_data_array_release(data1);
|
|
}
|
|
|
|
bool obs_scene_reorder_items2(obs_scene_t *scene, struct obs_sceneitem_order_info *item_order, size_t item_order_size)
|
|
{
|
|
if (!scene || !item_order_size || !item_order)
|
|
return false;
|
|
|
|
scene = obs_scene_get_ref(scene);
|
|
if (!scene)
|
|
return false;
|
|
|
|
full_lock(scene);
|
|
|
|
if (sceneitems_match2(scene, item_order, item_order_size)) {
|
|
full_unlock(scene);
|
|
obs_scene_release(scene);
|
|
return false;
|
|
}
|
|
|
|
for (size_t i = 0; i < item_order_size; i++) {
|
|
struct obs_sceneitem_order_info *info = &item_order[i];
|
|
if (!info->item->is_group) {
|
|
obs_sceneitem_t *group = get_sceneitem_parent_group(scene, info->item);
|
|
remove_group_transform(group, info->item);
|
|
}
|
|
}
|
|
|
|
scene->first_item = item_order[0].item;
|
|
|
|
obs_sceneitem_t *prev = NULL;
|
|
for (size_t i = 0; i < item_order_size; i++) {
|
|
struct obs_sceneitem_order_info *info = &item_order[i];
|
|
obs_sceneitem_t *item = info->item;
|
|
|
|
if (info->item->is_group) {
|
|
obs_sceneitem_t *sub_prev = NULL;
|
|
obs_scene_t *sub_scene = info->item->source->context.data;
|
|
|
|
sub_scene->first_item = NULL;
|
|
|
|
obs_scene_addref(sub_scene);
|
|
full_lock(sub_scene);
|
|
|
|
for (i++; i < item_order_size; i++) {
|
|
struct obs_sceneitem_order_info *sub_info = &item_order[i];
|
|
obs_sceneitem_t *sub_item = sub_info->item;
|
|
|
|
if (sub_info->group != info->item) {
|
|
i--;
|
|
break;
|
|
}
|
|
|
|
if (!sub_scene->first_item)
|
|
sub_scene->first_item = sub_item;
|
|
|
|
/* Move hotkeys into group */
|
|
obs_sceneitem_move_hotkeys(sub_scene, sub_item);
|
|
|
|
sub_item->prev = sub_prev;
|
|
sub_item->next = NULL;
|
|
sub_item->parent = sub_scene;
|
|
|
|
if (sub_prev)
|
|
sub_prev->next = sub_item;
|
|
|
|
apply_group_transform(sub_info->item, sub_info->group);
|
|
|
|
sub_prev = sub_item;
|
|
}
|
|
|
|
resize_group(info->item, false);
|
|
full_unlock(sub_scene);
|
|
obs_scene_release(sub_scene);
|
|
}
|
|
|
|
/* Move item hotkeys out of group */
|
|
if (item->parent && obs_scene_is_group(item->parent))
|
|
obs_sceneitem_move_hotkeys(scene, item);
|
|
|
|
item->prev = prev;
|
|
item->next = NULL;
|
|
item->parent = scene;
|
|
|
|
if (prev)
|
|
prev->next = item;
|
|
|
|
prev = item;
|
|
}
|
|
|
|
full_unlock(scene);
|
|
|
|
signal_reorder(scene->first_item);
|
|
obs_scene_release(scene);
|
|
return true;
|
|
}
|
|
|
|
obs_sceneitem_t *obs_sceneitem_get_group(obs_scene_t *scene, obs_sceneitem_t *group_subitem)
|
|
{
|
|
if (!scene || !group_subitem || group_subitem->is_group)
|
|
return NULL;
|
|
|
|
full_lock(scene);
|
|
obs_sceneitem_t *group = get_sceneitem_parent_group(scene, group_subitem);
|
|
full_unlock(scene);
|
|
|
|
return group;
|
|
}
|
|
|
|
bool obs_source_is_group(const obs_source_t *source)
|
|
{
|
|
return source && strcmp(source->info.id, group_info.id) == 0;
|
|
}
|
|
|
|
bool obs_source_is_scene(const obs_source_t *source)
|
|
{
|
|
return source && strcmp(source->info.id, scene_info.id) == 0;
|
|
}
|
|
|
|
bool obs_scene_is_group(const obs_scene_t *scene)
|
|
{
|
|
return scene ? scene->is_group : false;
|
|
}
|
|
|
|
void obs_sceneitem_group_enum_items(obs_sceneitem_t *group, bool (*callback)(obs_scene_t *, obs_sceneitem_t *, void *),
|
|
void *param)
|
|
{
|
|
if (!group || !group->is_group)
|
|
return;
|
|
|
|
obs_scene_t *scene = group->source->context.data;
|
|
if (scene)
|
|
obs_scene_enum_items(scene, callback, param);
|
|
}
|
|
|
|
void obs_sceneitem_force_update_transform(obs_sceneitem_t *item)
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
if (os_atomic_set_bool(&item->update_transform, false))
|
|
update_item_transform(item, false);
|
|
}
|
|
|
|
void obs_sceneitem_set_transition(obs_sceneitem_t *item, bool show, obs_source_t *transition)
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
obs_source_t **target = show ? &item->show_transition : &item->hide_transition;
|
|
if (*target)
|
|
obs_source_release(*target);
|
|
*target = obs_source_get_ref(transition);
|
|
}
|
|
|
|
obs_source_t *obs_sceneitem_get_transition(obs_sceneitem_t *item, bool show)
|
|
{
|
|
if (!item)
|
|
return NULL;
|
|
|
|
return show ? item->show_transition : item->hide_transition;
|
|
}
|
|
|
|
void obs_sceneitem_set_transition_duration(obs_sceneitem_t *item, bool show, uint32_t duration_ms)
|
|
{
|
|
if (!item)
|
|
return;
|
|
if (show)
|
|
item->show_transition_duration = duration_ms;
|
|
else
|
|
item->hide_transition_duration = duration_ms;
|
|
}
|
|
|
|
uint32_t obs_sceneitem_get_transition_duration(obs_sceneitem_t *item, bool show)
|
|
{
|
|
if (!item)
|
|
return 0;
|
|
return show ? item->show_transition_duration : item->hide_transition_duration;
|
|
}
|
|
|
|
void obs_sceneitem_transition_stop(void *data, calldata_t *calldata)
|
|
{
|
|
obs_source_t *parent = data;
|
|
obs_source_t *transition;
|
|
calldata_get_ptr(calldata, "source", &transition);
|
|
obs_source_remove_active_child(parent, transition);
|
|
signal_handler_t *sh = obs_source_get_signal_handler(transition);
|
|
if (sh)
|
|
signal_handler_disconnect(sh, "transition_stop", obs_sceneitem_transition_stop, parent);
|
|
}
|
|
|
|
void obs_sceneitem_do_transition(obs_sceneitem_t *item, bool visible)
|
|
{
|
|
if (!item)
|
|
return;
|
|
|
|
if (transition_active(item->show_transition))
|
|
obs_transition_force_stop(item->show_transition);
|
|
|
|
if (transition_active(item->hide_transition))
|
|
obs_transition_force_stop(item->hide_transition);
|
|
|
|
obs_source_t *transition = obs_sceneitem_get_transition(item, visible);
|
|
if (!transition)
|
|
return;
|
|
|
|
int duration = (int)obs_sceneitem_get_transition_duration(item, visible);
|
|
|
|
const int cx = obs_source_get_width(item->source);
|
|
const int cy = obs_source_get_height(item->source);
|
|
obs_transition_set_size(transition, cx, cy);
|
|
obs_transition_set_alignment(transition, OBS_ALIGN_CENTER);
|
|
obs_transition_set_scale_type(transition, OBS_TRANSITION_SCALE_ASPECT);
|
|
|
|
if (duration == 0)
|
|
duration = 300;
|
|
|
|
obs_scene_t *scene = obs_sceneitem_get_scene(item);
|
|
obs_source_t *parent = obs_scene_get_source(scene);
|
|
obs_source_add_active_child(parent, transition);
|
|
|
|
signal_handler_t *sh = obs_source_get_signal_handler(transition);
|
|
if (sh)
|
|
signal_handler_connect(sh, "transition_stop", obs_sceneitem_transition_stop, parent);
|
|
|
|
if (!visible) {
|
|
obs_transition_set(transition, item->source);
|
|
obs_transition_start(transition, OBS_TRANSITION_MODE_AUTO, duration, NULL);
|
|
} else {
|
|
obs_transition_set(transition, NULL);
|
|
obs_transition_start(transition, OBS_TRANSITION_MODE_AUTO, duration, item->source);
|
|
}
|
|
}
|
|
|
|
void obs_sceneitem_transition_load(struct obs_scene_item *item, obs_data_t *data, bool show)
|
|
{
|
|
if (!item || !data)
|
|
return;
|
|
const char *id = obs_data_get_string(data, "id");
|
|
if (id && strlen(id)) {
|
|
const char *tn = obs_data_get_string(data, "name");
|
|
obs_data_t *s = obs_data_get_obj(data, "transition");
|
|
obs_source_t *t = obs_source_create_private(id, tn, s);
|
|
obs_sceneitem_set_transition(item, show, t);
|
|
obs_source_release(t);
|
|
obs_data_release(s);
|
|
} else {
|
|
obs_sceneitem_set_transition(item, show, NULL);
|
|
}
|
|
obs_sceneitem_set_transition_duration(item, show, (uint32_t)obs_data_get_int(data, "duration"));
|
|
}
|
|
|
|
obs_data_t *obs_sceneitem_transition_save(struct obs_scene_item *item, bool show)
|
|
{
|
|
obs_data_t *data = obs_data_create();
|
|
struct obs_source *transition = show ? item->show_transition : item->hide_transition;
|
|
if (transition) {
|
|
obs_data_set_string(data, "id", obs_source_get_unversioned_id(transition));
|
|
obs_data_set_string(data, "versioned_id", obs_source_get_id(transition));
|
|
obs_data_set_string(data, "name", obs_source_get_name(transition));
|
|
obs_data_t *s = obs_source_get_settings(transition);
|
|
obs_data_set_obj(data, "transition", s);
|
|
obs_data_release(s);
|
|
}
|
|
obs_data_set_int(data, "duration", show ? item->show_transition_duration : item->hide_transition_duration);
|
|
return data;
|
|
}
|
|
|
|
void obs_scene_prune_sources(obs_scene_t *scene)
|
|
{
|
|
obs_scene_item_ptr_array_t remove_items;
|
|
da_init(remove_items);
|
|
|
|
video_lock(scene);
|
|
update_transforms_and_prune_sources(scene, &remove_items, NULL, false);
|
|
video_unlock(scene);
|
|
|
|
for (size_t i = 0; i < remove_items.num; i++)
|
|
obs_sceneitem_release(remove_items.array[i]);
|
|
|
|
da_free(remove_items);
|
|
}
|