Files
obs-studio/libobs/obs-data.h
jp9000 62c2b1d74e Simplify media i/o interfaces
Completely revamped the entire media i/o data and handlers.  The
original idea was to have a system that would have connecting media
inputs and outputs, but at a certain point I realized that this was an
unnecessary complexity for what we wanted to do.  (Also, it reminded me
of directshow filters, and I HATE directshow with a passion, and
wouldn't wish it upon my greatest enemy)

Now, audio/video outputs are connected to directly, with better callback
handlers, and will eventually have the ability to automatically handle
conversions such as 4:4:4 to 4:2:0 when connecting to an input that uses
them.  Doing this will allow the video/audio i/o handlers to also
prevent duplicate conversion, as well as make it easier/simple to use.

My true goal for this is to make output and encoder plugins as simple to
create as possible.  I want to be able to be able to create an output
plugin with almost no real hassle of having to worry about image
conversions, media inputs/outputs, etc.  A plugin developer shouldn't
have to handle that sort of stuff when he/she doesn't really need to.

Plugins will be able to simply create a callback via obs_video() and/or
obs_audio(), and they will automatically receive the audio/video data in
the formats requested via a simple callback, without needing to do
almost anything else at all.
2014-01-14 01:58:47 -07:00

101 lines
3.1 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
#include "util/darray.h"
#include "util/threading.h"
#include "graphics/graphics.h"
#include "media-io/video-io.h"
#include "media-io/audio-io.h"
#include "obs.h"
#include "obs-module.h"
#include "obs-source.h"
#include "obs-output.h"
#include "obs-service.h"
#define NUM_TEXTURES 2
struct obs_display {
swapchain_t swap; /* can be NULL if just sound */
obs_source_t channels[MAX_CHANNELS];
/* TODO: sound output target */
};
/* ------------------------------------------------------------------------- */
struct obs_video {
graphics_t graphics;
stagesurf_t copy_surfaces[NUM_TEXTURES];
texture_t render_textures[NUM_TEXTURES];
texture_t output_textures[NUM_TEXTURES];
effect_t default_effect;
bool textures_copied[NUM_TEXTURES];
bool copy_mapped;
int cur_texture;
video_t video;
pthread_t video_thread;
bool thread_initialized;
uint32_t base_width;
uint32_t base_height;
};
struct obs_audio {
/* TODO: audio subsystem */
audio_t audio;
};
/* user sources, output channels, and displays */
struct obs_data {
/* arrays of pointers jim? you should really stop being lazy and use
* linked lists. */
DARRAY(struct obs_display*) displays;
DARRAY(struct obs_source*) sources;
obs_source_t channels[MAX_CHANNELS];
pthread_mutex_t sources_mutex;
pthread_mutex_t displays_mutex;
};
struct obs_subsystem {
DARRAY(struct obs_module) modules;
DARRAY(struct source_info) input_types;
DARRAY(struct source_info) filter_types;
DARRAY(struct source_info) transition_types;
DARRAY(struct output_info) output_types;
DARRAY(struct service_info) service_types;
signal_handler_t signals;
proc_handler_t procs;
/* segmented into multiple sub-structures to keep things a bit more
* clean and organized */
struct obs_video video;
struct obs_audio audio;
struct obs_data data;
};
extern struct obs_subsystem *obs;
extern void *obs_video_thread(void *param);