Files
obs-studio/libobs
Lain 7b8b51b29f libobs/graphics: Improve sprite drawing perf
Sprites were unnecessarily updating a dynamic vertex buffer every single
draw call. This creates static vertex buffers for common vertex buffer
dimensions/uvs and only uses a dynamic vertex buffer when the texture
coordinates actually change.

Porbably not a significant perf change considering the very few number
of traingles we draw per frame but still nice to do.
2025-04-23 15:23:29 -04:00
..
2022-07-19 09:28:51 -03:00
2025-04-02 12:39:46 -04:00
2025-04-02 12:39:46 -04:00
2025-04-02 12:39:46 -04:00
2025-03-26 16:05:26 -04:00
2023-05-20 01:31:18 -07:00
2023-05-20 01:31:18 -07:00
2025-04-02 12:39:46 -04:00
2025-04-02 12:39:46 -04:00
2025-04-02 12:39:46 -04:00
2025-04-02 12:39:46 -04:00
2025-04-02 12:39:46 -04:00
2025-04-02 12:39:46 -04:00