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mirror of https://github.com/obsproject/obs-studio.git synced 2026-03-17 05:57:11 -04:00
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8c1fb99e99e1bbd9ccab7ddd9e1c4ea96c412d39
obs-studio/plugins/win-capture/graphics-hook
History
jp9000 e57aa3cab2 win-capture: Do not reset GL capture if cx/cy is 0
It is not necessary to reset the capture when cx or cy is at 0 because 0
means the application is minimized.
2015-09-22 18:08:20 -07:00
..
CMakeLists.txt
win-capture: Implement D3D8 game capture support
2015-02-09 05:02:48 -08:00
d3d1x_shaders.hpp
win-capture: Add graphics-hook library
2014-12-09 14:21:07 -08:00
d3d8-capture.cpp
win-capture: Implement D3D8 game capture support
2015-02-09 05:02:48 -08:00
d3d9-capture.cpp
win-capture: Fix bug initializing via d3d9 swap
2015-02-09 03:49:47 -08:00
d3d9-patches.hpp
win-capture: Add more d3d9 exceptions for win 10
2015-08-07 21:27:35 -07:00
d3d10-capture.cpp
win-capture: deal with a 32bit handle cast errors
2015-02-09 03:41:54 -08:00
d3d11-capture.cpp
win-capture: deal with a 32bit handle cast errors
2015-02-09 03:41:54 -08:00
dxgi-capture.cpp
win-capture: Fix hook bug that could cause crashes
2015-02-14 09:12:24 -08:00
dxgi-helpers.hpp
win-capture: Fix enum switch warnings
2015-02-09 03:49:46 -08:00
gl-capture.c
win-capture: Do not reset GL capture if cx/cy is 0
2015-09-22 18:08:20 -07:00
gl-decs.h
win-capture: Remove unused static variables
2015-02-09 03:50:50 -08:00
graphics-hook.c
win-capture: Implement D3D8 game capture support
2015-02-09 05:02:48 -08:00
graphics-hook.h
win-capture: Use correct variable for system modules
2015-08-29 21:03:54 -07:00
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