Files
obs-studio/plugins/decklink-output-ui/DecklinkOutputUI.h
PatTheMav 1829492e6b cmake: Move frontend plugins into main plugins dir
Frontend plugins should not require being placed in the frontend
directory to be built successfully. Indeed they should only depend
on libobs and the obs-frontend-api and thus their source tree should
be able to exist anywhere (even standalone) and the plugin should still
compile successfully (just like any 3rd party plugin).

Thus moving those plugins into the main plugin directory ensures that
they don't require on any "special sauce" within the source tree to
compile.
2026-06-05 16:00:18 -04:00

35 lines
673 B
C++

#pragma once
#include <QDialog>
#include <properties-view.hpp>
#include "ui_output.h"
class DecklinkOutputUI : public QDialog {
Q_OBJECT
private:
OBSPropertiesView *propertiesView;
OBSPropertiesView *previewPropertiesView;
public slots:
void on_outputButton_clicked();
void PropertiesChanged();
void OutputStateChanged(bool);
void on_previewOutputButton_clicked();
void PreviewPropertiesChanged();
void PreviewOutputStateChanged(bool);
public:
std::unique_ptr<Ui_Output> ui;
DecklinkOutputUI(QWidget *parent);
void ShowHideDialog();
void SetupPropertiesView();
void SaveSettings();
void SetupPreviewPropertiesView();
void SavePreviewSettings();
};