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obs-studio/libobs
jp9000 85269fb5b2 libobs: Convert Y800 to RGBX manually
Because D3D11 specifically does not support an L8 texture format (you
have to use a shader swizzle), manually convert Y800 signals to RGBX
instead.  This also fixes a bug where Y800 signals will render red.

Closes jp9000/obs-studio#718
2016-12-17 19:58:01 -08:00
..
2016-11-14 22:20:23 -08:00
2015-05-11 20:45:25 +02:00
2016-09-23 00:18:06 -04:00