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This change updates the virtual camera implementation on macOS to utilize IOSurface to share the output feed with the virtual cameras. By using IOSurface, we remove the need for copying the frames across multiple buffers, since they can be shared across Mach connections using zero-copy.
47 lines
1.4 KiB
Objective-C
47 lines
1.4 KiB
Objective-C
//
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// Stream.h
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// obs-mac-virtualcam
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//
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// Created by John Boiles on 4/10/20.
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//
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// obs-mac-virtualcam is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// obs-mac-virtualcam is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with obs-mac-virtualcam. If not, see <http://www.gnu.org/licenses/>.
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#import "OBSDALObjectStore.h"
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#import <CoreVideo/CoreVideo.h>
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NS_ASSUME_NONNULL_BEGIN
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@interface OBSDALStream : NSObject <CMIOObject>
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@property CMIOStreamID objectId;
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- (instancetype _Nonnull)init;
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- (CMSimpleQueueRef)copyBufferQueueWithAlteredProc:
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(CMIODeviceStreamQueueAlteredProc)alteredProc
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alteredRefCon:(void *)alteredRefCon;
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- (void)startServingDefaultFrames;
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- (void)stopServingDefaultFrames;
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- (void)queuePixelBuffer:(CVPixelBufferRef)frame
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timestamp:(uint64_t)timestamp
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fpsNumerator:(uint32_t)fpsNumerator
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fpsDenominator:(uint32_t)fpsDenominator;
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@end
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NS_ASSUME_NONNULL_END
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