/* Libre Graph API Libre Graph is a free API for cloud collaboration inspired by the MS Graph API. API version: v1.0.8 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package libregraph import ( "encoding/json" "bytes" "fmt" ) // checks if the ActivityTopic type satisfies the MappedNullable interface at compile time var _ MappedNullable = &ActivityTopic{} // ActivityTopic What an activity happened on. type ActivityTopic struct { // How to read the value. Only `text` is supported at the time of writing. built from it. Source string `json:"source"` // With the source `text`, the id of the resource the activity happened on. Value string `json:"value"` } type _ActivityTopic ActivityTopic // NewActivityTopic instantiates a new ActivityTopic object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewActivityTopic(source string, value string) *ActivityTopic { this := ActivityTopic{} this.Source = source this.Value = value return &this } // NewActivityTopicWithDefaults instantiates a new ActivityTopic object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewActivityTopicWithDefaults() *ActivityTopic { this := ActivityTopic{} var source string = "text" this.Source = source return &this } // GetSource returns the Source field value func (o *ActivityTopic) GetSource() string { if o == nil { var ret string return ret } return o.Source } // GetSourceOk returns a tuple with the Source field value // and a boolean to check if the value has been set. func (o *ActivityTopic) GetSourceOk() (*string, bool) { if o == nil { return nil, false } return &o.Source, true } // SetSource sets field value func (o *ActivityTopic) SetSource(v string) { o.Source = v } // GetValue returns the Value field value func (o *ActivityTopic) GetValue() string { if o == nil { var ret string return ret } return o.Value } // GetValueOk returns a tuple with the Value field value // and a boolean to check if the value has been set. func (o *ActivityTopic) GetValueOk() (*string, bool) { if o == nil { return nil, false } return &o.Value, true } // SetValue sets field value func (o *ActivityTopic) SetValue(v string) { o.Value = v } func (o ActivityTopic) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o ActivityTopic) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} toSerialize["source"] = o.Source toSerialize["value"] = o.Value return toSerialize, nil } func (o *ActivityTopic) UnmarshalJSON(data []byte) (err error) { // This validates that all required properties are included in the JSON object // by unmarshalling the object into a generic map with string keys and checking // that every required field exists as a key in the generic map. requiredProperties := []string{ "source", "value", } allProperties := make(map[string]interface{}) err = json.Unmarshal(data, &allProperties) if err != nil { return err; } for _, requiredProperty := range(requiredProperties) { if _, exists := allProperties[requiredProperty]; !exists { return fmt.Errorf("no value given for required property %v", requiredProperty) } } varActivityTopic := _ActivityTopic{} decoder := json.NewDecoder(bytes.NewReader(data)) decoder.DisallowUnknownFields() err = decoder.Decode(&varActivityTopic) if err != nil { return err } *o = ActivityTopic(varActivityTopic) return err } type NullableActivityTopic struct { value *ActivityTopic isSet bool } func (v NullableActivityTopic) Get() *ActivityTopic { return v.value } func (v *NullableActivityTopic) Set(val *ActivityTopic) { v.value = val v.isSet = true } func (v NullableActivityTopic) IsSet() bool { return v.isSet } func (v *NullableActivityTopic) Unset() { v.value = nil v.isSet = false } func NewNullableActivityTopic(val *ActivityTopic) *NullableActivityTopic { return &NullableActivityTopic{value: val, isSet: true} } func (v NullableActivityTopic) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableActivityTopic) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }