package ext import ( "reflect" ) type Encoder interface { Code() int8 Type() reflect.Type CalcByteSize(value reflect.Value) (int, error) WriteToBytes(value reflect.Value, offset int, bytes *[]byte) int } type EncoderCommon struct { } func (c *EncoderCommon) SetByte1Int64(value int64, offset int, d *[]byte) int { (*d)[offset] = byte(value) return offset + 1 } func (c *EncoderCommon) SetByte2Int64(value int64, offset int, d *[]byte) int { (*d)[offset+0] = byte(value >> 8) (*d)[offset+1] = byte(value) return offset + 2 } func (c *EncoderCommon) SetByte4Int64(value int64, offset int, d *[]byte) int { (*d)[offset+0] = byte(value >> 24) (*d)[offset+1] = byte(value >> 16) (*d)[offset+2] = byte(value >> 8) (*d)[offset+3] = byte(value) return offset + 4 } func (c *EncoderCommon) SetByte8Int64(value int64, offset int, d *[]byte) int { (*d)[offset] = byte(value >> 56) (*d)[offset+1] = byte(value >> 48) (*d)[offset+2] = byte(value >> 40) (*d)[offset+3] = byte(value >> 32) (*d)[offset+4] = byte(value >> 24) (*d)[offset+5] = byte(value >> 16) (*d)[offset+6] = byte(value >> 8) (*d)[offset+7] = byte(value) return offset + 8 } func (c *EncoderCommon) SetByte1Uint64(value uint64, offset int, d *[]byte) int { (*d)[offset] = byte(value) return offset + 1 } func (c *EncoderCommon) SetByte2Uint64(value uint64, offset int, d *[]byte) int { (*d)[offset] = byte(value >> 8) (*d)[offset+1] = byte(value) return offset + 2 } func (c *EncoderCommon) SetByte4Uint64(value uint64, offset int, d *[]byte) int { (*d)[offset] = byte(value >> 24) (*d)[offset+1] = byte(value >> 16) (*d)[offset+2] = byte(value >> 8) (*d)[offset+3] = byte(value) return offset + 4 } func (c *EncoderCommon) SetByte8Uint64(value uint64, offset int, d *[]byte) int { (*d)[offset] = byte(value >> 56) (*d)[offset+1] = byte(value >> 48) (*d)[offset+2] = byte(value >> 40) (*d)[offset+3] = byte(value >> 32) (*d)[offset+4] = byte(value >> 24) (*d)[offset+5] = byte(value >> 16) (*d)[offset+6] = byte(value >> 8) (*d)[offset+7] = byte(value) return offset + 8 } func (c *EncoderCommon) SetByte1Int(code, offset int, d *[]byte) int { (*d)[offset] = byte(code) return offset + 1 } func (c *EncoderCommon) SetByte2Int(value int, offset int, d *[]byte) int { (*d)[offset] = byte(value >> 8) (*d)[offset+1] = byte(value) return offset + 2 } func (c *EncoderCommon) SetByte4Int(value int, offset int, d *[]byte) int { (*d)[offset] = byte(value >> 24) (*d)[offset+1] = byte(value >> 16) (*d)[offset+2] = byte(value >> 8) (*d)[offset+3] = byte(value) return offset + 4 } func (c *EncoderCommon) SetByte4Uint32(value uint32, offset int, d *[]byte) int { (*d)[offset] = byte(value >> 24) (*d)[offset+1] = byte(value >> 16) (*d)[offset+2] = byte(value >> 8) (*d)[offset+3] = byte(value) return offset + 4 } func (c *EncoderCommon) SetBytes(bs []byte, offset int, d *[]byte) int { for i := range bs { (*d)[offset+i] = bs[i] } return offset + len(bs) }