/* Libre Graph API Libre Graph is a free API for cloud collaboration inspired by the MS Graph API. API version: v1.0.8 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package libregraph import ( "encoding/json" ) // checks if the Video type satisfies the MappedNullable interface at compile time var _ MappedNullable = &Video{} // Video The video resource groups video-related data items into a single structure. If a driveItem has a non-null video facet, the item represents a video file. The properties of the video resource are populated by extracting metadata from the file. type Video struct { // Number of audio bits per sample. AudioBitsPerSample *int32 `json:"audioBitsPerSample,omitempty"` // Number of audio channels. AudioChannels *int32 `json:"audioChannels,omitempty"` // Name of the audio format (AAC, MP3, etc.). AudioFormat *string `json:"audioFormat,omitempty"` // Number of audio samples per second. AudioSamplesPerSecond *int32 `json:"audioSamplesPerSecond,omitempty"` // Bit rate of the video in bits per second. Bitrate *int32 `json:"bitrate,omitempty"` // Duration of the file in milliseconds. Duration *int64 `json:"duration,omitempty"` // \\\"Four character code\\\" name of the video format. FourCC *string `json:"fourCC,omitempty"` // Frame rate of the video. FrameRate *float64 `json:"frameRate,omitempty"` // Height of the video, in pixels. Height *int32 `json:"height,omitempty"` // Width of the video, in pixels. Width *int32 `json:"width,omitempty"` } // NewVideo instantiates a new Video object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewVideo() *Video { this := Video{} return &this } // NewVideoWithDefaults instantiates a new Video object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewVideoWithDefaults() *Video { this := Video{} return &this } // GetAudioBitsPerSample returns the AudioBitsPerSample field value if set, zero value otherwise. func (o *Video) GetAudioBitsPerSample() int32 { if o == nil || IsNil(o.AudioBitsPerSample) { var ret int32 return ret } return *o.AudioBitsPerSample } // GetAudioBitsPerSampleOk returns a tuple with the AudioBitsPerSample field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetAudioBitsPerSampleOk() (*int32, bool) { if o == nil || IsNil(o.AudioBitsPerSample) { return nil, false } return o.AudioBitsPerSample, true } // HasAudioBitsPerSample returns a boolean if a field has been set. func (o *Video) HasAudioBitsPerSample() bool { if o != nil && !IsNil(o.AudioBitsPerSample) { return true } return false } // SetAudioBitsPerSample gets a reference to the given int32 and assigns it to the AudioBitsPerSample field. func (o *Video) SetAudioBitsPerSample(v int32) { o.AudioBitsPerSample = &v } // GetAudioChannels returns the AudioChannels field value if set, zero value otherwise. func (o *Video) GetAudioChannels() int32 { if o == nil || IsNil(o.AudioChannels) { var ret int32 return ret } return *o.AudioChannels } // GetAudioChannelsOk returns a tuple with the AudioChannels field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetAudioChannelsOk() (*int32, bool) { if o == nil || IsNil(o.AudioChannels) { return nil, false } return o.AudioChannels, true } // HasAudioChannels returns a boolean if a field has been set. func (o *Video) HasAudioChannels() bool { if o != nil && !IsNil(o.AudioChannels) { return true } return false } // SetAudioChannels gets a reference to the given int32 and assigns it to the AudioChannels field. func (o *Video) SetAudioChannels(v int32) { o.AudioChannels = &v } // GetAudioFormat returns the AudioFormat field value if set, zero value otherwise. func (o *Video) GetAudioFormat() string { if o == nil || IsNil(o.AudioFormat) { var ret string return ret } return *o.AudioFormat } // GetAudioFormatOk returns a tuple with the AudioFormat field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetAudioFormatOk() (*string, bool) { if o == nil || IsNil(o.AudioFormat) { return nil, false } return o.AudioFormat, true } // HasAudioFormat returns a boolean if a field has been set. func (o *Video) HasAudioFormat() bool { if o != nil && !IsNil(o.AudioFormat) { return true } return false } // SetAudioFormat gets a reference to the given string and assigns it to the AudioFormat field. func (o *Video) SetAudioFormat(v string) { o.AudioFormat = &v } // GetAudioSamplesPerSecond returns the AudioSamplesPerSecond field value if set, zero value otherwise. func (o *Video) GetAudioSamplesPerSecond() int32 { if o == nil || IsNil(o.AudioSamplesPerSecond) { var ret int32 return ret } return *o.AudioSamplesPerSecond } // GetAudioSamplesPerSecondOk returns a tuple with the AudioSamplesPerSecond field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetAudioSamplesPerSecondOk() (*int32, bool) { if o == nil || IsNil(o.AudioSamplesPerSecond) { return nil, false } return o.AudioSamplesPerSecond, true } // HasAudioSamplesPerSecond returns a boolean if a field has been set. func (o *Video) HasAudioSamplesPerSecond() bool { if o != nil && !IsNil(o.AudioSamplesPerSecond) { return true } return false } // SetAudioSamplesPerSecond gets a reference to the given int32 and assigns it to the AudioSamplesPerSecond field. func (o *Video) SetAudioSamplesPerSecond(v int32) { o.AudioSamplesPerSecond = &v } // GetBitrate returns the Bitrate field value if set, zero value otherwise. func (o *Video) GetBitrate() int32 { if o == nil || IsNil(o.Bitrate) { var ret int32 return ret } return *o.Bitrate } // GetBitrateOk returns a tuple with the Bitrate field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetBitrateOk() (*int32, bool) { if o == nil || IsNil(o.Bitrate) { return nil, false } return o.Bitrate, true } // HasBitrate returns a boolean if a field has been set. func (o *Video) HasBitrate() bool { if o != nil && !IsNil(o.Bitrate) { return true } return false } // SetBitrate gets a reference to the given int32 and assigns it to the Bitrate field. func (o *Video) SetBitrate(v int32) { o.Bitrate = &v } // GetDuration returns the Duration field value if set, zero value otherwise. func (o *Video) GetDuration() int64 { if o == nil || IsNil(o.Duration) { var ret int64 return ret } return *o.Duration } // GetDurationOk returns a tuple with the Duration field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetDurationOk() (*int64, bool) { if o == nil || IsNil(o.Duration) { return nil, false } return o.Duration, true } // HasDuration returns a boolean if a field has been set. func (o *Video) HasDuration() bool { if o != nil && !IsNil(o.Duration) { return true } return false } // SetDuration gets a reference to the given int64 and assigns it to the Duration field. func (o *Video) SetDuration(v int64) { o.Duration = &v } // GetFourCC returns the FourCC field value if set, zero value otherwise. func (o *Video) GetFourCC() string { if o == nil || IsNil(o.FourCC) { var ret string return ret } return *o.FourCC } // GetFourCCOk returns a tuple with the FourCC field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetFourCCOk() (*string, bool) { if o == nil || IsNil(o.FourCC) { return nil, false } return o.FourCC, true } // HasFourCC returns a boolean if a field has been set. func (o *Video) HasFourCC() bool { if o != nil && !IsNil(o.FourCC) { return true } return false } // SetFourCC gets a reference to the given string and assigns it to the FourCC field. func (o *Video) SetFourCC(v string) { o.FourCC = &v } // GetFrameRate returns the FrameRate field value if set, zero value otherwise. func (o *Video) GetFrameRate() float64 { if o == nil || IsNil(o.FrameRate) { var ret float64 return ret } return *o.FrameRate } // GetFrameRateOk returns a tuple with the FrameRate field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetFrameRateOk() (*float64, bool) { if o == nil || IsNil(o.FrameRate) { return nil, false } return o.FrameRate, true } // HasFrameRate returns a boolean if a field has been set. func (o *Video) HasFrameRate() bool { if o != nil && !IsNil(o.FrameRate) { return true } return false } // SetFrameRate gets a reference to the given float64 and assigns it to the FrameRate field. func (o *Video) SetFrameRate(v float64) { o.FrameRate = &v } // GetHeight returns the Height field value if set, zero value otherwise. func (o *Video) GetHeight() int32 { if o == nil || IsNil(o.Height) { var ret int32 return ret } return *o.Height } // GetHeightOk returns a tuple with the Height field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetHeightOk() (*int32, bool) { if o == nil || IsNil(o.Height) { return nil, false } return o.Height, true } // HasHeight returns a boolean if a field has been set. func (o *Video) HasHeight() bool { if o != nil && !IsNil(o.Height) { return true } return false } // SetHeight gets a reference to the given int32 and assigns it to the Height field. func (o *Video) SetHeight(v int32) { o.Height = &v } // GetWidth returns the Width field value if set, zero value otherwise. func (o *Video) GetWidth() int32 { if o == nil || IsNil(o.Width) { var ret int32 return ret } return *o.Width } // GetWidthOk returns a tuple with the Width field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Video) GetWidthOk() (*int32, bool) { if o == nil || IsNil(o.Width) { return nil, false } return o.Width, true } // HasWidth returns a boolean if a field has been set. func (o *Video) HasWidth() bool { if o != nil && !IsNil(o.Width) { return true } return false } // SetWidth gets a reference to the given int32 and assigns it to the Width field. func (o *Video) SetWidth(v int32) { o.Width = &v } func (o Video) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o Video) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if !IsNil(o.AudioBitsPerSample) { toSerialize["audioBitsPerSample"] = o.AudioBitsPerSample } if !IsNil(o.AudioChannels) { toSerialize["audioChannels"] = o.AudioChannels } if !IsNil(o.AudioFormat) { toSerialize["audioFormat"] = o.AudioFormat } if !IsNil(o.AudioSamplesPerSecond) { toSerialize["audioSamplesPerSecond"] = o.AudioSamplesPerSecond } if !IsNil(o.Bitrate) { toSerialize["bitrate"] = o.Bitrate } if !IsNil(o.Duration) { toSerialize["duration"] = o.Duration } if !IsNil(o.FourCC) { toSerialize["fourCC"] = o.FourCC } if !IsNil(o.FrameRate) { toSerialize["frameRate"] = o.FrameRate } if !IsNil(o.Height) { toSerialize["height"] = o.Height } if !IsNil(o.Width) { toSerialize["width"] = o.Width } return toSerialize, nil } type NullableVideo struct { value *Video isSet bool } func (v NullableVideo) Get() *Video { return v.value } func (v *NullableVideo) Set(val *Video) { v.value = val v.isSet = true } func (v NullableVideo) IsSet() bool { return v.isSet } func (v *NullableVideo) Unset() { v.value = nil v.isSet = false } func NewNullableVideo(val *Video) *NullableVideo { return &NullableVideo{value: val, isSet: true} } func (v NullableVideo) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableVideo) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }