package strutil import ( "github.com/gookit/goutil/byteutil" ) // Buffer wrap and extends the bytes.Buffer type Buffer = byteutil.Buffer // NewBuffer instance func NewBuffer() *Buffer { return &Buffer{} } // ByteChanPool struct // // Usage: // // bp := strutil.NewByteChanPool(500, 1024, 1024) // buf:=bp.Get() // defer bp.Put(buf) // // use buf do something ... type ByteChanPool = byteutil.ChanPool // NewByteChanPool instance func NewByteChanPool(maxSize, width, capWidth int) *ByteChanPool { return byteutil.NewChanPool(maxSize, width, capWidth) }