Files
opencloud/vendor/github.com/blevesearch/zapx/v17/nested_cache.go
dependabot[bot] 4639f8f7c6 build(deps): bump github.com/blevesearch/bleve/v2 from 2.6.0 to 2.6.1
Bumps [github.com/blevesearch/bleve/v2](https://github.com/blevesearch/bleve) from 2.6.0 to 2.6.1.
- [Release notes](https://github.com/blevesearch/bleve/releases)
- [Commits](https://github.com/blevesearch/bleve/compare/v2.6.0...v2.6.1)

---
updated-dependencies:
- dependency-name: github.com/blevesearch/bleve/v2
  dependency-version: 2.6.1
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-08-31 10:48:06 +02:00

376 lines
9.9 KiB
Go

// Copyright (c) 2026 Couchbase, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package zap
import (
"encoding/binary"
"fmt"
"math"
"github.com/RoaringBitmap/roaring/v2"
index "github.com/blevesearch/bleve_index_api"
)
type nestedIndexCache struct {
cache *nestedCacheEntry
}
// newNestedIndexCache creates a new nested index cache
// instance, which contains cached edge list
// for a nested segment
func newNestedIndexCache() *nestedIndexCache {
return &nestedIndexCache{}
}
// Clear clears the nested index cache, removing the cached edge list
func (nc *nestedIndexCache) Clear() {
nc.cache = nil
}
func (nc *nestedIndexCache) initialize(numDocs uint64, edgeListOffset uint64, mem []byte) error {
// pos stores the current read position
pos := edgeListOffset
if pos == 0 {
// no edge list
return nil
}
// read number of edges in the edge list
numEdges, read := binary.Uvarint(mem[pos : pos+binary.MaxVarintLen64])
if read <= 0 {
return fmt.Errorf("error reading number of edges in nested edge list")
}
pos += uint64(read)
// if no documents or edges/nested documents or invalid state, return
if numDocs == 0 || numEdges == 0 || numDocs <= numEdges {
return nil
}
// create and cache our edge list
edgeList := newEdgeList(numDocs, numEdges)
for i := uint64(0); i < numEdges; i++ {
child, read := binary.Uvarint(mem[pos : pos+binary.MaxVarintLen64])
if read <= 0 {
return fmt.Errorf("error reading child doc id in nested edge list")
}
pos += uint64(read)
parent, read := binary.Uvarint(mem[pos : pos+binary.MaxVarintLen64])
if read <= 0 {
return fmt.Errorf("error reading parent doc id in nested edge list")
}
pos += uint64(read)
edgeList.addEdge(child, parent)
}
// create and cache our descendant store
numRoots := numDocs - numEdges
descendantStore := newDescendantStore(numRoots)
// populate the descendant store using the following invariants:
// Invariant: child docNums is always > parent docNums
// Invariant: descendants of root docNum R is always a
// contiguous range of docNums [R + 1 : R + 1 + N)
// where N is the number of descendants of R
roots := make([]uint64, 0, numRoots)
for docNum := uint64(0); docNum < numDocs; docNum++ {
if _, ok := edgeList.parent(docNum); !ok {
roots = append(roots, docNum)
}
}
// descendants of each root are the contiguous range of
// docNums between it and the next root
for idx, root := range roots {
start := root + 1
end := numDocs
nextIdx := idx + 1
if nextIdx < len(roots) {
end = roots[nextIdx]
}
numDescendants := end - start
if numDescendants > 0 {
bitmap := roaring.New()
bitmap.AddRange(start, end)
descendantStore.add(root, bitmap)
}
}
nc.cache = &nestedCacheEntry{
el: edgeList,
ds: descendantStore,
}
return nil
}
type nestedCacheEntry struct {
el edgeList
ds descendantStore
}
func (nc *nestedIndexCache) ancestry(docNum uint64, prealloc []index.AncestorID) []index.AncestorID {
cache := nc.cache
// add self as first ancestor
prealloc = append(prealloc, index.NewAncestorID(docNum))
if cache == nil || cache.el == nil {
return prealloc
}
current := docNum
for {
parent, ok := cache.el.parent(current)
if !ok {
break
}
prealloc = append(prealloc, index.NewAncestorID(parent))
current = parent
}
return prealloc
}
func (nc *nestedIndexCache) descendants(root uint64) (*roaring.Bitmap, bool) {
cache := nc.cache
if cache == nil || cache.ds == nil {
return nil, false
}
return cache.ds.descendants(root)
}
func (nc *nestedIndexCache) edgeList() edgeList {
cache := nc.cache
if cache == nil || cache.el == nil {
return nil
}
return cache.el
}
func (nc *nestedIndexCache) descendantStore() descendantStore {
cache := nc.cache
if cache == nil || cache.ds == nil {
return nil
}
return cache.ds
}
func (nc *nestedIndexCache) countNested() uint64 {
cache := nc.cache
if cache == nil || cache.el == nil {
return 0
}
return cache.el.count()
}
// countRootDeleted returns the number of root documents in the given bitmap that are deleted
func (nc *nestedIndexCache) countRootDeleted(bm *roaring.Bitmap) uint64 {
// empty bitmap means no root documents
if bm == nil || bm.IsEmpty() {
return 0
}
totalDocs := bm.GetCardinality()
// if no nested documents, all documents in the bitmap are root documents
if nc.countNested() == 0 {
return totalDocs
}
// get the edgeList for this segment
el := nc.edgeList()
if el == nil {
return totalDocs
}
// count nested documents in the bitmap, a nested doc is one that has a parent in the edge list
var nestedDocCount uint64
bmItr := bm.Iterator()
for bmItr.HasNext() {
docNum := bmItr.Next()
if _, ok := el.parent(uint64(docNum)); ok {
nestedDocCount++
}
}
// root docs = total docs - nested docs
if totalDocs < nestedDocCount {
// should not happen, but just in case
return 0
}
return totalDocs - nestedDocCount
}
// -------------------------------------------------------
// edgeList provides an interface to access parent of a child document
type edgeList interface {
// parent returns the parent of the given child document ID,
// and a boolean indicating if the parent exists.
parent(child uint64) (uint64, bool)
// addEdge adds an edge from child to parent in the edge list.
addEdge(child uint64, parent uint64)
// count returns the number of edges in the edge list.
count() uint64
// iterate iterates over all edges in the edge list, calling the provided function
// with each child-parent pair. If the function returns false, iteration stops.
iterate(func(child uint64, parent uint64) bool)
}
type edgeListMap struct {
edges map[uint64]uint64
}
func newEdgeListMap(numEdges uint64) *edgeListMap {
return &edgeListMap{
edges: make(map[uint64]uint64, numEdges),
}
}
func (elm *edgeListMap) parent(child uint64) (uint64, bool) {
parent, ok := elm.edges[child]
return parent, ok
}
func (elm *edgeListMap) addEdge(child uint64, parent uint64) {
elm.edges[child] = parent
}
func (elm *edgeListMap) count() uint64 {
return uint64(len(elm.edges))
}
func (elm *edgeListMap) iterate(f func(child uint64, parent uint64) bool) {
for child, parent := range elm.edges {
if !f(child, parent) {
return
}
}
}
type edgeListSlice struct {
numEdges uint64
sentinel uint64
edges []uint64
}
func newEdgeListSlice(numDocs uint64, numEdges uint64) *edgeListSlice {
var sentinel uint64 = math.MaxUint64
edges := make([]uint64, numDocs)
for i := range edges {
edges[i] = sentinel
}
return &edgeListSlice{
numEdges: numEdges,
sentinel: sentinel,
edges: edges,
}
}
func (els *edgeListSlice) parent(child uint64) (uint64, bool) {
if child >= uint64(len(els.edges)) {
return 0, false
}
parent := els.edges[child]
if parent == els.sentinel {
return 0, false
}
return parent, true
}
func (els *edgeListSlice) addEdge(child uint64, parent uint64) {
if child >= uint64(len(els.edges)) {
// out of bounds, ignore as this should not happen
return
}
els.edges[child] = parent
}
func (els *edgeListSlice) count() uint64 {
return els.numEdges
}
func (els *edgeListSlice) iterate(f func(child uint64, parent uint64) bool) {
for child, parent := range els.edges {
if parent != els.sentinel {
if !f(uint64(child), parent) {
return
}
}
}
}
// edgeListMapThreshold defines the threshold ratio of nested documents to total documents.
// It is derived using the following reasoning:
//
// Let N = number of nested documents (i.e., edges in the edge list)
// Let T = total number of documents
//
// Memory usage if the edge list is stored as a map[uint64]uint64:
//
// ~30 bytes per entry (key + value + map overhead)
// Total ≈ 30 * N bytes
//
// Memory usage if the edge list is stored as a []uint64:
//
// 8 bytes per entry
// Total ≈ 8 * T bytes
//
// We want the threshold at which a map becomes more memory-efficient than a slice:
//
// 30N < 8T
// N/T < 8/30
//
// Therefore, if the ratio of nested documents to total documents is less than 8/30,
// we use a map for the edge list; otherwise, we use a slice.
var edgeListMapThreshold = 8.0 / 30.0
// newEdgeList creates a new edgeList instance based on the provided
// constants, the total number of documents and the number of nested documents/edges.
func newEdgeList(numDocs uint64, numEdges uint64) edgeList {
if numDocs == 0 || numEdges == 0 {
// no edges, return nil
return nil
}
ratio := float64(numEdges) / float64(numDocs)
if ratio < edgeListMapThreshold {
// use map representation
return newEdgeListMap(numEdges)
}
// use slice representation
return newEdgeListSlice(numDocs, numEdges)
}
// -------------------------------------------------------
// descendantStore provides an interface to access precomputed descendant bitmaps for root documents
type descendantStore interface {
// add a descendant bitmap for a root document
add(root uint64, descendants *roaring.Bitmap)
// returns the descendant bitmap for a root document, with an indication of its existence
descendants(root uint64) (*roaring.Bitmap, bool)
}
type descendantStoreMap struct {
m map[uint64]*roaring.Bitmap
}
func newDescendantStoreMap(numRoots uint64) *descendantStoreMap {
return &descendantStoreMap{
m: make(map[uint64]*roaring.Bitmap, numRoots),
}
}
func (dsm *descendantStoreMap) add(root uint64, descendants *roaring.Bitmap) {
dsm.m[root] = descendants
}
func (dsm *descendantStoreMap) descendants(root uint64) (*roaring.Bitmap, bool) {
bm, ok := dsm.m[root]
return bm, ok
}
func newDescendantStore(numRoots uint64) descendantStore {
return newDescendantStoreMap(numRoots)
}