Files
opencloud/vendor/github.com/opencloud-eu/libre-graph-api-go/model_video.go
Christian Richter 818490592f vendor changes
Signed-off-by: Christian Richter <c.richter@opencloud.eu>

# Conflicts:
#	go.mod
2025-07-04 12:04:23 +02:00

461 lines
12 KiB
Go

/*
Libre Graph API
Libre Graph is a free API for cloud collaboration inspired by the MS Graph API.
API version: v1.0.8
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package libregraph
import (
"encoding/json"
)
// checks if the Video type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Video{}
// Video The video resource groups video-related data items into a single structure. If a driveItem has a non-null video facet, the item represents a video file. The properties of the video resource are populated by extracting metadata from the file.
type Video struct {
// Number of audio bits per sample.
AudioBitsPerSample *int32 `json:"audioBitsPerSample,omitempty"`
// Number of audio channels.
AudioChannels *int32 `json:"audioChannels,omitempty"`
// Name of the audio format (AAC, MP3, etc.).
AudioFormat *string `json:"audioFormat,omitempty"`
// Number of audio samples per second.
AudioSamplesPerSecond *int32 `json:"audioSamplesPerSecond,omitempty"`
// Bit rate of the video in bits per second.
Bitrate *int32 `json:"bitrate,omitempty"`
// Duration of the file in milliseconds.
Duration *int64 `json:"duration,omitempty"`
// \\\"Four character code\\\" name of the video format.
FourCC *string `json:"fourCC,omitempty"`
// Frame rate of the video.
FrameRate *float64 `json:"frameRate,omitempty"`
// Height of the video, in pixels.
Height *int32 `json:"height,omitempty"`
// Width of the video, in pixels.
Width *int32 `json:"width,omitempty"`
}
// NewVideo instantiates a new Video object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewVideo() *Video {
this := Video{}
return &this
}
// NewVideoWithDefaults instantiates a new Video object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewVideoWithDefaults() *Video {
this := Video{}
return &this
}
// GetAudioBitsPerSample returns the AudioBitsPerSample field value if set, zero value otherwise.
func (o *Video) GetAudioBitsPerSample() int32 {
if o == nil || IsNil(o.AudioBitsPerSample) {
var ret int32
return ret
}
return *o.AudioBitsPerSample
}
// GetAudioBitsPerSampleOk returns a tuple with the AudioBitsPerSample field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetAudioBitsPerSampleOk() (*int32, bool) {
if o == nil || IsNil(o.AudioBitsPerSample) {
return nil, false
}
return o.AudioBitsPerSample, true
}
// HasAudioBitsPerSample returns a boolean if a field has been set.
func (o *Video) HasAudioBitsPerSample() bool {
if o != nil && !IsNil(o.AudioBitsPerSample) {
return true
}
return false
}
// SetAudioBitsPerSample gets a reference to the given int32 and assigns it to the AudioBitsPerSample field.
func (o *Video) SetAudioBitsPerSample(v int32) {
o.AudioBitsPerSample = &v
}
// GetAudioChannels returns the AudioChannels field value if set, zero value otherwise.
func (o *Video) GetAudioChannels() int32 {
if o == nil || IsNil(o.AudioChannels) {
var ret int32
return ret
}
return *o.AudioChannels
}
// GetAudioChannelsOk returns a tuple with the AudioChannels field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetAudioChannelsOk() (*int32, bool) {
if o == nil || IsNil(o.AudioChannels) {
return nil, false
}
return o.AudioChannels, true
}
// HasAudioChannels returns a boolean if a field has been set.
func (o *Video) HasAudioChannels() bool {
if o != nil && !IsNil(o.AudioChannels) {
return true
}
return false
}
// SetAudioChannels gets a reference to the given int32 and assigns it to the AudioChannels field.
func (o *Video) SetAudioChannels(v int32) {
o.AudioChannels = &v
}
// GetAudioFormat returns the AudioFormat field value if set, zero value otherwise.
func (o *Video) GetAudioFormat() string {
if o == nil || IsNil(o.AudioFormat) {
var ret string
return ret
}
return *o.AudioFormat
}
// GetAudioFormatOk returns a tuple with the AudioFormat field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetAudioFormatOk() (*string, bool) {
if o == nil || IsNil(o.AudioFormat) {
return nil, false
}
return o.AudioFormat, true
}
// HasAudioFormat returns a boolean if a field has been set.
func (o *Video) HasAudioFormat() bool {
if o != nil && !IsNil(o.AudioFormat) {
return true
}
return false
}
// SetAudioFormat gets a reference to the given string and assigns it to the AudioFormat field.
func (o *Video) SetAudioFormat(v string) {
o.AudioFormat = &v
}
// GetAudioSamplesPerSecond returns the AudioSamplesPerSecond field value if set, zero value otherwise.
func (o *Video) GetAudioSamplesPerSecond() int32 {
if o == nil || IsNil(o.AudioSamplesPerSecond) {
var ret int32
return ret
}
return *o.AudioSamplesPerSecond
}
// GetAudioSamplesPerSecondOk returns a tuple with the AudioSamplesPerSecond field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetAudioSamplesPerSecondOk() (*int32, bool) {
if o == nil || IsNil(o.AudioSamplesPerSecond) {
return nil, false
}
return o.AudioSamplesPerSecond, true
}
// HasAudioSamplesPerSecond returns a boolean if a field has been set.
func (o *Video) HasAudioSamplesPerSecond() bool {
if o != nil && !IsNil(o.AudioSamplesPerSecond) {
return true
}
return false
}
// SetAudioSamplesPerSecond gets a reference to the given int32 and assigns it to the AudioSamplesPerSecond field.
func (o *Video) SetAudioSamplesPerSecond(v int32) {
o.AudioSamplesPerSecond = &v
}
// GetBitrate returns the Bitrate field value if set, zero value otherwise.
func (o *Video) GetBitrate() int32 {
if o == nil || IsNil(o.Bitrate) {
var ret int32
return ret
}
return *o.Bitrate
}
// GetBitrateOk returns a tuple with the Bitrate field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetBitrateOk() (*int32, bool) {
if o == nil || IsNil(o.Bitrate) {
return nil, false
}
return o.Bitrate, true
}
// HasBitrate returns a boolean if a field has been set.
func (o *Video) HasBitrate() bool {
if o != nil && !IsNil(o.Bitrate) {
return true
}
return false
}
// SetBitrate gets a reference to the given int32 and assigns it to the Bitrate field.
func (o *Video) SetBitrate(v int32) {
o.Bitrate = &v
}
// GetDuration returns the Duration field value if set, zero value otherwise.
func (o *Video) GetDuration() int64 {
if o == nil || IsNil(o.Duration) {
var ret int64
return ret
}
return *o.Duration
}
// GetDurationOk returns a tuple with the Duration field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetDurationOk() (*int64, bool) {
if o == nil || IsNil(o.Duration) {
return nil, false
}
return o.Duration, true
}
// HasDuration returns a boolean if a field has been set.
func (o *Video) HasDuration() bool {
if o != nil && !IsNil(o.Duration) {
return true
}
return false
}
// SetDuration gets a reference to the given int64 and assigns it to the Duration field.
func (o *Video) SetDuration(v int64) {
o.Duration = &v
}
// GetFourCC returns the FourCC field value if set, zero value otherwise.
func (o *Video) GetFourCC() string {
if o == nil || IsNil(o.FourCC) {
var ret string
return ret
}
return *o.FourCC
}
// GetFourCCOk returns a tuple with the FourCC field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetFourCCOk() (*string, bool) {
if o == nil || IsNil(o.FourCC) {
return nil, false
}
return o.FourCC, true
}
// HasFourCC returns a boolean if a field has been set.
func (o *Video) HasFourCC() bool {
if o != nil && !IsNil(o.FourCC) {
return true
}
return false
}
// SetFourCC gets a reference to the given string and assigns it to the FourCC field.
func (o *Video) SetFourCC(v string) {
o.FourCC = &v
}
// GetFrameRate returns the FrameRate field value if set, zero value otherwise.
func (o *Video) GetFrameRate() float64 {
if o == nil || IsNil(o.FrameRate) {
var ret float64
return ret
}
return *o.FrameRate
}
// GetFrameRateOk returns a tuple with the FrameRate field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetFrameRateOk() (*float64, bool) {
if o == nil || IsNil(o.FrameRate) {
return nil, false
}
return o.FrameRate, true
}
// HasFrameRate returns a boolean if a field has been set.
func (o *Video) HasFrameRate() bool {
if o != nil && !IsNil(o.FrameRate) {
return true
}
return false
}
// SetFrameRate gets a reference to the given float64 and assigns it to the FrameRate field.
func (o *Video) SetFrameRate(v float64) {
o.FrameRate = &v
}
// GetHeight returns the Height field value if set, zero value otherwise.
func (o *Video) GetHeight() int32 {
if o == nil || IsNil(o.Height) {
var ret int32
return ret
}
return *o.Height
}
// GetHeightOk returns a tuple with the Height field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetHeightOk() (*int32, bool) {
if o == nil || IsNil(o.Height) {
return nil, false
}
return o.Height, true
}
// HasHeight returns a boolean if a field has been set.
func (o *Video) HasHeight() bool {
if o != nil && !IsNil(o.Height) {
return true
}
return false
}
// SetHeight gets a reference to the given int32 and assigns it to the Height field.
func (o *Video) SetHeight(v int32) {
o.Height = &v
}
// GetWidth returns the Width field value if set, zero value otherwise.
func (o *Video) GetWidth() int32 {
if o == nil || IsNil(o.Width) {
var ret int32
return ret
}
return *o.Width
}
// GetWidthOk returns a tuple with the Width field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Video) GetWidthOk() (*int32, bool) {
if o == nil || IsNil(o.Width) {
return nil, false
}
return o.Width, true
}
// HasWidth returns a boolean if a field has been set.
func (o *Video) HasWidth() bool {
if o != nil && !IsNil(o.Width) {
return true
}
return false
}
// SetWidth gets a reference to the given int32 and assigns it to the Width field.
func (o *Video) SetWidth(v int32) {
o.Width = &v
}
func (o Video) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Video) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.AudioBitsPerSample) {
toSerialize["audioBitsPerSample"] = o.AudioBitsPerSample
}
if !IsNil(o.AudioChannels) {
toSerialize["audioChannels"] = o.AudioChannels
}
if !IsNil(o.AudioFormat) {
toSerialize["audioFormat"] = o.AudioFormat
}
if !IsNil(o.AudioSamplesPerSecond) {
toSerialize["audioSamplesPerSecond"] = o.AudioSamplesPerSecond
}
if !IsNil(o.Bitrate) {
toSerialize["bitrate"] = o.Bitrate
}
if !IsNil(o.Duration) {
toSerialize["duration"] = o.Duration
}
if !IsNil(o.FourCC) {
toSerialize["fourCC"] = o.FourCC
}
if !IsNil(o.FrameRate) {
toSerialize["frameRate"] = o.FrameRate
}
if !IsNil(o.Height) {
toSerialize["height"] = o.Height
}
if !IsNil(o.Width) {
toSerialize["width"] = o.Width
}
return toSerialize, nil
}
type NullableVideo struct {
value *Video
isSet bool
}
func (v NullableVideo) Get() *Video {
return v.value
}
func (v *NullableVideo) Set(val *Video) {
v.value = val
v.isSet = true
}
func (v NullableVideo) IsSet() bool {
return v.isSet
}
func (v *NullableVideo) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableVideo(val *Video) *NullableVideo {
return &NullableVideo{value: val, isSet: true}
}
func (v NullableVideo) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableVideo) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}