mirror of
https://github.com/opencloud-eu/opencloud.git
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216 lines
4.7 KiB
Go
216 lines
4.7 KiB
Go
/*
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Libre Graph API
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Libre Graph is a free API for cloud collaboration inspired by the MS Graph API.
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API version: v1.0.8
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package libregraph
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import (
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"encoding/json"
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"bytes"
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"fmt"
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)
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// checks if the Activity type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &Activity{}
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// Activity Represents activity.
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type Activity struct {
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// Activity ID.
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Id string `json:"id"`
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Times ActivityTimes `json:"times"`
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Template ActivityTemplate `json:"template"`
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}
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type _Activity Activity
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// NewActivity instantiates a new Activity object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewActivity(id string, times ActivityTimes, template ActivityTemplate) *Activity {
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this := Activity{}
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this.Id = id
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this.Times = times
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this.Template = template
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return &this
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}
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// NewActivityWithDefaults instantiates a new Activity object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewActivityWithDefaults() *Activity {
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this := Activity{}
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return &this
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}
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// GetId returns the Id field value
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func (o *Activity) GetId() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Id
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}
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// GetIdOk returns a tuple with the Id field value
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// and a boolean to check if the value has been set.
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func (o *Activity) GetIdOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Id, true
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}
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// SetId sets field value
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func (o *Activity) SetId(v string) {
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o.Id = v
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}
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// GetTimes returns the Times field value
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func (o *Activity) GetTimes() ActivityTimes {
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if o == nil {
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var ret ActivityTimes
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return ret
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}
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return o.Times
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}
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// GetTimesOk returns a tuple with the Times field value
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// and a boolean to check if the value has been set.
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func (o *Activity) GetTimesOk() (*ActivityTimes, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Times, true
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}
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// SetTimes sets field value
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func (o *Activity) SetTimes(v ActivityTimes) {
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o.Times = v
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}
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// GetTemplate returns the Template field value
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func (o *Activity) GetTemplate() ActivityTemplate {
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if o == nil {
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var ret ActivityTemplate
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return ret
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}
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return o.Template
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}
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// GetTemplateOk returns a tuple with the Template field value
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// and a boolean to check if the value has been set.
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func (o *Activity) GetTemplateOk() (*ActivityTemplate, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Template, true
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}
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// SetTemplate sets field value
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func (o *Activity) SetTemplate(v ActivityTemplate) {
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o.Template = v
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}
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func (o Activity) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o Activity) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["id"] = o.Id
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toSerialize["times"] = o.Times
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toSerialize["template"] = o.Template
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return toSerialize, nil
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}
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func (o *Activity) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"id",
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"times",
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"template",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err;
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}
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for _, requiredProperty := range(requiredProperties) {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varActivity := _Activity{}
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decoder := json.NewDecoder(bytes.NewReader(data))
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decoder.DisallowUnknownFields()
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err = decoder.Decode(&varActivity)
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if err != nil {
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return err
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}
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*o = Activity(varActivity)
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return err
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}
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type NullableActivity struct {
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value *Activity
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isSet bool
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}
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func (v NullableActivity) Get() *Activity {
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return v.value
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}
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func (v *NullableActivity) Set(val *Activity) {
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v.value = val
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v.isSet = true
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}
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func (v NullableActivity) IsSet() bool {
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return v.isSet
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}
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func (v *NullableActivity) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableActivity(val *Activity) *NullableActivity {
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return &NullableActivity{value: val, isSet: true}
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}
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func (v NullableActivity) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableActivity) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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