Files
opencloud/vendor/github.com/blevesearch/go-faiss/selector.go
dependabot[bot] 2b0d61acf5 build(deps): bump github.com/blevesearch/bleve/v2 from 2.5.7 to 2.6.0
Bumps [github.com/blevesearch/bleve/v2](https://github.com/blevesearch/bleve) from 2.5.7 to 2.6.0.
- [Release notes](https://github.com/blevesearch/bleve/releases)
- [Commits](https://github.com/blevesearch/bleve/compare/v2.5.7...v2.6.0)

---
updated-dependencies:
- dependency-name: github.com/blevesearch/bleve/v2
  dependency-version: 2.6.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-05-20 00:37:30 +00:00

129 lines
3.5 KiB
Go

package faiss
/*
#include <faiss/c_api/impl/AuxIndexStructures_c.h>
*/
import "C"
// Note: currently we have only one implementation, but we keep the interface for future extensibility
type Selector interface {
ExcludeFilter() bool
Get() *C.FaissIDSelector
Delete()
}
// IDSelector represents a set of IDs to remove.
type IDSelector struct {
exclude bool
sel *C.FaissIDSelector
inner *C.FaissIDSelector
}
func (s *IDSelector) Get() *C.FaissIDSelector {
return s.sel
}
func (s *IDSelector) ExcludeFilter() bool {
return s.exclude
}
// Delete frees the memory associated with s.
func (s *IDSelector) Delete() {
if s == nil {
return
}
if s.sel != nil {
C.faiss_IDSelector_free(s.sel)
}
if s.inner != nil {
C.faiss_IDSelector_free(s.inner)
}
}
// NewIDSelectorRange creates a selector that removes IDs on [imin, imax).
func NewIDSelectorRange(imin, imax int64) (Selector, error) {
var sel *C.FaissIDSelectorRange
c := C.faiss_IDSelectorRange_new(&sel, C.idx_t(imin), C.idx_t(imax))
if c != 0 {
return nil, getLastError()
}
return &IDSelector{sel: (*C.FaissIDSelector)(sel)}, nil
}
// NewIDSelectorBatch creates a new batch selector.
func NewIDSelectorBatch(indices []int64) (Selector, error) {
var sel *C.FaissIDSelectorBatch
if c := C.faiss_IDSelectorBatch_new(
&sel,
C.size_t(len(indices)),
(*C.idx_t)(&indices[0]),
); c != 0 {
return nil, getLastError()
}
return &IDSelector{sel: (*C.FaissIDSelector)(sel)}, nil
}
// NewIDSelectorBatchNot creates a new Not selector, wrapped around a
// batch selector, with the IDs in 'exclude'.
func NewIDSelectorBatchNot(exclude []int64) (Selector, error) {
batchSelector, err := NewIDSelectorBatch(exclude)
if err != nil {
return nil, err
}
var sel *C.FaissIDSelectorNot
if c := C.faiss_IDSelectorNot_new(
&sel,
batchSelector.Get(),
); c != 0 {
batchSelector.Delete()
return nil, getLastError()
}
return &IDSelector{exclude: true,
sel: (*C.FaissIDSelector)(sel),
inner: batchSelector.Get()}, nil
}
// NewIDSelectorBitmap creates a selector using a bitset, where each bit
// indicates whether the corresponding ID is to be selected.
// NOTE: This function assumes that len(bitmap)*8 covers the full range of IDs
// in the index, and only works when we have vector IDs ranging from 0 to N-1,
// where N is the number of vectors in the index.
// The length of the bitmap should be at least ceil(N/8).
func NewIDSelectorBitmap(bitmap []byte) (Selector, error) {
var sel *C.FaissIDSelectorBitmap
if c := C.faiss_IDSelectorBitmap_new(
&sel,
C.size_t(len(bitmap)),
(*C.uint8_t)(&bitmap[0]),
); c != 0 {
return nil, getLastError()
}
return &IDSelector{sel: (*C.FaissIDSelector)(sel)}, nil
}
// NewIDSelectorBitmapNot creates a NOT selector using a bitset, where each bit
// indicates whether the corresponding ID is NOT to be selected.
// NOTE: This function assumes that len(bitmap)*8 covers the full range of IDs
// in the index, and only works when we have vector IDs ranging from 0 to N-1,
// where N is the number of vectors in the index.
// The length of the bitmap should be at least ceil(N/8).
func NewIDSelectorBitmapNot(bitmap []byte) (Selector, error) {
bitmapSelector, err := NewIDSelectorBitmap(bitmap)
if err != nil {
return nil, err
}
var sel *C.FaissIDSelectorNot
if c := C.faiss_IDSelectorNot_new(
&sel,
bitmapSelector.Get(),
); c != 0 {
bitmapSelector.Delete()
return nil, getLastError()
}
return &IDSelector{exclude: true,
sel: (*C.FaissIDSelector)(sel),
inner: bitmapSelector.Get()}, nil
}