Files
opencloud/vendor/github.com/nats-io/nats-server/v2/server/ipqueue.go
2025-03-21 12:29:25 +01:00

287 lines
7.8 KiB
Go

// Copyright 2021-2025 The NATS Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package server
import (
"errors"
"sync"
"sync/atomic"
)
const ipQueueDefaultMaxRecycleSize = 4 * 1024
// This is a generic intra-process queue.
type ipQueue[T any] struct {
inprogress int64
sync.Mutex
ch chan struct{}
elts []T
pos int
pool *sync.Pool
sz uint64 // Calculated size (only if calc != nil)
name string
m *sync.Map
ipQueueOpts[T]
}
type ipQueueOpts[T any] struct {
mrs int // Max recycle size
calc func(e T) uint64 // Calc function for tracking size
msz uint64 // Limit by total calculated size
mlen int // Limit by number of entries
}
type ipQueueOpt[T any] func(*ipQueueOpts[T])
// This option allows to set the maximum recycle size when attempting
// to put back a slice to the pool.
func ipqMaxRecycleSize[T any](max int) ipQueueOpt[T] {
return func(o *ipQueueOpts[T]) {
o.mrs = max
}
}
// This option enables total queue size counting by passing in a function
// that evaluates the size of each entry as it is pushed/popped. This option
// enables the size() function.
func ipqSizeCalculation[T any](calc func(e T) uint64) ipQueueOpt[T] {
return func(o *ipQueueOpts[T]) {
o.calc = calc
}
}
// This option allows setting the maximum queue size. Once the limit is
// reached, then push() will stop returning true and no more entries will
// be stored until some more are popped. The ipQueue_SizeCalculation must
// be provided for this to work.
func ipqLimitBySize[T any](max uint64) ipQueueOpt[T] {
return func(o *ipQueueOpts[T]) {
o.msz = max
}
}
// This option allows setting the maximum queue length. Once the limit is
// reached, then push() will stop returning true and no more entries will
// be stored until some more are popped.
func ipqLimitByLen[T any](max int) ipQueueOpt[T] {
return func(o *ipQueueOpts[T]) {
o.mlen = max
}
}
var errIPQLenLimitReached = errors.New("IPQ len limit reached")
var errIPQSizeLimitReached = errors.New("IPQ size limit reached")
func newIPQueue[T any](s *Server, name string, opts ...ipQueueOpt[T]) *ipQueue[T] {
q := &ipQueue[T]{
ch: make(chan struct{}, 1),
pool: &sync.Pool{
New: func() any {
// Reason we use pointer to slice instead of slice is explained
// here: https://staticcheck.io/docs/checks#SA6002
res := make([]T, 0, 32)
return &res
},
},
name: name,
m: &s.ipQueues,
ipQueueOpts: ipQueueOpts[T]{
mrs: ipQueueDefaultMaxRecycleSize,
},
}
for _, o := range opts {
o(&q.ipQueueOpts)
}
s.ipQueues.Store(name, q)
return q
}
// Add the element `e` to the queue, notifying the queue channel's `ch` if the
// entry is the first to be added, and returns the length of the queue after
// this element is added.
func (q *ipQueue[T]) push(e T) (int, error) {
q.Lock()
l := len(q.elts) - q.pos
if q.mlen > 0 && l == q.mlen {
q.Unlock()
return l, errIPQLenLimitReached
}
if q.calc != nil {
sz := q.calc(e)
if q.msz > 0 && q.sz+sz > q.msz {
q.Unlock()
return l, errIPQSizeLimitReached
}
q.sz += sz
}
if q.elts == nil {
// What comes out of the pool is already of size 0, so no need for [:0].
q.elts = *(q.pool.Get().(*[]T))
}
q.elts = append(q.elts, e)
q.Unlock()
if l == 0 {
select {
case q.ch <- struct{}{}:
default:
}
}
return l + 1, nil
}
// Returns the whole list of elements currently present in the queue,
// emptying the queue. This should be called after receiving a notification
// from the queue's `ch` notification channel that indicates that there
// is something in the queue.
// However, in cases where `drain()` may be called from another go
// routine, it is possible that a routine is notified that there is
// something, but by the time it calls `pop()`, the drain() would have
// emptied the queue. So the caller should never assume that pop() will
// return a slice of 1 or more, it could return `nil`.
func (q *ipQueue[T]) pop() []T {
if q == nil {
return nil
}
q.Lock()
if len(q.elts)-q.pos == 0 {
q.Unlock()
return nil
}
var elts []T
if q.pos == 0 {
elts = q.elts
} else {
elts = q.elts[q.pos:]
}
q.elts, q.pos, q.sz = nil, 0, 0
atomic.AddInt64(&q.inprogress, int64(len(elts)))
q.Unlock()
return elts
}
// Returns the first element from the queue, if any. See comment above
// regarding calling after being notified that there is something and
// the use of drain(). In short, the caller should always check the
// boolean return value to ensure that the value is genuine and not a
// default empty value.
func (q *ipQueue[T]) popOne() (T, bool) {
q.Lock()
l := len(q.elts) - q.pos
if l == 0 {
q.Unlock()
var empty T
return empty, false
}
e := q.elts[q.pos]
if l--; l > 0 {
q.pos++
if q.calc != nil {
q.sz -= q.calc(e)
}
// We need to re-signal
select {
case q.ch <- struct{}{}:
default:
}
} else {
// We have just emptied the queue, so we can reuse unless it is too big.
if cap(q.elts) <= q.mrs {
q.elts = q.elts[:0]
} else {
q.elts = nil
}
q.pos, q.sz = 0, 0
}
q.Unlock()
return e, true
}
// After a pop(), the slice can be recycled for the next push() when
// a first element is added to the queue.
// This will also decrement the "in progress" count with the length
// of the slice.
// WARNING: The caller MUST never reuse `elts`.
func (q *ipQueue[T]) recycle(elts *[]T) {
// If invoked with a nil list, nothing to do.
if elts == nil || *elts == nil {
return
}
// Update the in progress count.
if len(*elts) > 0 {
atomic.AddInt64(&q.inprogress, int64(-(len(*elts))))
}
// We also don't want to recycle huge slices, so check against the max.
// q.mrs is normally immutable but can be changed, in a safe way, in some tests.
if cap(*elts) > q.mrs {
return
}
(*elts) = (*elts)[:0]
q.pool.Put(elts)
}
// Returns the current length of the queue.
func (q *ipQueue[T]) len() int {
q.Lock()
defer q.Unlock()
return len(q.elts) - q.pos
}
// Returns the calculated size of the queue (if ipQueue_SizeCalculation has been
// passed in), otherwise returns zero.
func (q *ipQueue[T]) size() uint64 {
q.Lock()
defer q.Unlock()
return q.sz
}
// Empty the queue and consumes the notification signal if present.
// Returns the number of items that were drained from the queue.
// Note that this could cause a reader go routine that has been
// notified that there is something in the queue (reading from queue's `ch`)
// may then get nothing if `drain()` is invoked before the `pop()` or `popOne()`.
func (q *ipQueue[T]) drain() int {
if q == nil {
return 0
}
q.Lock()
olen := len(q.elts) - q.pos
q.elts, q.pos, q.sz = nil, 0, 0
// Consume the signal if it was present to reduce the chance of a reader
// routine to be think that there is something in the queue...
select {
case <-q.ch:
default:
}
q.Unlock()
return olen
}
// Since the length of the queue goes to 0 after a pop(), it is good to
// have an insight on how many elements are yet to be processed after a pop().
// For that reason, the queue maintains a count of elements returned through
// the pop() API. When the caller will call q.recycle(), this count will
// be reduced by the size of the slice returned by pop().
func (q *ipQueue[T]) inProgress() int64 {
return atomic.LoadInt64(&q.inprogress)
}
// Remove this queue from the server's map of ipQueues.
// All ipQueue operations (such as push/pop/etc..) are still possible.
func (q *ipQueue[T]) unregister() {
if q == nil {
return
}
q.m.Delete(q.name)
}