Files
opencloud/vendor/github.com/opencloud-eu/libre-graph-api-go/model_activity_topic.go
T

191 lines
4.4 KiB
Go

/*
Libre Graph API
Libre Graph is a free API for cloud collaboration inspired by the MS Graph API.
API version: v1.0.8
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package libregraph
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the ActivityTopic type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ActivityTopic{}
// ActivityTopic What an activity happened on.
type ActivityTopic struct {
// How to read the value. Only `text` is supported at the time of writing. built from it.
Source string `json:"source"`
// With the source `text`, the id of the resource the activity happened on.
Value string `json:"value"`
}
type _ActivityTopic ActivityTopic
// NewActivityTopic instantiates a new ActivityTopic object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewActivityTopic(source string, value string) *ActivityTopic {
this := ActivityTopic{}
this.Source = source
this.Value = value
return &this
}
// NewActivityTopicWithDefaults instantiates a new ActivityTopic object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewActivityTopicWithDefaults() *ActivityTopic {
this := ActivityTopic{}
var source string = "text"
this.Source = source
return &this
}
// GetSource returns the Source field value
func (o *ActivityTopic) GetSource() string {
if o == nil {
var ret string
return ret
}
return o.Source
}
// GetSourceOk returns a tuple with the Source field value
// and a boolean to check if the value has been set.
func (o *ActivityTopic) GetSourceOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Source, true
}
// SetSource sets field value
func (o *ActivityTopic) SetSource(v string) {
o.Source = v
}
// GetValue returns the Value field value
func (o *ActivityTopic) GetValue() string {
if o == nil {
var ret string
return ret
}
return o.Value
}
// GetValueOk returns a tuple with the Value field value
// and a boolean to check if the value has been set.
func (o *ActivityTopic) GetValueOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Value, true
}
// SetValue sets field value
func (o *ActivityTopic) SetValue(v string) {
o.Value = v
}
func (o ActivityTopic) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ActivityTopic) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["source"] = o.Source
toSerialize["value"] = o.Value
return toSerialize, nil
}
func (o *ActivityTopic) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"source",
"value",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varActivityTopic := _ActivityTopic{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varActivityTopic)
if err != nil {
return err
}
*o = ActivityTopic(varActivityTopic)
return err
}
type NullableActivityTopic struct {
value *ActivityTopic
isSet bool
}
func (v NullableActivityTopic) Get() *ActivityTopic {
return v.value
}
func (v *NullableActivityTopic) Set(val *ActivityTopic) {
v.value = val
v.isSet = true
}
func (v NullableActivityTopic) IsSet() bool {
return v.isSet
}
func (v *NullableActivityTopic) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableActivityTopic(val *ActivityTopic) *NullableActivityTopic {
return &NullableActivityTopic{value: val, isSet: true}
}
func (v NullableActivityTopic) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableActivityTopic) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}