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🐛 Fix problem with fast mode
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@@ -2455,6 +2455,10 @@ impl RenderState {
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&node_render_state,
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target_surface,
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)?;
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} else {
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// This is necessary or the later flush_and_submit will be very slow
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self.surfaces
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.draw_into(SurfaceId::DropShadows, target_surface, None);
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}
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self.render_shape(
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