From 2b646cedeafa647a2483014a6df7cc7005452ebf Mon Sep 17 00:00:00 2001 From: RS117 <60057540+RS117@users.noreply.github.com> Date: Fri, 11 Feb 2022 19:33:33 -0500 Subject: [PATCH] Update 117hd to v1.0.14 (#2400) - improve performance in The Gauntlet by forcing scene reload when opening rooms - reduce CPU usage by caching a bunch of model data - fix macOS resized FBO bug (port from GPU plugin) - fix stretched geometry bug by replacing count_prio_offset's switch with a loop - adjust shadow threshold to prevent some flickering shadows - make light flickering effect visually consistent regardless of performance - log client information (32/64-bit) for debugging purposes - increase MAX_TRIANGLE to account for higher tri count models - remove remaining Christmas environment properties --- plugins/117hd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/117hd b/plugins/117hd index 6ac25faa8..489d24112 100644 --- a/plugins/117hd +++ b/plugins/117hd @@ -1,2 +1,2 @@ repository=https://github.com/RS117/RLHD.git -commit=7c6f9909a929517c6994772963971c64b2f35f96 +commit=965fe76320d329dcbb65dd19f5079c8d0fbddbff