From 34660d230f5b18085048f49d14940919278b3a2d Mon Sep 17 00:00:00 2001 From: denaelc <21045683+denaelc@users.noreply.github.com> Date: Sat, 1 Feb 2025 20:35:52 +0100 Subject: [PATCH] update cg-recolor (#6911) * disable CG recolor * Re-enable cg recolor Fixed the bug, very minor changes. Somehow forgot a try-catch block which sometimes resulted in a nullpointer exception * "Using the new preMapLoad event and removing all the code associated with the old method * Update cg-recolor * restricting the preMapLoad event to the gauntlet and lobby No need to investigate the scene outside of this content * tiny bugfix --- plugins/cg-recolor | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/plugins/cg-recolor b/plugins/cg-recolor index 47ac384bf..38be5d35e 100644 --- a/plugins/cg-recolor +++ b/plugins/cg-recolor @@ -1,3 +1,2 @@ repository=https://github.com/denaelc/gauntlet-recolor.git -commit=bebcd9ca906e44932fb560754825b3be454a90e8 -disabled=Requires bugfix +commit=88392fa6837f11c0e8e99bd62e6c0a0f85b98e76