From dd78e02c2a6220c53b2a6b68ef9fdea31f2433df Mon Sep 17 00:00:00 2001 From: ChunkyAtlas Date: Tue, 28 Jan 2025 14:38:17 -0700 Subject: [PATCH] update monster-monitor to v1.4.3 (#7291) * Update monster-monitor to v1.4.2 Fix dynamic bar height/width, moveability, and add special NPC tracking - Adjusted progress bar height and width to be dynamically adjustable based on overlay size. - Ensured text (NPC names and kill progress) dynamically scales and adjusts to fit within resized bars. - Improved `drawProgressBar` logic to handle bar resizing and better align progress visualization with dynamic scaling. - Updated `drawText` to allocate space for text based on bar dimensions, ensuring proper fit and truncation. - Integrated `SpecialNpcTracker` for handling NPCs that do not fire the `ActorDeath` event. - Refined exclusion logic to properly handle NPCs in `EXCLUDED_NPC_IDS`, normalizing names and ensuring IDs are accurately matched. - Unified logging for special and standard NPCs to ensure consistency in tracking. * Update monster-monitor to v1.4.3 Add customizable progress bar colors Added configuration options for customizable progress bar colors Updated progress bar rendering logic in MonsterMonitorOverlay.java to interpolate between user-selected colors. --- plugins/monster-monitor | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/monster-monitor b/plugins/monster-monitor index c61b9cfdd..b4cf88b6f 100644 --- a/plugins/monster-monitor +++ b/plugins/monster-monitor @@ -1,2 +1,2 @@ repository=https://github.com/ChunkyAtlas/monster-monitor.git -commit=ecda79ecf657e9960d99b2583bf43a6fa1e46be7 +commit=1058146743d4b775149a17169174472514ae2da1