From fcd8bc2fabe52447296a932112ed6c03a15facfe Mon Sep 17 00:00:00 2001 From: Skretzo <53493631+Skretzo@users.noreply.github.com> Date: Thu, 3 Aug 2023 19:38:26 +0200 Subject: [PATCH] update radius-markers NPCs with name "null" are often invisible. Checking if those NPCs are invisible is expensive, so the result of the invisibility check is cached. The cached invisibility results are freed when the 128x128 scene is reloaded, as this is typically when you no longer see the same NPCs. --- plugins/radius-markers | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/radius-markers b/plugins/radius-markers index 87aed0cdb..37ebf4660 100644 --- a/plugins/radius-markers +++ b/plugins/radius-markers @@ -1,2 +1,2 @@ repository=https://github.com/Skretzo/runelite-plugins.git -commit=901f6464dab45a8f29f57ef61814739dc543a050 +commit=dcb266c0b9a596fbc4289af82ac313d96c3e65a7