* Update gemstone-crab-timer
* Update gemstone-crab-timer
Overlay rendering now uses the configuration store for cached values instead of pulling configuration manager each time
Added launch configuration without debug to not see all the debug messages
Added Timing helper which was used to get timings for the renders
Profiles are now taken into account for the different saving stats
Any existing counts will sadly be reset because of this
Render Timings in nanoseconds:
Before changes:
Average render time: 71183.08373205742 over a total of 41800.0 renders. Running total 2.9754529E9
Average render time: 71156.34844868735 over a total of 41900.0 renders. Running total 2.981451E9
Average render time: 71140.06190476191 over a total of 42000.0 renders. Running total 2.9878826E9
With new configuration store (about a ~10k nanosecond decrease on average):
Average render time: 61921.20574162679 over a total of 41800.0 renders. Running total 2.5883064E9
Average render time: 61899.178997613366 over a total of 41900.0 renders. Running total 2.5935756E9
Average render time: 61881.780952380956 over a total of 42000.0 renders. Running total 2.5990348E9
Added time left overlay to the tunnel
Added a couple of AFK checks for the screen pulsing
* Update gemstone-crab-timer
Changed notification to built in type
* Update Gemstone Crab to v1.1.1
* revert naming change
* Added SeanPino to author list
* Update gemstone-crab-timer
* Update gemstone-crab-timer
- Fixed messages
- Fix issues with threshold notification settings
- Death notificaiton (pulse) replaced with builtin notificaiton at HP threshold (flash)
- Changed minimum threshold to 0% instead of 1%
* Update gemstone-crab-timer
- Fix: Also reset tunnel highlight when boss respawns (same area)
- Fix: Changed time left & notification to use getHealthRatio and getHealthScale instead of reading widget, this allows all HP bar configurations to work
- Removed unused variables, imports and now redundant methods
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Co-authored-by: Sean Pino <Seanpino@gmail.com>