* Bump Embargo clan version to 1.5.2
Part 2/2 of Embargo Clan update that was requested to be broken up. This PR contains all the side panel + overlay logic.
* Revert .isEmpty() calls + fix inconsistent labels
* Don't interrupt thread
* Create easyfarming
* Update easyfarming
* Update easyfarming
* Added authors
Added authors line to reflect new maintainer addition (JThomasDevs)
* Update Lazy Farming commit hash
* Delete plugins/easyfarming
* Update commit hash in lazy-farming plugin
* Final API Updates
All API calls are now up to date as of 10/23/2025.
* Add Civitas herb patch + other fixes
added civitas illa fortis herb patch to herb runs.
combo runes now correctly detect when in inventory but not in rune pouch.
skills necklaces now count required charges rather than requiring multiple necklaces.
* compilation fix
* Various fixes
most items now detect correctly when equipped - the notable exception is explorers ring for now.
WIP restructure of project architecture.
Added coins as a requirement when using captain barnaby.
* New patch + staff support + restructure complete
Civitas flower patch added correctly.
Rune requirements can now be satisfied by any tier of any elemental or combination staff.
Project restructure complete.
* ALLOTMENT SUPPORT
added allotment support
refactored herbs, flowers, and allotments to use object composition to get patch varbits
* HOPS SUPPORT
Added Hops runs!
migrated varbit state detection to use the approach featured in Time Tracker plugin
* Hops teleport fixes
* Hint Arrows Navigation
Added hint arrows for navigation and npc interactions
* ROLLBACK
Changes rolled back to ALLOTMENT SUPPORT commit to reduce diff size. Sorry.
* Hops, Hint Arrows, InfoBoxes - oh my!
This commit adds:
- hops patch run support
- hint arrows to aid with navigation and npc interactions
- region and local area checks for the management of hint arrows
- various helper methods for new features
This commit changes:
- required items now contained within proper info boxes handled by InfoBoxManager
- patch state detection with varbits migrated to closely match the state detection used in TimeTracker plugin
- how instructions are displayed
* Fixes, small additions
add support for gricoller's can
add option to exclude magic secateurs
fixed eternal teleport crystal not being detected
new teleport options for farming guild and hosidius
* Build fix
* actual build fix
* Update commit hash in lazy-farming plugin
* pls
* Update lazy-farming
* fix again
* Update commit hash in lazy-farming plugin
* Update lazy-farming
Twinflame Staff and Earth Tome detection fix
* Updated trade tracker to v1.2.2 - added price types & bugfixes
* Added right-click option to filter by player name on players and interfaces
* Added check to prevent trade screenshot conflict with RuneWatch plugin
* Update Embargo clan plugin to 1.5.1
Hi -- just wanted to apologize in advance for this large PR. It encompasses a pretty big change related to our automated system for bingo events that the clan is hosting.
It covers:
- Automatic display of code word, dynamically fetched by an API
- Automatic tracking of certain pets + drops list, fetched by an API
- New UI work for displaying the bingo board in the side panel with live updates
- New announcements clan wide when logged in that are fetched via an API
- Automatic screenshot sending to our API so we can display "proof" whenever a tile is completed
* Add manifest parsing logic to make it more efficient
* Split bingo pr into 2 separate PRs for more manageable review
* Only take PR1 code
* Remove blocking awaitTermination for shutdownNow
* Update to use POJO + lower debugging
* Create hallowed-sepulchre-helper
A plugin for Hallowed Sepulchre
Features:
- Crossbow Statues - Highlights active crossbowmen
- Lightning - Highlights lightning strike locations
- Portals - Highlights active yellow and blue portals
- Wizard Statues - Shows fire tiles and incoming fire tiles
- Bolt & Sword Projectiles - Highlights tiles bolts and swords
All overlays have customization options.
* Update hallowed-sepulchre-helper
Floor 5 possibly broken note in readme
* Update hallowed-sepulchre-helper
Floor 5 fixes and new features:
- Track which route you are on (SW, NE, etc)
- Route/floor timer
- Overall timer
- Knight statue danger zone
- better portal tracking
- Player immunity highlight
- Lots of customization options
- Minor performance refactor
- General bug fixes
- Fix an issue where a white light would spawn alongside the unique light when getting a rare drop
- Fix an issue where the unique light wouldn't get cleared
* Update Flip Smart plugin to c655741
GE Slot Timers and Competitiveness Indicators (V2 Feedback + UI Changes)
* Update Flip Smart plugin to 70219d3
Includes:
- GE Slot Timers and Competitiveness Indicators
- Security: Replace password storage with refresh tokens
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Removing thread interrupt
Updated the commit hash for the flip-smart plugin.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* Create easyfarming
* Update easyfarming
* Update easyfarming
* Added authors
Added authors line to reflect new maintainer addition (JThomasDevs)
* Update Lazy Farming commit hash
* Delete plugins/easyfarming
* Update commit hash in lazy-farming plugin
* Final API Updates
All API calls are now up to date as of 10/23/2025.
* Add Civitas herb patch + other fixes
added civitas illa fortis herb patch to herb runs.
combo runes now correctly detect when in inventory but not in rune pouch.
skills necklaces now count required charges rather than requiring multiple necklaces.
* compilation fix
* Various fixes
most items now detect correctly when equipped - the notable exception is explorers ring for now.
WIP restructure of project architecture.
Added coins as a requirement when using captain barnaby.
* New patch + staff support + restructure complete
Civitas flower patch added correctly.
Rune requirements can now be satisfied by any tier of any elemental or combination staff.
Project restructure complete.
* ALLOTMENT SUPPORT
added allotment support
refactored herbs, flowers, and allotments to use object composition to get patch varbits
* HOPS SUPPORT
Added Hops runs!
migrated varbit state detection to use the approach featured in Time Tracker plugin
* Hops teleport fixes
* Hint Arrows Navigation
Added hint arrows for navigation and npc interactions
* ROLLBACK
Changes rolled back to ALLOTMENT SUPPORT commit to reduce diff size. Sorry.
* Hops, Hint Arrows, InfoBoxes - oh my!
This commit adds:
- hops patch run support
- hint arrows to aid with navigation and npc interactions
- region and local area checks for the management of hint arrows
- various helper methods for new features
This commit changes:
- required items now contained within proper info boxes handled by InfoBoxManager
- patch state detection with varbits migrated to closely match the state detection used in TimeTracker plugin
- how instructions are displayed
* Fixes, small additions
add support for gricoller's can
add option to exclude magic secateurs
fixed eternal teleport crystal not being detected
new teleport options for farming guild and hosidius
* Build fix
* actual build fix
* Update commit hash in lazy-farming plugin
* pls
* Update lazy-farming
* fix again
* Update commit hash in lazy-farming plugin
* Added Sun Keris Enhancer plugin repository details
* Rename Sun Keris Enhancer to Sun-Keris-Enhancer
* Rename Sun-Keris-Enhancer to sun-keris-enhancer