* Update Creators-Kit to v1.5.4
- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree
WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel
* Update creators-kit
Bugfix: loading Setups wouldn't properly revalidate side panel
* Update creators-kit
Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder
* Update creators-kit
System.out removed
* Update Creators-Kit to v1.5.6
v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise
v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet
* Update Creators Kit to v1.5.7
v1.5.7
- CacheSearcherTab now accommodates for NPC size to automatically set radius
v2.0 WIP
- Moved multiple keyframe functions from TimeSheetPanel to Character class
- Reorganized TimeSheetPanel
- OriAttributes added for keyframing orientation
- AttributePanel can now add keyframes
- Directions now has names and associated ints for junit orientation
- Several new icons added
- Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed
- ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched
- Keybinding system for adding frames with I added
- SummarySheet now presents a summary of object keyframes
- settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums
- SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status
- Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners
* Update Creator's Kit to v1.5.8
v1.5.8
- Added tooltip to CacheSearcher
- Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours
v2.0 WIP
- Character has new methods for finding the last and first keyframes
- Ori, Spawn, and AnimAttribute classes now have reset methods
- Setting selected Character in the ManagerTree now properly updates the AttributePanel
- AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection
- Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes
- TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located
* Update creators-kit
removed sysout arguments
* Update Creators-Kit to v1.5.9
v1.5.9
- Readded Switch button to ObjectPanels
- Bugfix: CacheSearcherTab will now properly send Items to the Anvil
- Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories
- Bugfix: NPE fixed when attempting to get keyframes from a character where none exist
v2.0
- added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held
- Added Delete hotkey to TimeSheet to remove selected keyframes
- TimeSheetPanel now can Play onGameTick
- MovementAttributes updated with colors
- Added JComboBox to pick what to show from the SummarySheet
* Update creators-kit to v1.5.10
v1.5.10
- Bugfix: transformed NPCs should now appropriately be store-able with ModelGetter
v2.0
- Added copy and paste functions to TimeSheetPanel
- Added copy function to Keyframe
- Modified getKeyFrameClicked in timesheet to return an array instead of a single KeyFrame to accommodate SummarySheet keyframe manipulation
* Update Creators-Kit to v1.5.4
- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree
WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel
* Update creators-kit
Bugfix: loading Setups wouldn't properly revalidate side panel
* Update creators-kit
Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder
* Update creators-kit
System.out removed
* Update Creators-Kit to v1.5.6
v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise
v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet
* Update Creators Kit to v1.5.7
v1.5.7
- CacheSearcherTab now accommodates for NPC size to automatically set radius
v2.0 WIP
- Moved multiple keyframe functions from TimeSheetPanel to Character class
- Reorganized TimeSheetPanel
- OriAttributes added for keyframing orientation
- AttributePanel can now add keyframes
- Directions now has names and associated ints for junit orientation
- Several new icons added
- Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed
- ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched
- Keybinding system for adding frames with I added
- SummarySheet now presents a summary of object keyframes
- settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums
- SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status
- Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners
* Update Creator's Kit to v1.5.8
v1.5.8
- Added tooltip to CacheSearcher
- Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours
v2.0 WIP
- Character has new methods for finding the last and first keyframes
- Ori, Spawn, and AnimAttribute classes now have reset methods
- Setting selected Character in the ManagerTree now properly updates the AttributePanel
- AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection
- Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes
- TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located
* Update creators-kit
removed sysout arguments
* Update Creators-Kit to v1.5.9
v1.5.9
- Readded Switch button to ObjectPanels
- Bugfix: CacheSearcherTab will now properly send Items to the Anvil
- Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories
- Bugfix: NPE fixed when attempting to get keyframes from a character where none exist
v2.0
- added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held
- Added Delete hotkey to TimeSheet to remove selected keyframes
- TimeSheetPanel now can Play onGameTick
- MovementAttributes updated with colors
- Added JComboBox to pick what to show from the SummarySheet
* Update Creators-Kit to v1.5.4
- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree
WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel
* Update creators-kit
Bugfix: loading Setups wouldn't properly revalidate side panel
* Update creators-kit
Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder
* Update creators-kit
System.out removed
* Update Creators-Kit to v1.5.6
v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise
v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet
* Update Creators Kit to v1.5.7
v1.5.7
- CacheSearcherTab now accommodates for NPC size to automatically set radius
v2.0 WIP
- Moved multiple keyframe functions from TimeSheetPanel to Character class
- Reorganized TimeSheetPanel
- OriAttributes added for keyframing orientation
- AttributePanel can now add keyframes
- Directions now has names and associated ints for junit orientation
- Several new icons added
- Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed
- ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched
- Keybinding system for adding frames with I added
- SummarySheet now presents a summary of object keyframes
- settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums
- SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status
- Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners
* Update Creator's Kit to v1.5.8
v1.5.8
- Added tooltip to CacheSearcher
- Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours
v2.0 WIP
- Character has new methods for finding the last and first keyframes
- Ori, Spawn, and AnimAttribute classes now have reset methods
- Setting selected Character in the ManagerTree now properly updates the AttributePanel
- AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection
- Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes
- TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located
* Update creators-kit
removed sysout arguments
* Update Creators-Kit to v1.5.4
- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree
WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel
* Update creators-kit
Bugfix: loading Setups wouldn't properly revalidate side panel
* Update creators-kit
Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder
* Update creators-kit
System.out removed
* Update Creators-Kit to v1.5.6
v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise
v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet
* Update Creators Kit to v1.5.7
v1.5.7
- CacheSearcherTab now accommodates for NPC size to automatically set radius
v2.0 WIP
- Moved multiple keyframe functions from TimeSheetPanel to Character class
- Reorganized TimeSheetPanel
- OriAttributes added for keyframing orientation
- AttributePanel can now add keyframes
- Directions now has names and associated ints for junit orientation
- Several new icons added
- Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed
- ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched
- Keybinding system for adding frames with I added
- SummarySheet now presents a summary of object keyframes
- settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums
- SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status
- Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners
* Update Creators-Kit to v1.5.4
- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree
WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel
* Update creators-kit
Bugfix: loading Setups wouldn't properly revalidate side panel
* Update creators-kit
Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder
* Update creators-kit
System.out removed
* Update Creators-Kit to v1.5.6
v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise
v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet
* Update Creators-Kit to v1.5.4
- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree
WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel
* Update creators-kit
Bugfix: loading Setups wouldn't properly revalidate side panel
* Update creators-kit
Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder
* Update creators-kit
System.out removed
* Update creators-kit to v1.4.3
- ModelOrganizer and ModelImporter can now select multiple files to load
- ModelOrganizer, ModelImporter, and CreatorsPanel now filter out non-json files
- ModelImporter now prioritizes Actor Lighting
- Quick button added for ModelImporter
* Update creators-kit
Update build version
* Update creators-kit to v1.4.4
- Replaced deprecated methods
* Update creators-kit to v1.5.0
- Removed several deprecated methods
- Updated config indices to index by section
- Added ModelExporter class for exporting models to a json readable by a Blender addon, either static models or animated
- Added right-click Export feature on all NPCs, objects, items, players with config for switching between exporting vertex and face colours
- Export buttons added to CustomModel panels in ModelOrganizer for exporting default poses
- BlenderModel class updated to accommodate model exporting functions to Blender
- ModelGetter now mostly runs on onPostMenuSort events instead of onMenuEntryAdded
- ModelGetter functions in onPostMenuSort have been placed within ModelGetter class
- ModelGetter now uses ObjectDefinition and ItemDefinition to give right-click menus more accurate names
- ModelFinder overhauled to use my own cache dump (based of Abex's) for more consistent results and restricted only to values Creator's Kit is interested in
- New data types added (NPCData, spotanimData, etc) to accommodate ModelFinder's new cache-grabber systems
- ModelFinder now removes lefthand and righthand items during appropriate animations when finding models for players
- ModelFinder now grabs spotanims on the player and adds to the player's duplicate RLobject model
- BodyPart has been expanded to include all equipment and kit slots
- Added support for ModelFinder for grabbing DynamicObjects
- ModelFinder now appropriately grabs the right model from objects with multiple variants (like walls)
- New button added to CreatorsPanel for finding the Creator's Kit directory
- Separated ModelData creation from Model creation for broader usages
- CreatorsOverlay now separates DynamicObjects from GameObjects
- New Dynamic LightingStyle added
* Update creators-kit
Removed animFrames from BlenderModels due to being useless
* Update creators-kit
Fixed export file path, removed duplicate export chat message from ModelOrganizer
* Update creators-kit
- Tweaked export message
- Local Player getter menuOptions are now highlighted green
* Update creators-kit
Opens CK directory with LinkBrowser instead of Runtime
* Update creators-kit
Default Setups folder is now placed within main creatorskit folder
* Update Creators Kit to v1.5.1
v1.5.1
- Updated ReadMe
- Updated tags
- Config now refers to T pose as Default Pose
- Added Desync button to ProgrammerPanel
- Removed deprecated API
- Moved ModelExporter and ExportFileFormat to new Exporter package
- Added GLTF and Obj export formats
- Bugfix: Added handling of null or empty values for finding models from the cache
- Bugfix: colour swapper now properly clears every colour on Clear Everything pressed
- Bugfix: Objects not in custom mode were not properly exporting
- Bugfix: Flatshading should now properly function in Blender Exports
- Bugfix: Added support for Items with FemaleOffset to slightly offset in the Z direction
- Bugfix: Object scaling from cache is now done post-ModelData construction so that certain verts aren't merged when exporting
* Update creators-kit
* Update creators-kit
* Update creators-kit
v1.5.1
- Changes for transition from Models from int[] to float[]