* DropTracker Version 3.2
Just added in the ability to send screenshots with hiding PMs
* Fixed Commit number
* Support for new Container Logic
Added in new container manager logic that determines whether an item was preivously owned.
* Fixed broken Gradle
* Add RuneShare plugin
* Try to address Gson issue in build
```
Do not create fresh Gson instances, always @Inject the client's Gson.
You can customize it by calling .newBuilder() on it
```
* Inject Gson instead of initializing it
Trying to address this build error
```
Do not create fresh Gson instances, always @Inject the client's Gson.
You can customize it by calling .newBuilder() on it
```
* Update commit to address PR feedback
* Add defaults for configs
* Use `okHttpClient` and `enqueue` the request so it doesn't block the client thread and swing thread
* Update commit to "Default auto sync to false (i.e. manual sync)"
* Use Swing thread instead of Client thread
See https://github.com/runelite/plugin-hub/pull/7156#issuecomment-2560787846
* Time Tracking Re-write, plugin Version & Team Size Tracking
Re-wrote the Time tracking functionality to be able to support bosses that send a time message prior to the kill count message.
Also added a plugin version to be sent across with the embeds to help recognize what verison users are on.
Also added in support for Team sizes
* Update droptracker
* DropTracker 3.1 (Removal of Print statements)
* Update world-heatmap
- Enabled automatic uploading of anonymous user heatmap data to osrsworldheatmap.com
- Changed image output filenames for better sorting
- Changed PLACES_SPOKEN_AT to include messages by players other than the local player
* Update world-heatmap
Enhanced the warning message
* Minor edits
- Added heatmap ages to panel tooltips
- Added Tile Count labels to panel
- Made heatmap images blue by default with the option of grayscale
* Update world-heatmap
- Changed heatmap data upload to false by default with warning on the config checkbox
* Update world-heatmap
Added automatic chat message to announce update
* Update world-heatmap
- Started using the injected ScheduledExecutorService to execute the upload, backup, and autosave routines instead of running them directly in onGameTick
- Started using OkHTTPClient for HTTP POST
* Update log-master
New task roll animation + DT2 tasks
* Update log-master
Added other tiers
Fix to tab and tier selection
Fix to loading task list data
Small fix to task roll animation
* Update log-master
Bugfix for first load
* Update log-master
Fix first load issues
* Update log-master
Big refactor to tidy things up a lot, also add an overlay to display current task and persist save data across PCs if on the same RL account
* Update log-master
Remove task overlay on shutdown
* Update log-master
Update default task list
Optimise loading remote task list
* Update log-master
Fix deprecated issues
* Update log-master
Fix multi-account issue
* Update log-master
Fix save data issue which caused inability to select different tabs
* Update log-master
Fix task complete issue
* Update log-master
Change rounding of tier progression to round down
* Update log-master
Update tasks list
* Update log-master
Added ms unit for roll time in side panel
Added FAQ button on dashboard
* Update lite-utilities
Added Item Highlighting based on value (customizable)
Added to Ledger, Bank & Inventory
* Update lite-utilities
Removed comments
* Create echo-resource-tracker
Adds a simple infobox to the screen while skilling to know how much you've banked without taking your game filter off
* remove System.err debug
* Watchdog v3.5.0
Side panel priority config option
update inventory change alert to sum all items matched by regex
* replace system err log with slf4j
* replace printStackTrace with log
* update message queue length
* Update discord-collection-logger
* Update discord-collection-logger
* Update discord-collection-logger
* Update discord-collection-logger
Disable messages on season worlds by default
* Update discord-collection-logger
-Update to use contains() for leagues seasonal checking
* Update discord-collection-logger
-Correct seasonal (leagues) worlds check to use contains()
-Updated for prefire script
* Create clue-scroll-notifier
* Update clue-scroll-notifier
* feat: Replace external sound download with local resource usage for clue notifications
- Updated ClueScrollNotifierPlugin to remove external download logic and rely on local sound resources.
- Modified FileManager to use getResourceAsStream() to load the clue.wav sound file directly from the classpath.
- Refactored SoundEngine to handle sound playback using local resource
* Update clue-scroll-notifier
* Update clue-scroll-notifier
Plugins are now packed inside the resources folder instead of being grabbed from remote