* Create entity-render-distance
* Update entity-render-distance
* Update entity-render-distance
* Update and rename entity-render-distance to fog-of-war
* Remove extra fog-of-war manifest file
* Update Fog of War plugin commit hash
* Update Fog of War plugin commit hash
* Update Fog of War plugin commit hash
* Update Fog of War plugin commit hash
* Update log-master
Bug fixes and updates
* Update log-master
Fix tier percent calculation
* Update log-master
Resizable task list with scrollbar
* Update log-master
Include fix for task list showing when rolling task
* Update log-master
Only load the remote list once on client load
* Update log-master
Responsive UI changes
* Update log-master
unified task list
* Update log-master
remove .gitmodules
- Precompile regex patterns
- Split on “;” or comma-space to handle multi-value lists
- Strip thousand-separator commas and handle percentages, multipliers, simple fractions
- Support ranges (–/—/-), “in” syntax, parenthetical notes, and approximate markers
- Provide a clean fallback for any unrecognized formats
- Update to v2.4.1
* Update prestige to new repo
The original prestige plugin repo appears to be dead. I've updated the code to work w/ the latest runelite version on my fork.
* Update prestige
Update commit sha to latest
* Update prestige
Use latest build which uses InterfaceId over WidgetId which was deprecated.
* Update prestige
Replace WidgetInfo with ComponentId
* Update global-chat v2
* Update global-chat
* Update global-chat
* Update global-chat
* remove .sleeps
* Fix PR comments
* fix client thread issues
* make it more clear when msgs published in global chat
rdy for review!
Bugfix: save dialogue window will now run on swingutilities thread
Bugfix: saving CharacterSaves after removing all keyframes of a given type will now properly ignore null arrays
* Update max-hit-calculator to v2.1.0
v2.1.0:
- Add 600+ new npc type weaknesses from the Summer Sweep Up
- Reworked plugin panel
- Removed NPC Icons (impossible to maintain 750+ npc icon's for type weaknesses)
* Update max-hit-calculator
* Update max-hit-calculator