Commit Graph
23 Commits
Author SHA1 Message Date
Pepijn Verburg 29bdb252e3 update twitch-live-loadout to v2.3.4 (#11709) 2026-04-29 13:55:15 +02:00
Pepijn Verburg 004c823bb3 update twitch-live-loadout to v2.3.3 (#11617) 2026-04-23 17:08:34 +02:00
Pepijn Verburg 25e0ec3345 update twitch-live-loadout to v2.3.2 (#11446) 2026-04-10 18:51:53 +02:00
Pepijn Verburg 8cf7dacf54 update twitch-live-loadout to v2.3.0 (#8293)
Changelog:
feat: Added gameClient property to each payload sent to Twitch. This allows the extension to identify the game client and adjust behavior based on the client type.

fix: Resolved two state management issues related to tracking login state and whether streamer products have been fetched. This ensures the login game event triggers properly.

chore: Added debug messages for handling game events to aid troubleshooting.

feat: Increased the preview duration for manual event testing, allowing longer test periods.

fix: Fixed widget flickering when updating or altering properties due to incorrect timing between widget and marketplace product sync. Now using onPostClientTick event for WidgetManager synchronization.

fix: Fixed issue where empty tokens would still trigger Twitch EventSub WebSocket creation.

feat: Added DMM safe deposit box support for secure item handling.

feat: Implemented game event listeners for graphic changes and chat messages.

feat: Introduced support for additional game events (level up, raid completion, boss kill, pet drop) to trigger random events.

chore: Updated version number to reflect latest changes.

fix: Resolved projectile handling issues with random events due to the change in startZ parameter. Also added placeholder for future API changes.

refactor: Updated how the shouldLoop property works following the deprecation of the shouldLoop function.

fix: Fixed deprecated custom projectile API issue in WorldView instance.

fix: Fixed issue where data payload to Twitch exceeded the 5KB limit, particularly with combat achievements. Syncing combat achievements now takes longer.

fix: Resolved issues related to new game values and various deprecations.

fix: Fixed issue where the previous player location wasn't known on login if the player hadn’t moved yet. Now, the system selects the first nearby tile as the ‘fake’ previous location, ensuring immediate product functionality.

feat: Introduced support for resetting the expiry timer of a marketplace product when game events trigger. This ensures events can stack by resetting active product timers.

feat: Added support for new game event triggers to activate marketplace products, including on login, specific menu entries, or game ticks.

fix: Fixed issue preventing preview transactions from being fetched when no products were added to slots.

fix: Resolved minor issue when checking for valid items in menu entries.

chore: Rearranged settings for better logical structure.

feat: Added new cyclic state for group storage handling with options to disable syncing of group storage items and/or price.

feat: Added animation override for all animations, useful for NPC transmogs to prevent weird animation glitches.
2025-06-30 14:02:38 -04:00
Pepijn Verburg fc8ec67006 update twitch-live-loadout to v2.2.4 (#8228) 2025-06-15 00:03:54 +02:00
Pepijn Verburg 63bd17a08b Update Twitch Live Loadout to v2.2.3 (#7526)
Fixed a minor breaking change due to the recent collection log game update where the collection log pages were not detected properly anymore and therefore not updating with Twitch.
2025-02-25 14:51:34 +01:00
Pepijn Verburg fba027f133 Update Twitch Live Loadout to v2.2.2 (#7472) 2025-02-19 00:01:19 +00:00
Pepijn Verburg 2c2c86d0e5 Update Twitch Live Loadout to v2.2.1 (#7085)
- Added Leagues 5: Raging Echos support through syncing of the relics, areas and masteries you have unlocked to Twitch.
- Minor bugfixes for collection log pop-up and disabled some settings that cause some in-game spam when linking Twitch Channel Events.
2024-11-29 12:32:31 -07:00
Pepijn Verburg b4281ff9f6 update twitch-live-loadout to v2.2.0 (#6688)
* Update Twitch Live Loadout to v2.2.0

* Update Twitch Live Loadout to v2.2.0

* fix: removed unsupported stream method to get all actors and moved to a good old iterator.

* fix: support extended scenes when finding clicked objects when handling click effects in Random Events.

* fix: fixed an issue where channel events would not some through in some situations when the ebs_product_id on some transactions are null.

* feat: enhanced protection for specific account types, connectivity feedback for channel events and initial support for syncing combat achievements

feat: added initial support for syncing combat achievements to Twitch.
fix: fixed issue where on invalid oauth tokens the connectivity would switch on and off for channel events.
fix: enhanced several HC protection checks including when switching from normal accounts to HC accounts (e.g. mid active dangerous random event or when they are still queued).
2024-10-19 05:24:48 -04:00
Pepijn Verburg fa984fadf3 Update Twitch Live Loadout to v2.1.3 (#6172)
Update to support latest API changes related to model data and its data types.
2024-06-15 11:50:50 -04:00
Pepijn Verburg 40f43c3b5b Update Twitch Live Loadout to v2.1.2 2024-05-23 22:02:06 +02:00
Pepijn Verburg f742d7c6b8 Update Twitch Live Loadout to v2.1.1 (#4887)
Fixed issue after the extended map loading update this week causing RuneLite objects to not find valid spawn points. Spawn points are validated using underlay and overlay IDs on tiles surrounding the player of which the indexes should now have an offset of 40 on both axes.
2023-09-10 11:14:26 -04:00
Pepijn Verburg f41e7e9826 Update Twitch Live Loadout to v2.1.0 (#4634) 2023-07-18 15:50:13 +00:00
Pepijn Verburg 05fc87adb8 Update Twitch Live Loadout to v2.0.0 (#4370) 2023-05-24 23:24:43 +00:00
Pepijn Verburg d1552f6efb Update Twitch Live Loadout to v1.1.0 (#3349) 2022-10-07 01:22:42 +00:00
Pepijn Verburg 92a7893a75 Update Twitch Live Loadout Plugin to v1.0.3 (#3110)
This updates the plugin to be compatible with the recent hitsplat API changes. The plugin uses the hitsplat types to categorize different types of damages and show them separately to Twitch viewers. 

With the deprecation of `Hitsplat.HitsplatType` we now moved to an integer based approach where we keep track of the hitsplat types ourselves to ensure no breaking changes in the future.
2022-08-03 12:48:08 -04:00
Pepijn Verburg 961a295519 Update Twitch Live Loadout Plugin to v1.0.2 (#2739) 2022-05-29 00:55:18 +00:00
Pepijn Verburg 769a425b88 Update Twitch Live Loadout plugin to v1.0.1 (#2711) 2022-05-22 19:41:31 +00:00
Max Weber 9bdef4857f disable unmaintained plugins 2022-05-18 05:35:02 -06:00
Pepijn Verburg 12296bee1c Update Twitch Live Loadout Plugin to v0.0.5 (#1773) 2021-08-17 05:45:29 +00:00
Pepijn VerburgandPepijn Verburg e46eafac53 Update Twitch Live Loadout to 0.0.4 (#730)
Co-authored-by: Pepijn Verburg <pepijn@moeilijkedingen.nl>
2020-11-02 21:20:01 -07:00
Pepijn Verburg ba6aa3b0b7 Update Twitch Live Loadout to 0.0.3 2020-10-28 23:59:54 +01:00
Pepijn Verburg 1377d36601 Add Twitch Live Loadout Plugin (#684) 2020-10-28 11:06:23 -06:00