Commit Graph

4 Commits

Author SHA1 Message Date
Matimatician
84c314fdec update equipment-lock (#6824)
* Create Equipment Lock

* Update Equipment Lock

update the commit to its most recent case.

removed awssdk depency, changed uses of jackson to gson, removed utils and manual hashing to use client.getAccountHash()

* Update Equipment Lock

changed commit again.

changed original file plugin name to be lowercase with dashes to resolve previous build error.

* Update Equipment Lock

changed to most recent commit

removed gson dependency in build.gradle as I've been informed runelite already provides it.

* Rename Equipment Lock to equipment-lock

changed name to lowercase with dash

* Update equipment-lock

changed original plugin filename back to Equipment_Lock to be consistent with its class, now that I've made this one lowercase with a dash

* Update equipment-lock

Added licenses to the 3 main files

* Update equipment-lock

Added LICENSE file

* Update plugins/equipment-lock

Co-authored-by: YvesW <7929021+YvesW@users.noreply.github.com>

* Update equipment-lock

Game message on consumed equip action now clarifies the plugin causing it with "[Equipment Lock]:" at the start of the message

* Update equipment-lock

Added warning about sending data to an external server and switched from log.info to log.debug for most cases

* Update equipment-lock

* Update equipment-lock

Switched to using slf4j instead of system.err, as well as added the proper dependency for doing so.

* Update equipment-lock

* Update equipment-lock

* Update equipment-lock

Fixed gradle file (again) and added proper annotation for AWSfile for slf4j

* Update equipment-lock

Added in OkHttpClient

* Update equipment-lock

Fixed an error with RequestBody

* Update equipment-lock

Added import java.nio.charset.StandardCharsets;

* Update equipment-lock

Attempted bugfix on OkHttpClient

* Update equipment-lock

Using log.debug instead of system.out

* Update equipment-lock

Added functionality to allow for clue scroll emote items to be excluded

* Update equipment-lock

* Update equipment-lock

Changed how collapseable menu works in an attempt to bugfix

* Update equipment-lock

* Update equipment-lock

Changed default config settings for Exclude Clue Scrolls to false. Especially with those hidden in a dropdown, decided that should really be opt-in.

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Co-authored-by: YvesW <7929021+YvesW@users.noreply.github.com>
2024-10-20 03:19:04 -04:00
Matimatician
dc624ce19c Update equipment-lock (#6797) 2024-10-17 13:36:43 -04:00
Matimatician
1885c96115 Update Equipment-Lock (#6789) 2024-10-16 11:16:27 -04:00
Matimatician
abe638f137 add equipment-lock (#6346)
* Create Equipment Lock

* Update Equipment Lock

update the commit to its most recent case.

removed awssdk depency, changed uses of jackson to gson, removed utils and manual hashing to use client.getAccountHash()

* Update Equipment Lock

changed commit again.

changed original file plugin name to be lowercase with dashes to resolve previous build error.

* Update Equipment Lock

changed to most recent commit

removed gson dependency in build.gradle as I've been informed runelite already provides it.

* Rename Equipment Lock to equipment-lock

changed name to lowercase with dash

* Update equipment-lock

changed original plugin filename back to Equipment_Lock to be consistent with its class, now that I've made this one lowercase with a dash

* Update equipment-lock

Added licenses to the 3 main files

* Update equipment-lock

Added LICENSE file

* Update plugins/equipment-lock

Co-authored-by: YvesW <7929021+YvesW@users.noreply.github.com>

* Update equipment-lock

Game message on consumed equip action now clarifies the plugin causing it with "[Equipment Lock]:" at the start of the message

* Update equipment-lock

Added warning about sending data to an external server and switched from log.info to log.debug for most cases

* Update equipment-lock

* Update equipment-lock

Switched to using slf4j instead of system.err, as well as added the proper dependency for doing so.

* Update equipment-lock

* Update equipment-lock

* Update equipment-lock

Fixed gradle file (again) and added proper annotation for AWSfile for slf4j

* Update equipment-lock

Added in OkHttpClient

* Update equipment-lock

Fixed an error with RequestBody

* Update equipment-lock

Added import java.nio.charset.StandardCharsets;

* Update equipment-lock

Attempted bugfix on OkHttpClient

---------

Co-authored-by: YvesW <7929021+YvesW@users.noreply.github.com>
2024-10-15 17:41:24 -04:00