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6d3ffe89cddcfc12dcea2dffbcb0e10958306e75
25 Commits
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011067f5b8 |
update creators-kit to v1.5.14 (#7288)
* Update Creators-Kit to v1.5.4 - FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel * Update creators-kit Bugfix: loading Setups wouldn't properly revalidate side panel * Update creators-kit Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder * Update creators-kit System.out removed * Update Creators-Kit to v1.5.6 v1.5.6 - New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache - ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called - NPCData now includes more animations - ObjectData now includes animation - AutoCompletion class added for fancy JComboBox search functions - Updated multiple "Can't find" messages for cache searching to be more concise v2.0 WIP - UI work: AttributePanel, TimeSheetPanel - AnimAttributes added for keyframing anims - added rectangle select to TimeSheet - separated Timesheet into Attribute and SummarySheet * Update Creators Kit to v1.5.7 v1.5.7 - CacheSearcherTab now accommodates for NPC size to automatically set radius v2.0 WIP - Moved multiple keyframe functions from TimeSheetPanel to Character class - Reorganized TimeSheetPanel - OriAttributes added for keyframing orientation - AttributePanel can now add keyframes - Directions now has names and associated ints for junit orientation - Several new icons added - Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed - ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched - Keybinding system for adding frames with I added - SummarySheet now presents a summary of object keyframes - settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums - SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status - Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners * Update Creator's Kit to v1.5.8 v1.5.8 - Added tooltip to CacheSearcher - Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours v2.0 WIP - Character has new methods for finding the last and first keyframes - Ori, Spawn, and AnimAttribute classes now have reset methods - Setting selected Character in the ManagerTree now properly updates the AttributePanel - AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection - Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes - TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located * Update creators-kit removed sysout arguments * Update Creators-Kit to v1.5.9 v1.5.9 - Readded Switch button to ObjectPanels - Bugfix: CacheSearcherTab will now properly send Items to the Anvil - Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories - Bugfix: NPE fixed when attempting to get keyframes from a character where none exist v2.0 - added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held - Added Delete hotkey to TimeSheet to remove selected keyframes - TimeSheetPanel now can Play onGameTick - MovementAttributes updated with colors - Added JComboBox to pick what to show from the SummarySheet * Update creators-kit to v1.5.10 v1.5.10 - Bugfix: transformed NPCs should now appropriately be store-able with ModelGetter v2.0 - Added copy and paste functions to TimeSheetPanel - Added copy function to Keyframe - Modified getKeyFrameClicked in timesheet to return an array instead of a single KeyFrame to accommodate SummarySheet keyframe manipulation * Update creators-kit to v1.5.11 v1.5.11 - Bugfix: NPC model overrides should now actually appropriately be store-able with ModelGetter * Update creators-kit to v1.5.12 v1.5.12 - AnimFrame feature added to ObjectPanels, currently unused - Removal of minimize/maximize buttons for ObjectPanels - Removal of Relocate button on ObjectPanels - CharacterSaves now have version numbers for monitoring differences across versions v2.0 - Ongoing adjustment of SummarySheet functions - master Attribute class added - Previous attribute classes (AnimAttributres, MovementAttributes, OrientationAttributes, SpawnAttributes) are now subclasses of Attribute - Multiple Attribute subclasses created: OverheadAttributes, ModelAttributes, HealthAttributes, SpotAnimAttributes - Multiple KeyFrame types added: OverheadKeyFrame, ModelKeyFrame, HealthKeyFrame, SpotAnimKeyFrame - Appropriate accommodations for new KeyFrames have been added to AttributePanel - Hitsplat and Healthbar categories have been joined - New SpotAnim category added to AttributeSheet - Renamed SpawnToggle class to Toggle and converted to superclass for other on/off toggle features - Removed KeyAction class - Bugfix: Keyframes in AttributeSheet can now be dragged <10 pixels * Update creators-kit to v1.5.12 Removed multiple sys.out calls * Update creators-kit to v1.5.13 v1.5.13 - Added Programmer class with basic timeline progression functions - Added temporary test2_0 boolean for testing purposes - RLObject added, a subclass of RLOC. All RuneliteObjects have been replaced with RLObject - Added function to setAnimFrame on RLObjects - Desync function no longer runs a loop onClientTick and can now simply set the anim frame of an RLObject - Exporting 3D models with animations now uses setAnimFrame instead of letting an anim run and monitoring it for changes - Bugfix: RLobject.isActive() now requires calling on clientThread - Bugfix: CreatorsOverlay now renders RLObjects in the scene again * Update creators-kit Changed RLObject to CKObject * Update creators-kit v1.5.14 - Refactored local CKObject -> ckObject - Removed redundant removeCharacter() methods from CreatorsPlugin - Removing Characters now solely runs through CreatorsPanel. Updated Delete Character methods to be more streamlined - CreatorsPlugin's constructModelFromCache() is now streamlined to accept any lighting types, not just LightStyle.PLAYER or .DEFAULT - Removed several redundant Cache Searching functions from CreatorsPanel and ModelOrganizer due to new CacheSearcherTab covering all those functions v2.0 - Characters now remember their current Keyframe for each KeyFrameType - Added currentKeyFrames to Character to track the currently played keyframe for each keyframe type - Programmer now updates KeyFrames for every Character based on the set time - Added overhead prayer keyframe functions and overlay - Added overhead text keyframe functions and overlay - Added healthbar and hitsplat sprite keyframe functions and overlay - Added model changing keyframe functions - Added basic spotanim functions for SpotAnimKeyFrames that follow the Character's current location/orientation - Removed unnecessary removeCharacter functions are reoriented through DeleteCharacter methods in CreatorsPanel - Updated Character method annotations - Added getAnimation() method to CKObjects - Added findSpotAnim() method to DataFinder for new SpotAnimKeyFrame functions - Programmer now has updateProgram() methods, both for manually updating the timeline and for when the program is playing - Added registerModel and registerSpotAnim changes to Programmer for updating their relevant models and spotanims when the timeline is changed - Getters and Setters added to the Programmer for finding the correct anim frame based on the time selected and setting it appropriately - TimeSheet now appropriately rounds the time when hitting left or right arrows - Bugfix: a changeListener in the TimeSheetPanel was causing setCurrentTime to be double-registered every 0.1 ticks - Bugfix: deleting characters now properly clears their keyframes from the AttributePanel |
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6c175bac34 |
update creators-kit to v1.5.13 (#7278)
* Update Creators-Kit to v1.5.4 - FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel * Update creators-kit Bugfix: loading Setups wouldn't properly revalidate side panel * Update creators-kit Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder * Update creators-kit System.out removed * Update Creators-Kit to v1.5.6 v1.5.6 - New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache - ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called - NPCData now includes more animations - ObjectData now includes animation - AutoCompletion class added for fancy JComboBox search functions - Updated multiple "Can't find" messages for cache searching to be more concise v2.0 WIP - UI work: AttributePanel, TimeSheetPanel - AnimAttributes added for keyframing anims - added rectangle select to TimeSheet - separated Timesheet into Attribute and SummarySheet * Update Creators Kit to v1.5.7 v1.5.7 - CacheSearcherTab now accommodates for NPC size to automatically set radius v2.0 WIP - Moved multiple keyframe functions from TimeSheetPanel to Character class - Reorganized TimeSheetPanel - OriAttributes added for keyframing orientation - AttributePanel can now add keyframes - Directions now has names and associated ints for junit orientation - Several new icons added - Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed - ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched - Keybinding system for adding frames with I added - SummarySheet now presents a summary of object keyframes - settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums - SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status - Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners * Update Creator's Kit to v1.5.8 v1.5.8 - Added tooltip to CacheSearcher - Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours v2.0 WIP - Character has new methods for finding the last and first keyframes - Ori, Spawn, and AnimAttribute classes now have reset methods - Setting selected Character in the ManagerTree now properly updates the AttributePanel - AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection - Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes - TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located * Update creators-kit removed sysout arguments * Update Creators-Kit to v1.5.9 v1.5.9 - Readded Switch button to ObjectPanels - Bugfix: CacheSearcherTab will now properly send Items to the Anvil - Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories - Bugfix: NPE fixed when attempting to get keyframes from a character where none exist v2.0 - added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held - Added Delete hotkey to TimeSheet to remove selected keyframes - TimeSheetPanel now can Play onGameTick - MovementAttributes updated with colors - Added JComboBox to pick what to show from the SummarySheet * Update creators-kit to v1.5.10 v1.5.10 - Bugfix: transformed NPCs should now appropriately be store-able with ModelGetter v2.0 - Added copy and paste functions to TimeSheetPanel - Added copy function to Keyframe - Modified getKeyFrameClicked in timesheet to return an array instead of a single KeyFrame to accommodate SummarySheet keyframe manipulation * Update creators-kit to v1.5.11 v1.5.11 - Bugfix: NPC model overrides should now actually appropriately be store-able with ModelGetter * Update creators-kit to v1.5.12 v1.5.12 - AnimFrame feature added to ObjectPanels, currently unused - Removal of minimize/maximize buttons for ObjectPanels - Removal of Relocate button on ObjectPanels - CharacterSaves now have version numbers for monitoring differences across versions v2.0 - Ongoing adjustment of SummarySheet functions - master Attribute class added - Previous attribute classes (AnimAttributres, MovementAttributes, OrientationAttributes, SpawnAttributes) are now subclasses of Attribute - Multiple Attribute subclasses created: OverheadAttributes, ModelAttributes, HealthAttributes, SpotAnimAttributes - Multiple KeyFrame types added: OverheadKeyFrame, ModelKeyFrame, HealthKeyFrame, SpotAnimKeyFrame - Appropriate accommodations for new KeyFrames have been added to AttributePanel - Hitsplat and Healthbar categories have been joined - New SpotAnim category added to AttributeSheet - Renamed SpawnToggle class to Toggle and converted to superclass for other on/off toggle features - Removed KeyAction class - Bugfix: Keyframes in AttributeSheet can now be dragged <10 pixels * Update creators-kit to v1.5.12 Removed multiple sys.out calls * Update creators-kit to v1.5.13 v1.5.13 - Added Programmer class with basic timeline progression functions - Added temporary test2_0 boolean for testing purposes - RLObject added, a subclass of RLOC. All RuneliteObjects have been replaced with RLObject - Added function to setAnimFrame on RLObjects - Desync function no longer runs a loop onClientTick and can now simply set the anim frame of an RLObject - Exporting 3D models with animations now uses setAnimFrame instead of letting an anim run and monitoring it for changes - Bugfix: RLobject.isActive() now requires calling on clientThread - Bugfix: CreatorsOverlay now renders RLObjects in the scene again * Update creators-kit Changed RLObject to CKObject |
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99f3f196b2 |
update creators-kit to v1.5.12 (#7234)
* Update Creators-Kit to v1.5.4 - FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel * Update creators-kit Bugfix: loading Setups wouldn't properly revalidate side panel * Update creators-kit Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder * Update creators-kit System.out removed * Update Creators-Kit to v1.5.6 v1.5.6 - New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache - ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called - NPCData now includes more animations - ObjectData now includes animation - AutoCompletion class added for fancy JComboBox search functions - Updated multiple "Can't find" messages for cache searching to be more concise v2.0 WIP - UI work: AttributePanel, TimeSheetPanel - AnimAttributes added for keyframing anims - added rectangle select to TimeSheet - separated Timesheet into Attribute and SummarySheet * Update Creators Kit to v1.5.7 v1.5.7 - CacheSearcherTab now accommodates for NPC size to automatically set radius v2.0 WIP - Moved multiple keyframe functions from TimeSheetPanel to Character class - Reorganized TimeSheetPanel - OriAttributes added for keyframing orientation - AttributePanel can now add keyframes - Directions now has names and associated ints for junit orientation - Several new icons added - Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed - ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched - Keybinding system for adding frames with I added - SummarySheet now presents a summary of object keyframes - settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums - SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status - Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners * Update Creator's Kit to v1.5.8 v1.5.8 - Added tooltip to CacheSearcher - Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours v2.0 WIP - Character has new methods for finding the last and first keyframes - Ori, Spawn, and AnimAttribute classes now have reset methods - Setting selected Character in the ManagerTree now properly updates the AttributePanel - AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection - Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes - TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located * Update creators-kit removed sysout arguments * Update Creators-Kit to v1.5.9 v1.5.9 - Readded Switch button to ObjectPanels - Bugfix: CacheSearcherTab will now properly send Items to the Anvil - Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories - Bugfix: NPE fixed when attempting to get keyframes from a character where none exist v2.0 - added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held - Added Delete hotkey to TimeSheet to remove selected keyframes - TimeSheetPanel now can Play onGameTick - MovementAttributes updated with colors - Added JComboBox to pick what to show from the SummarySheet * Update creators-kit to v1.5.10 v1.5.10 - Bugfix: transformed NPCs should now appropriately be store-able with ModelGetter v2.0 - Added copy and paste functions to TimeSheetPanel - Added copy function to Keyframe - Modified getKeyFrameClicked in timesheet to return an array instead of a single KeyFrame to accommodate SummarySheet keyframe manipulation * Update creators-kit to v1.5.11 v1.5.11 - Bugfix: NPC model overrides should now actually appropriately be store-able with ModelGetter * Update creators-kit to v1.5.12 v1.5.12 - AnimFrame feature added to ObjectPanels, currently unused - Removal of minimize/maximize buttons for ObjectPanels - Removal of Relocate button on ObjectPanels - CharacterSaves now have version numbers for monitoring differences across versions v2.0 - Ongoing adjustment of SummarySheet functions - master Attribute class added - Previous attribute classes (AnimAttributres, MovementAttributes, OrientationAttributes, SpawnAttributes) are now subclasses of Attribute - Multiple Attribute subclasses created: OverheadAttributes, ModelAttributes, HealthAttributes, SpotAnimAttributes - Multiple KeyFrame types added: OverheadKeyFrame, ModelKeyFrame, HealthKeyFrame, SpotAnimKeyFrame - Appropriate accommodations for new KeyFrames have been added to AttributePanel - Hitsplat and Healthbar categories have been joined - New SpotAnim category added to AttributeSheet - Renamed SpawnToggle class to Toggle and converted to superclass for other on/off toggle features - Removed KeyAction class - Bugfix: Keyframes in AttributeSheet can now be dragged <10 pixels * Update creators-kit to v1.5.12 Removed multiple sys.out calls |
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6391ed4353 | Update creators-kit to v1.5.11 (#7138) | ||
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c88748f0a5 |
update creators-kit to v1.5.10 (#7109)
* Update Creators-Kit to v1.5.4 - FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel * Update creators-kit Bugfix: loading Setups wouldn't properly revalidate side panel * Update creators-kit Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder * Update creators-kit System.out removed * Update Creators-Kit to v1.5.6 v1.5.6 - New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache - ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called - NPCData now includes more animations - ObjectData now includes animation - AutoCompletion class added for fancy JComboBox search functions - Updated multiple "Can't find" messages for cache searching to be more concise v2.0 WIP - UI work: AttributePanel, TimeSheetPanel - AnimAttributes added for keyframing anims - added rectangle select to TimeSheet - separated Timesheet into Attribute and SummarySheet * Update Creators Kit to v1.5.7 v1.5.7 - CacheSearcherTab now accommodates for NPC size to automatically set radius v2.0 WIP - Moved multiple keyframe functions from TimeSheetPanel to Character class - Reorganized TimeSheetPanel - OriAttributes added for keyframing orientation - AttributePanel can now add keyframes - Directions now has names and associated ints for junit orientation - Several new icons added - Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed - ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched - Keybinding system for adding frames with I added - SummarySheet now presents a summary of object keyframes - settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums - SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status - Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners * Update Creator's Kit to v1.5.8 v1.5.8 - Added tooltip to CacheSearcher - Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours v2.0 WIP - Character has new methods for finding the last and first keyframes - Ori, Spawn, and AnimAttribute classes now have reset methods - Setting selected Character in the ManagerTree now properly updates the AttributePanel - AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection - Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes - TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located * Update creators-kit removed sysout arguments * Update Creators-Kit to v1.5.9 v1.5.9 - Readded Switch button to ObjectPanels - Bugfix: CacheSearcherTab will now properly send Items to the Anvil - Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories - Bugfix: NPE fixed when attempting to get keyframes from a character where none exist v2.0 - added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held - Added Delete hotkey to TimeSheet to remove selected keyframes - TimeSheetPanel now can Play onGameTick - MovementAttributes updated with colors - Added JComboBox to pick what to show from the SummarySheet * Update creators-kit to v1.5.10 v1.5.10 - Bugfix: transformed NPCs should now appropriately be store-able with ModelGetter v2.0 - Added copy and paste functions to TimeSheetPanel - Added copy function to Keyframe - Modified getKeyFrameClicked in timesheet to return an array instead of a single KeyFrame to accommodate SummarySheet keyframe manipulation |
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8bf8f34f97 |
update creators-kit to v1.5.9 (#7012)
* Update Creators-Kit to v1.5.4 - FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel * Update creators-kit Bugfix: loading Setups wouldn't properly revalidate side panel * Update creators-kit Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder * Update creators-kit System.out removed * Update Creators-Kit to v1.5.6 v1.5.6 - New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache - ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called - NPCData now includes more animations - ObjectData now includes animation - AutoCompletion class added for fancy JComboBox search functions - Updated multiple "Can't find" messages for cache searching to be more concise v2.0 WIP - UI work: AttributePanel, TimeSheetPanel - AnimAttributes added for keyframing anims - added rectangle select to TimeSheet - separated Timesheet into Attribute and SummarySheet * Update Creators Kit to v1.5.7 v1.5.7 - CacheSearcherTab now accommodates for NPC size to automatically set radius v2.0 WIP - Moved multiple keyframe functions from TimeSheetPanel to Character class - Reorganized TimeSheetPanel - OriAttributes added for keyframing orientation - AttributePanel can now add keyframes - Directions now has names and associated ints for junit orientation - Several new icons added - Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed - ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched - Keybinding system for adding frames with I added - SummarySheet now presents a summary of object keyframes - settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums - SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status - Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners * Update Creator's Kit to v1.5.8 v1.5.8 - Added tooltip to CacheSearcher - Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours v2.0 WIP - Character has new methods for finding the last and first keyframes - Ori, Spawn, and AnimAttribute classes now have reset methods - Setting selected Character in the ManagerTree now properly updates the AttributePanel - AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection - Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes - TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located * Update creators-kit removed sysout arguments * Update Creators-Kit to v1.5.9 v1.5.9 - Readded Switch button to ObjectPanels - Bugfix: CacheSearcherTab will now properly send Items to the Anvil - Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories - Bugfix: NPE fixed when attempting to get keyframes from a character where none exist v2.0 - added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held - Added Delete hotkey to TimeSheet to remove selected keyframes - TimeSheetPanel now can Play onGameTick - MovementAttributes updated with colors - Added JComboBox to pick what to show from the SummarySheet |
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0eee1aaf46 |
update creators-kit to v1.5.8 (#6979)
* Update Creators-Kit to v1.5.4 - FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel * Update creators-kit Bugfix: loading Setups wouldn't properly revalidate side panel * Update creators-kit Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder * Update creators-kit System.out removed * Update Creators-Kit to v1.5.6 v1.5.6 - New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache - ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called - NPCData now includes more animations - ObjectData now includes animation - AutoCompletion class added for fancy JComboBox search functions - Updated multiple "Can't find" messages for cache searching to be more concise v2.0 WIP - UI work: AttributePanel, TimeSheetPanel - AnimAttributes added for keyframing anims - added rectangle select to TimeSheet - separated Timesheet into Attribute and SummarySheet * Update Creators Kit to v1.5.7 v1.5.7 - CacheSearcherTab now accommodates for NPC size to automatically set radius v2.0 WIP - Moved multiple keyframe functions from TimeSheetPanel to Character class - Reorganized TimeSheetPanel - OriAttributes added for keyframing orientation - AttributePanel can now add keyframes - Directions now has names and associated ints for junit orientation - Several new icons added - Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed - ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched - Keybinding system for adding frames with I added - SummarySheet now presents a summary of object keyframes - settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums - SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status - Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners * Update Creator's Kit to v1.5.8 v1.5.8 - Added tooltip to CacheSearcher - Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours v2.0 WIP - Character has new methods for finding the last and first keyframes - Ori, Spawn, and AnimAttribute classes now have reset methods - Setting selected Character in the ManagerTree now properly updates the AttributePanel - AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection - Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes - TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located * Update creators-kit removed sysout arguments |
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33d78735d7 |
update creators-kit to v1.5.7 (#6937)
* Update Creators-Kit to v1.5.4 - FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel * Update creators-kit Bugfix: loading Setups wouldn't properly revalidate side panel * Update creators-kit Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder * Update creators-kit System.out removed * Update Creators-Kit to v1.5.6 v1.5.6 - New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache - ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called - NPCData now includes more animations - ObjectData now includes animation - AutoCompletion class added for fancy JComboBox search functions - Updated multiple "Can't find" messages for cache searching to be more concise v2.0 WIP - UI work: AttributePanel, TimeSheetPanel - AnimAttributes added for keyframing anims - added rectangle select to TimeSheet - separated Timesheet into Attribute and SummarySheet * Update Creators Kit to v1.5.7 v1.5.7 - CacheSearcherTab now accommodates for NPC size to automatically set radius v2.0 WIP - Moved multiple keyframe functions from TimeSheetPanel to Character class - Reorganized TimeSheetPanel - OriAttributes added for keyframing orientation - AttributePanel can now add keyframes - Directions now has names and associated ints for junit orientation - Several new icons added - Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed - ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched - Keybinding system for adding frames with I added - SummarySheet now presents a summary of object keyframes - settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums - SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status - Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners |
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57b0cd4617 |
update creators-kit to v1.5.6 (#6913)
* Update Creators-Kit to v1.5.4 - FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel * Update creators-kit Bugfix: loading Setups wouldn't properly revalidate side panel * Update creators-kit Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder * Update creators-kit System.out removed * Update Creators-Kit to v1.5.6 v1.5.6 - New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache - ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called - NPCData now includes more animations - ObjectData now includes animation - AutoCompletion class added for fancy JComboBox search functions - Updated multiple "Can't find" messages for cache searching to be more concise v2.0 WIP - UI work: AttributePanel, TimeSheetPanel - AnimAttributes added for keyframing anims - added rectangle select to TimeSheet - separated Timesheet into Attribute and SummarySheet |
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f34ebfcfcb |
update creators-kit to v1.5.4 (#6831)
* Update Creators-Kit to v1.5.4 - FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively - ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes - TimeTree added which links the ManagerTree to the Timesheet - Switch buttons removed in favour of managing Objects via Tree Drag/Drop - Help button added to CreatorPanel to link to youtube tutorial - Setup saving/loading updated to handle new ManagerTree WIP - TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden - Various UI elements worked on to support TimeSheetPanel - TimeTree correlates of ManagerTree created for TimeSheetPanel * Update creators-kit Bugfix: loading Setups wouldn't properly revalidate side panel * Update creators-kit Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder * Update creators-kit System.out removed |
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9cc7231b4a | update creators-kit to v1.5.2 (#6454) | ||
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c27499e08e |
Update Creator's Kit to v1.5.1 (#6136)
* Update creators-kit to v1.4.3 - ModelOrganizer and ModelImporter can now select multiple files to load - ModelOrganizer, ModelImporter, and CreatorsPanel now filter out non-json files - ModelImporter now prioritizes Actor Lighting - Quick button added for ModelImporter * Update creators-kit Update build version * Update creators-kit to v1.4.4 - Replaced deprecated methods * Update creators-kit to v1.5.0 - Removed several deprecated methods - Updated config indices to index by section - Added ModelExporter class for exporting models to a json readable by a Blender addon, either static models or animated - Added right-click Export feature on all NPCs, objects, items, players with config for switching between exporting vertex and face colours - Export buttons added to CustomModel panels in ModelOrganizer for exporting default poses - BlenderModel class updated to accommodate model exporting functions to Blender - ModelGetter now mostly runs on onPostMenuSort events instead of onMenuEntryAdded - ModelGetter functions in onPostMenuSort have been placed within ModelGetter class - ModelGetter now uses ObjectDefinition and ItemDefinition to give right-click menus more accurate names - ModelFinder overhauled to use my own cache dump (based of Abex's) for more consistent results and restricted only to values Creator's Kit is interested in - New data types added (NPCData, spotanimData, etc) to accommodate ModelFinder's new cache-grabber systems - ModelFinder now removes lefthand and righthand items during appropriate animations when finding models for players - ModelFinder now grabs spotanims on the player and adds to the player's duplicate RLobject model - BodyPart has been expanded to include all equipment and kit slots - Added support for ModelFinder for grabbing DynamicObjects - ModelFinder now appropriately grabs the right model from objects with multiple variants (like walls) - New button added to CreatorsPanel for finding the Creator's Kit directory - Separated ModelData creation from Model creation for broader usages - CreatorsOverlay now separates DynamicObjects from GameObjects - New Dynamic LightingStyle added * Update creators-kit Removed animFrames from BlenderModels due to being useless * Update creators-kit Fixed export file path, removed duplicate export chat message from ModelOrganizer * Update creators-kit - Tweaked export message - Local Player getter menuOptions are now highlighted green * Update creators-kit Opens CK directory with LinkBrowser instead of Runtime * Update creators-kit Default Setups folder is now placed within main creatorskit folder * Update Creators Kit to v1.5.1 v1.5.1 - Updated ReadMe - Updated tags - Config now refers to T pose as Default Pose - Added Desync button to ProgrammerPanel - Removed deprecated API - Moved ModelExporter and ExportFileFormat to new Exporter package - Added GLTF and Obj export formats - Bugfix: Added handling of null or empty values for finding models from the cache - Bugfix: colour swapper now properly clears every colour on Clear Everything pressed - Bugfix: Objects not in custom mode were not properly exporting - Bugfix: Flatshading should now properly function in Blender Exports - Bugfix: Added support for Items with FemaleOffset to slightly offset in the Z direction - Bugfix: Object scaling from cache is now done post-ModelData construction so that certain verts aren't merged when exporting * Update creators-kit * Update creators-kit * Update creators-kit v1.5.1 - Changes for transition from Models from int[] to float[] |
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9050b760d3 | Update Creator's Kit to v1.5.0 (#6101) | ||
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f9e5059802 | Update creators-kit to v1.4.3 (#5942) | ||
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70e5ccc231 | Update Creators Kit to v1.4.2 (#5891) | ||
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787226a90e | Update Creators Kit to v1.4.1 (#5878) | ||
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e1368686ae | Update creators-kit to v1.4.0 (#5816) | ||
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d0d2d3d9e4 | Update creators-kit to v1.3.3 (#5559) | ||
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0917eccfeb | Update creators-kit to v1.3.2 (#5479) | ||
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4753ccc87d | Update creators-kit to v1.3.1 (#5431) | ||
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f10e296317 | Update Creators-Kit to v1.3.0 (#5261) | ||
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63a5c50f00 | Update Creator's Kit to v1.2.0 (#4971) | ||
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57e5c73cdc | Update Creator's Kit (#4958) | ||
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3818e35ce7 | Update Creator's Kit to v1.1.0 (#4925) | ||
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b92e0936ea | Add creators-kit plugin (#4784) |