- Configurable text color for login message
- Refactor to use Java Optionals for better null checks
- Refactored Discord Server Invite button link to be dynamic based on config GDoc
* Class name refactor:
- Renamed ChanceMan to Choicer
- Moved account/ drops/ filters/ managers/ to com.choicer
-- refactored account/ drops/ filters/ managers/ to use com.choicer
- Moved overlay / plugin / panel / config / etc to com.choicer
-- refactored overlay / plugin / panel / config / etc to use com.choicer
- Renamed Choiceman to Choicer
-- refactored Choiceman to Choicer
- Refactored hitbox detection to use simple rectangles instead of rounded rectangles
* update audio import and exception handling
* clean up code soup in RollAnimationManager
* update chance-man to v3.0.2
fix(dropfetcher): update wiki drop table parsing for new markup, bump to v3.0.2
* update chance-man
fix(overlay): drop javax.sound imports from audio playback
* Bump Embargo clan version to 1.5.2
Part 2/2 of Embargo Clan update that was requested to be broken up. This PR contains all the side panel + overlay logic.
* Revert .isEmpty() calls + fix inconsistent labels
* Don't interrupt thread
* Create easyfarming
* Update easyfarming
* Update easyfarming
* Added authors
Added authors line to reflect new maintainer addition (JThomasDevs)
* Update Lazy Farming commit hash
* Delete plugins/easyfarming
* Update commit hash in lazy-farming plugin
* Final API Updates
All API calls are now up to date as of 10/23/2025.
* Add Civitas herb patch + other fixes
added civitas illa fortis herb patch to herb runs.
combo runes now correctly detect when in inventory but not in rune pouch.
skills necklaces now count required charges rather than requiring multiple necklaces.
* compilation fix
* Various fixes
most items now detect correctly when equipped - the notable exception is explorers ring for now.
WIP restructure of project architecture.
Added coins as a requirement when using captain barnaby.
* New patch + staff support + restructure complete
Civitas flower patch added correctly.
Rune requirements can now be satisfied by any tier of any elemental or combination staff.
Project restructure complete.
* ALLOTMENT SUPPORT
added allotment support
refactored herbs, flowers, and allotments to use object composition to get patch varbits
* HOPS SUPPORT
Added Hops runs!
migrated varbit state detection to use the approach featured in Time Tracker plugin
* Hops teleport fixes
* Hint Arrows Navigation
Added hint arrows for navigation and npc interactions
* ROLLBACK
Changes rolled back to ALLOTMENT SUPPORT commit to reduce diff size. Sorry.
* Hops, Hint Arrows, InfoBoxes - oh my!
This commit adds:
- hops patch run support
- hint arrows to aid with navigation and npc interactions
- region and local area checks for the management of hint arrows
- various helper methods for new features
This commit changes:
- required items now contained within proper info boxes handled by InfoBoxManager
- patch state detection with varbits migrated to closely match the state detection used in TimeTracker plugin
- how instructions are displayed
* Fixes, small additions
add support for gricoller's can
add option to exclude magic secateurs
fixed eternal teleport crystal not being detected
new teleport options for farming guild and hosidius
* Build fix
* actual build fix
* Update commit hash in lazy-farming plugin
* pls
* Update lazy-farming
* fix again
* Update commit hash in lazy-farming plugin
* Update lazy-farming
Twinflame Staff and Earth Tome detection fix